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37 spins

Started by Anastasius, May 03, 07:18 AM 2019

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0 Members and 1 Guest are viewing this topic.

ignatus

Quote from: Pave on May 04, 01:08 PM 2019Some test result spins from Evolution Dual play Roulette streamd from the Shangri La Casino in Tablisi, Georgia

nice :) only now, i will change the code so it will play with 0.5u bets,..
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Anastasius

Is this the same method  with ignatus 39 step progression?

Can u test more

I just tested 35.000 spins  ended +

Iv had enough.
Boom boom sir

Anastasius

Has this method even failed a test yet?

With the 39 progressions steps if u hit before 39 u start again and if it goes to 6 numbers without a hit u reset too right ( cus only 1 to 5 numbers bet) so if 6 triple up before quadruple then its reset?
Boom boom sir

Pave

More results

Pave

Track1 is the best because it didn't lose so suddenly 1000 units which tests I usually start. But it would be great to find a method that would go through 10K spins without losing 1,000 units and it shouldn't lose more than 50% of the start amount or stop loss 500

Pave

Quote from: ignatus on May 04, 01:32 PM 2019
nice :) only now, i will change the code so it will play with 0.5u bets,..
0.50 cool if start play just 500 units but 1 usually use when start play 1000 units win like 250-500 every session is enough there is risk when try win more, but if can win daily 250-500 daily one session by day its rather nice sum cash total end of month ;)

Ignatus Why dont you do REPEATERS SYSTEM (MARIGNY DE GRILLEAU) roulette xtreme 2.0 it would be interesting to test maybe add some progression bets to win some faster more

REPEATERS SYSTEM (MARIGNY DE GRILLEAU)
Marigny de Grilleau found that the following strategy gave him the best results:

We need approx. 37 spins of the wheel before we can start the attack.

Each number, which appeared three times in 37 spins must be pursued immediately after its third appearance over the next 37 spins, because we expect its fourth or still higher appearance.

If it does not appear in the next 37 spins, the attack on that number is discontinued. If the Number hits within 37 spins, the attack is discontinued also.

Grilleau recommends to follow not more than six numbers simultaneously. In order not to exceed this number, we give up the number that appeared first and add the newest â€" the seventh in this case â€" to the remaining five.

Grilleau`s recommendation is to play this method with a bankroll of 500 units and a profit expectation of 40 to 60 units per session. This is against straight numbers and you definitely need a big session bankroll plus a reserve!

He also recommends to play this strategy with a two man team: one for keeping the record and one to place the bets, however we think solo play is quite possible. He also recommends some kind of progression: after the loss of 100 units the betsize is doubled, after the loss of 200 units the betsize is tripled and after the loss of 300 units (which he says is very seldom) we bet four times the original betsize.

ignatus

ok. well, (Track 3 v2_2) i made the progression a little bit more agressive and longer now (54 steps) this is a "crazy progression",(just for fun) but then played with 0.5u bets....i will change the code again so it will be played with 0.05u bets on BV etc...

Highest bet would be then 1597/2= 798.5u (highest bet on BV is 1000u, i think?) :S

TEST1.RNG

RX-code
system "Track3 v2_2"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,1,1,1,
                 2,2,2,2,2,2,
                 3,3,3,5,5,5,
                 8,8,8,13,13,13,
                 21,21,21,34,34,34,
                 55,55,55,89,89,89,
                 144,144,144,233,233,233,
                 377,377,377,610,610,610,
                 987,987,987,1597,1597,1597]
        to Record "progression" Data
       
        Set List [1,2,3,4,5] to Record "numbersbet" Data
  end

  while on each spin
  begin

  IF record "3repeater" layout list lost each
  begin
  add 1 on record "progression" data index
  put 50% of Record "progression" data to record "3repeater" layout list
  end


  Track last number for 1 spins to record "last1" layout
 
    IF record "last1" layout is found within record "repeater" layout each
    begin
    if Record "numbersbet" Data index <= 4 each
    begin
    add 1 on record "numbersbet" data index
   
    Set Max to Record "3repeater" Layout Index
   Add 1 to Record "3repeater" Layout Index
   copy Last Number to Record "3repeater" Layout

  put 50% of Record "progression" data to record "3repeater" layout list
  end
  end


  IF record "last1" layout is found within record "last10" layout each
  begin

    Set Max to Record "repeater" Layout Index
   Add 1 to Record "repeater" Layout Index
   copy Last Number to Record "repeater" Layout

  end

  If any inside bet won each
  begin
   put 1 on record "numbersbet" data index
   put 1 on Record "progression" Data Index
   clear Record "3repeater" Layout
  end
 

 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      put 1 on record "numbersbet" data index
      Put 1 on Record "progression" Data Index
      clear Record "3repeater" Layout
    End

   Track last number for 10 spins to record "last10" layout

  end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Quote from: Pave on May 04, 02:12 PM 2019Each number, which appeared three times in 37 spins must be pursued immediately after its third appearance over the next 37 spins, because we expect its fourth or still higher appearance.

If it does not appear in the next 37 spins, the attack on that number is discontinued. If the Number hits within 37 spins, the attack is discontinued also.

Grilleau recommends to follow not more than six numbers simultaneously. In order not to exceed this number, we give up the number that appeared first and add the newest â€" the seventh in this case â€" to the remaining five.

