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Junscessorhands HG.

Started by Kan@am@, Feb 25, 04:16 PM 2019

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0 Members and 1 Guest are viewing this topic.

Kan@am@

Or if you got something at least keep it to your self.

jono1167

Quote from: Kan@am@ on Mar 17, 08:33 PM 2019
To all forum members!!!!
When someone is planning to ask me about materials on JUNscessorhands system ,please be ready to share information if you will have any progress with it. Its not a freebie .Passionrouletta made a progress based on that material and now asking me to make some payment offer to him for information that he got thanks to me.
Come on people.
Is there any decent person left on that forum???

I'm sorry to hear it Kan@am@.

You're the last person who should be handing over money.

Madi

Quote from: Kan@am@ on Mar 17, 08:33 PM 2019
To all forum members!!!!
When someone is planning to ask me about materials on JUNscessorhands system ,please be ready to share information if you will have any progress with it. Its not a freebie .Passionrouletta made a progress based on that material and now asking me to make some payment offer to him for information that he got thanks to me.
Come on people.
Is there any decent person left on that forum???

Why it takes too much time to get in ur head that he is a pure scammer? Lots of people already warned in different thread. Or u get addicted by the name of vaddi?

Steve

Passion has the HG and can win vast fortunes anywhere... So of course he wants your money.

If you hand over money to anyone for the HG, without proper proof, you wont see your money again.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Anastasius

I.wanna give passiontits or any1 10k for the grail .i understand he was banned from his cas cause he won too much and so n3ed $  :lol:
Boom boom sir

Kan@am@

I don't get it.Why to ask me for information, if not planning to share .its clearly  said in the post "if you make a progress - share".

game over

Hi, How are you?
I have been analyzing this that Mr. Kanam has said and there are very interesting things.
I am delving into this topic and I think I understand what this Mr. Jun is referring to.
It is not easy to understand this way of seeing the game well, but analyzing it well, I think it can be a very easy game, having good control.
I just wanted to comment on it, because it seems to me something that is well analyzed and can bear fruit.

Hector.

ignatus

certanly not the "HG", also i found it better results from flatbet last 6 Neigbours, not last 8. Short-term it may give some profits, but not long term... As always ;)

system "Last 6 Neigbours"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
       Set List[1,1,2,3,4,6,9,14,21,31,47,70,105,158,237]
       to Record "progression" Data

   end

while on each spin
begin



Track last Number for 6 spins to
Record "last8" layout

if Record "last8" layout index >= 6 each
begin
  put 1 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet1" layout
   Copy Neighbors of Record "bet1" layout
   to Record "bet1" Layout
   Put 100% of Record "progression" Data to Record "bet1" layout list
   
   put 2 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet2" layout
   Copy Neighbors of Record "bet2" layout
   to Record "bet2" Layout
   Put 100% of Record "progression" Data to Record "bet2" layout list
   
    put 3 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet3" layout
   Copy Neighbors of Record "bet3" layout
   to Record "bet3" Layout
   Put 100% of Record "progression" Data to Record "bet3" layout list
   
     put 4 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet4" layout
   Copy Neighbors of Record "bet4" layout
   to Record "bet4" Layout
   Put 100% of Record "progression" Data to Record "bet4" layout list

     put 5 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet5" layout
   Copy Neighbors of Record "bet5" layout
   to Record "bet5" Layout
   Put 100% of Record "progression" Data to Record "bet5" layout list


   put 6 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet6" layout
   Copy Neighbors of Record "bet6" layout
   to Record "bet6" Layout
   Put 100% of Record "progression" Data to Record "bet6" layout list
   
{    put 7 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet7" layout
   Copy Neighbors of Record "bet7" layout
   to Record "bet7" Layout
   Put 100% of Record "progression" Data to Record "bet7" layout list
   
     put 8 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet8" layout
   Copy Neighbors of Record "bet8" layout
   to Record "bet8" Layout
   Put 100% of Record "progression" Data to Record "bet8" layout list
}
  end

{
if any inside bet won each
begin

Put 1 on Record "progression" Data Index
end



IF bankroll >= 1500 each
begin
stop session
end

IF bankroll <= -1500 each
begin
stop session
end



  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin

Put 1 on Record "progression" Data Index
   End
         }
end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

game over

It's not just about that.
Analyze what they say well and try to understand everything correctly.

ignatus

I had best results (long term FLATBET) with 2+2 Neigbours, (bet 2+2, first 2 spins, then, do 6 spins, and RESTART procedure)...

