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37 spins

Started by Anastasius, May 03, 07:18 AM 2019

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Anastasius

So u re set at spin 36 if no hit?

I looked at graph about 6 or 7 is max triples within 36 spins.

Boom boom sir

ignatus

Quote from: Anastasius on May 03, 11:38 AM 2019So u re set at spin 36 if no hit?

yes? as i've explained, *version 2* bets every 3-hitter for 36 spins.(and limit the numbers bet to 1-4) THAT one has the best results, so far.
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Anastasius

I agree ur progression is good. The fibonacci. Does the fib re set on a win?

What do u think about 30x1 30x2 30x3

Just to ensure u always get a hit eventually. ....
Boom boom sir

Pave

REPEATERS SYSTEM (MARIGNY DE GRILLEAU)
Marigny de Grilleau found that the following strategy gave him the best results:

We need approx. 37/38 spins of the wheel before we can start the attack. Fortunately most of the modern roulette tables have boards that show the spin run for the last 20 to 25 spins. So we use this spin history.

Each number, which appeared three times in 37/38 spins must be pursued immediately after its third appearance over the next 37/38 spins, because we expect its fourth or still higher appearance.

If it does not appear in the next 37/38 spins, the attack on that number is discontinued. If the Number hits within 37/38 spins, the attack is discontinued also.

Grilleau recommends to follow not more than six numbers simultaneously. In order not to exceed this number, we give up the number that appeared first and add the newest â€" the seventh in this case â€" to the remaining five.

Grilleau`s recommendation is to play this method with a bankroll of 500 units and a profit expectation of 40 to 60 units per session. This is against straight numbers and you definitely need a big session bankroll plus a reserve!

He also recommends to play this strategy with a two man team: one for keeping the record and one to place the bets, however we think solo play is quite possible. He also recommends some kind of progression: after the loss of 100 units the betsize is doubled, after the loss of 200 units the betsize is tripled and after the loss of 300 units (which he says is very seldom) we bet four times the original betsize.

Pave

This system work rather good test it few years ago, but no reason or other do not work latest roulette xtreme 2.0 any more just give error messages :( Maybe IGNATUS can fix it he is pro what comes roulette xtreme 2.0 :)

"Mythtical System" system
{
NOTES: ** For Version 2.0.13 or better **

See documentation for instructions.

Basic input instructions
1. Enter your initial starting bankroll
2. Select what wheel type to use. American or European
3. How many spins to track. The book says use 37 so that is the default.
4. Enter a Stop WIN amount.
5. Enter a Stop LOSS amount.
6. Enter number of sequences. A sequence here according to the book is a session
   that is played. A session ends when one of the following occurs:
        A: You have played out all of the tracked spins (ie 37)
        B: You have reached your Stop WIN amount
        C: You have reached your Stop LOSS amount
}
method "main"
begin
    while starting a new session
    begin
      call "initialize"
      call "input"
      exit
    end
   
    if any inside bet has won each time
    begin
        if record "stop win bankroll" data not = record "bankroll" date
        and bankroll> = "stop win bankroll" record date
        begin
            set flag "finish sequence" to true
            add 1 to record "sequence count" data
            put 100% of bankroll to record "bankroll" date
            call "Setup Stop Win / Loss"
        end
    end

    if record "stop loss bankroll" data not = record "bankroll" date
    and bankroll <record "stop loss bankroll" date
    begin
        set flag "finish sequence" to true
        add 1 to record "sequence count" data
        put 100% of bankroll to record "bankroll" date
        call "Setup Stop Win / Loss"
    end

    if record "sequences" data> 0
    begin
        if record "sequence count" data> = record "sequences" data
        begin
            display "All sequences have completed. Session will End."
            stop Session
        end
    end
   
    add 1 to record "spin count" data
    track last number of records "track count" data to record "track spins" layout

    if flag "initial track complete" is true
    and record "spin count" data> = record "track count" date
    begin
        put 0 on record "spin count" data
        set flag "initial track complete" to false
        set flag "finish sequence" to false
        clear record "track spins" layout
        clear record "numbers that like up" layout
        clear record "numbers to bet" layout
        put 100% of bankroll to record "bankroll" date
        call "Setup Stop Win / Loss"
        exit
    end
   
    if record "track count" data = record "spin count" data
    and flag "initial track complete" is false
    begin
        set flag "initial track complete" to true
        put 0 on record "spin count" data
        duplicate record "track spins" to record "numbers that come up"
        exit
    end
   
    if flag "initial track complete" is true
    and record "track spins" layout is not found in "numbers that like up" layout
    and record "track spins" layout is not found in record "numbers to bet" layout
    and flag "finish sequence" is false
    begin
        add 1 to record "numbers to bet" layout index
        copy record "track spins" layout to record "numbers to bet" layout
    end
   
    if record "numbers to bet" layout index> 0 then
    and flag "finish sequence" to false
    begin
        put 1 unit on record "numbers to bet" layout list
    end
end

method "input"
begin
    group
    begin
        "Mythtical's System" display
        input data "Enter starting bankroll" to record "bankroll" date
        input dropdown "Wheel type
       