I have only RX-trial. so its hard to test now.

I leave the code, i dont have much time either (to play code/roulette because of my GF), anyways

system "Last 2 Neigbours"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data
 
       Set List[1,2,3,5,8,15,25,35,55,75]
       to Record "progression" Data

   end

while on each spin
begin

if any number bet won each
begin

clear Record "bet1" layout
clear Record "bet2" layout
clear Record "bet3" layout
clear Record "bet4" layout
clear Record "bet5" layout
clear Record "bet6" layout
clear Record "last8" layout

{add 1 to Record "progression" Data Index


  if Bankroll >= Record "Highest Bankroll" Data
    begin

       reset all flags false

        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data

        put 1 to Record "progression" Data Index
    end
}
end





if flag "clear" true each
begin
set flag "clear" false
clear Record "bet1" layout
clear Record "bet2" layout
clear Record "bet3" layout
clear Record "bet4" layout
clear Record "bet5" layout
clear Record "bet6" layout
clear Record "last8" layout
end

  Track last Number for 8 spins to
Record "last8" layout

if Record "last8" layout index = 1 each
begin
  put 1 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet1" layout
   Copy Neighbors of Record "bet1" layout
   to Record "bet1" Layout
   end
   
   Put 100% of Record "progression" Data to Record "bet1" layout list

if Record "last8" layout index = 2 each
begin
// set flag "clear" true
   put 2 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet2" layout
   Copy Neighbors of Record "bet2" layout
   to Record "bet2" Layout
end

  Put 100% of Record "progression" Data to Record "bet2" layout list
{
if Record "last8" layout index = 3 each
begin
// set flag "clear" true
    put 3 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet3" layout
   Copy Neighbors of Record "bet3" layout
   to Record "bet3" Layout
end

  Put 100% of Record "progression" Data to Record "bet3" layout list
}
if Record "last8" layout index >= 7 each
begin
  set flag "clear" true
end
{
   put 4 to Record "last8" layout index
  Put 2 on Neighbor Count
   Copy Record "last8" layout to Record "bet4" layout
   Copy Neighbors of Record "bet4" layout
   to Record "bet4" Layout
end

  Put 100% of Record "progression" Data to Record "bet4" layout list

  if Record "last8" layout index = 5 each
begin
// set flag "clear" true
   put 5 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet5" layout
   Copy Neighbors of Record "bet5" layout
   to Record "bet5" Layout
end

  Put 100% of Record "progression" Data to Record "bet5" layout list
 
  if Record "last8" layout index >= 6 each
begin
  set flag "clear" true
   put 6 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet6" layout
   Copy Neighbors of Record "bet6" layout
   to Record "bet6" Layout
end

  Put 100% of Record "progression" Data to Record "bet6" layout list


  if Record "last8" layout index >= 5 each
begin
  set flag "clear" true
    put 5 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet5" layout
   Copy Neighbors of Record "bet5" layout
   to Record "bet5" Layout
end

  Put 100% of Record "progression" Data to Record "bet5" layout list
  }
  {   put 4 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet4" layout
   Copy Neighbors of Record "bet4" layout
   to Record "bet4" Layout
   Put 100% of Record "progression" Data to Record "bet4" layout list

     put 5 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet5" layout
   Copy Neighbors of Record "bet5" layout
   to Record "bet5" Layout
   Put 100% of Record "progression" Data to Record "bet5" layout list


   put 6 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet6" layout
   Copy Neighbors of Record "bet6" layout
   to Record "bet6" Layout
   Put 100% of Record "progression" Data to Record "bet6" layout list

     put 7 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet7" layout
   Copy Neighbors of Record "bet7" layout
   to Record "bet7" Layout
   Put 100% of Record "progression" Data to Record "bet7" layout list

     put 8 to Record "last8" layout index
  Put 1 on Neighbor Count
   Copy Record "last8" layout to Record "bet8" layout
   Copy Neighbors of Record "bet8" layout
   to Record "bet8" Layout
   Put 100% of Record "progression" Data to Record "bet8" layout list
}



if any inside bet lost each
begin

//add 1 on Record "progression" Data Index
end


{
IF bankroll >= 1500 each
begin
stop session
end

IF bankroll <= -1500 each
begin
stop session
end
  }


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin

Put 1 on Record "progression" Data Index
   End

end
END


If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

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