                        1: = Single Zero
                        2: = Double Zero "to record" wheel type "data
        input data "How many spins to track?" to record "track count" date
        input data "Enter Stop WIN in units" to record "stop win" data
        input data "Enter Stop LOSS in units" to record "stop loss" data
        input data "Enter number of sequences
       
                    Sequences are individual sessions played
                    determined by Stop Win, Stop Loss or Spins Track. "
                                                            to record "sequences" data
    end
   
    if record "wheel type" data = 1
    begin
        load single wheel
    end
    else
    begin
        load double wheel
    end
   
    call "Setup Stop Win / Loss"
end

method "Setup Stop Win / Loss"
begin
    // Bankroll set
    put 100% of record "bankroll" data to bankroll

    // calculate stop Win bankroll
    put 100% of record "bankroll" data to record "stop win bankroll" date
    add 100% of record "stop win" data to record "stop win bankroll" date
   
    // calculate stop Loss bankroll
    put 100% of record "bankroll" data to record "stop loss bankroll" date
    subtract 100% of record "stop loss" data to record "stop loss bankroll" date
end

method "initialize"
begin
    put 0 on record "spin count" data
    set flag "initial track complete" to false
    put 0 on record "sequence count" data
    put 100% of bankroll to record "bankroll" date
    clear record "track spins" layout
    clear record "numbers that like up" layout
    clear record "numbers to bet" layout
    put 0 on record "numbers to bet" layout index
   
    put 37 on record "track count" date
end


ignatus

Alright  8) What we got now? Tried 1-5 numbers bet (hit 3 times) *BET within a 39 spin-cycle/progression*

Well? now,...in 10 000 spins i didn't get *1* single complete loss...so pretty good i think.

O0

Test1- RNG

RX-code "Track3 v3"
system "Track3 v3"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,1,1,1,1,1,1,
                 2,2,2,2,2,2,
                 3,3,3,5,5,5,
                 8,8,8,13,13,13,
                 21,21,21,34,34,34,
                 55,55,55,89,89,89]
        to Record "progression" Data
       
        Set List [1,2,3,4,5,6,7] to Record "numbersbet" Data
  end

  while on each spin
  begin



  Track last number for 1 spins to record "last1" layout
 
    IF record "last1" layout is found within record "repeater" layout each
    begin
    add 1 on record "numbersbet" data index
   
  {  if Record "numbersbet" Data index >= 6 each
    begin
    put 1 on record "numbersbet" data index
    //put 1 on Record "progression" Data Index
    clear Record "3repeater" Layout
   end
   }
    if Record "numbersbet" Data index <= 6 each
    begin

    Set Max to Record "3repeater" Layout Index
   Add 1 to Record "3repeater" Layout Index
   copy Last Number to Record "3repeater" Layout

  put 100% of Record "progression" data to record "3repeater" layout list
  end
  end

 
  IF record "3repeater" layout list lost each
  begin
  add 1 on record "progression" data index
  put 100% of Record "progression" data to record "3repeater" layout list
  end



  IF record "last1" layout is found within record "last10" layout each
  begin

    Set Max to Record "repeater" Layout Index
   Add 1 to Record "repeater" Layout Index
   copy Last Number to Record "repeater" Layout

  end

  If any inside bet won each
  begin
   put 1 on record "numbersbet" data index
   put 1 on Record "progression" Data Index
   clear Record "3repeater" Layout
  end
 

 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      put 1 on record "numbersbet" data index
      Put 1 on Record "progression" Data Index
      clear Record "3repeater" Layout
    End

   Track last number for 10 spins to record "last10" layout

  end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Anastasius

 With fibonacci progression if it gets to spin 39 without a  hit do u just pick up where u were in the progression line in the next cycle

Test moreee lol
Boom boom sir

Anastasius

I dont see u missing all 126 bets in the line.

But law of large numbers does bad stuff  ha
Boom boom sir

Anastasius

39 steps i see..

I just looked at a graph in rare cases it misses a naximum of 56 bets... and goes up to about 18 triples. .. however very rare
Boom boom sir

ignatus

Track3 version 3 (continued...) RNG-spins.


If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Anastasius

Still won

Just not in a happy way haha

Did it do many times yet when it turned into 6 numbers abd u stopped  betting
Boom boom sir

zhone

Quote from: Anastasius on May 03, 10:46 AM 2019
What do u mean exactly  with 5 and 7 repeaters
At least 6 repeaters with 1 of them appearing 3 times. Flat bet on each repeater. Call it a game when you lose 5 times, or make a win within.

Anastasius

Zhone sound good .go for triple and quadruple same time
Boom boom sir

Pave

Some test result spins from Evolution Dual play Roulette streamd from the Shangri La Casino in Tablisi, Georgia

Pave

More test results

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