This is exactly how Track3 v3 is played? 1-5 numbers hit 3 times, bet within a 39-spincycle/progression...
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Pave

Result after change Track3 v3 bets progression based on this after the loss of 100 units the betsize is doubled, after the loss of 200 units the betsize is tripled and after the loss of 300 units (which he says is very seldom) we bet four times the original betsize.

Pave

Track3 v3  its not same as REPEATERS SYSTEM (MARIGNY DE GRILLEAU)
Marigny de Grilleau found that the following strategy gave him the best results:

We need approx. 37 spins of the wheel before we can start the attack.

Track3 v3 do not track 37 spins, because it put bets 3 times repeated numbers before 37 tracked spins reach. Also max use 3 repeated numbers max 6 number total not 5 numbers after tracked 37 spins So 37 spin need tracked and after that 37 spins bets numbers which have repeat three times and max 6 numbers can use if not win thos 37 bet spins track again 37 spin to get new set of 3 times repeated numbers


ignatus

Alright now, i think this is as close to your system as i can get.

Proceudure; collect 6 numbers hit 3 times. THEN start bet/progression (36-steps)...

you may figure another progression,..

TEST1. RNG

RX-code
system "Marigny-System v1"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,1,1,
                 2,2,2,3,3,3,
                 5,5,5,8,8,8,
                 13,13,13,21,21,21,
                 34,34,34,55,55,55,
                 89,89,89,144,144,144,144]
        to Record "progression" Data
       
        Set List [1,2,3,4,5,6,7] to Record "numbersbet" Data
  end

  while on each spin
  begin

  if total inside bets count = 0 each
  begin
  set flag "nobet" false
  end


  Track last number for 1 spins to record "last1" layout

    IF record "last1" layout is found within record "repeater" layout each
    begin
    if flag "nobet" false each
    begin

    add 1 on record "numbersbet" data index
   
  {  if Record "numbersbet" Data index >= 6 each
    begin
    put 1 on record "numbersbet" data index
    //put 1 on Record "progression" Data Index
    clear Record "3repeater" Layout
   end
   }


    Set Max to Record "3repeater" Layout Index
   Add 1 to Record "3repeater" Layout Index
   copy Last Number to Record "3repeater" Layout


  if Record "numbersbet" Data index >= 7 each
    begin
    set flag "nobet" true
  put 50% of Record "progression" data to record "3repeater" layout list
  end
  end
  end
 
  IF record "3repeater" layout list lost each
  begin
  add 1 on record "progression" data index
  put 50% of Record "progression" data to record "3repeater" layout list
  end



  IF record "last1" layout is found within record "last10" layout each
  begin

    Set Max to Record "repeater" Layout Index
   Add 1 to Record "repeater" Layout Index
   copy Last Number to Record "repeater" Layout

  end

  If any inside bet won each
  begin
   set flag "nobet" false
   put 1 on record "numbersbet" data index
   put 1 on Record "progression" Data Index
   clear Record "3repeater" Layout
  end
 

 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      set flag "nobet" false
      put 1 on record "numbersbet" data index
      Put 1 on Record "progression" Data Index
      clear Record "3repeater" Layout
    End

   Track last number for 10 spins to record "last10" layout

  end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ozon

If you already have a good bet selection code.
It shows some edge there with negative progression,
I suggest you test these settings
I do not have access to RX at this time
Pave try to reverse progression, instead of negative, use positive.

Bet selection, will be the same, but progression will be 1 unit to the first win of the trigger, after the win, 2 units and then 4 units and so on.
I think that the stop lose will be 200 units and target profit also 200 units, you can also experiment with the target profit to first profit profit abow zero

Pave

Thanks  Ignatus  :thumbsup:
Test with real wheel rather interesting  result  ???

ignatus

Alright. a 36 spin-cycle. you have to tell me *exactly* how you want the progression designed. Flatbet 6 numbers for 36 spins (without any kind of progression), simply doesn't work. but now it's both positive and negative. +1u bet for each *new* bet (6 numbers hit 3 times)...ALSO +1 step for each WIN, ALSO +1 step for each 5th spin (within the 36 bettingcycle),,,,RESET ONLY WHEN REACH A NEW HIGH. i think that's how it is now.....

RX-code Marigny
system "Marigny-System v1"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,2,4,8,16,32,64,128,256,512]
        to Record "progression" Data
       
        Set List [1,2,3,4,5,6,7,8] to Record "numbersbet" Data
        Set List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
                  19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37]
         to Record "spincounter" Data
         Set List [1,2,3,4,5,6,7,8] to Record "prog" Data
  end
  put 0 to Record "Highest Bankroll" Data

  while on each spin
  begin

{ if total bankroll >= 2000 each
  begin
  stop session
  end
  }
  if total bankroll <= -2000 each
  begin
  stop session
  end
 

   Add 1 on Record "spincounter" data Index
   
   if Record "spincounter" Data index >= 36 each
    begin
    set flag "nobet" false
     // add 1 on Record "progression" Data Index
      put 1 on record "spincounter" data index
      put 1 on record "numbersbet" data index
      clear Record "3repeater" Layout
    end
 
 

  if total inside bets count = 0 each
  begin
  set flag "nobet" false
  end


  Track last number for 1 spins to record "last1" layout

    IF record "last1" layout is found within record "repeater" layout each
    begin
    if flag "nobet" false each
    begin

    add 1 on record "numbersbet" data index
   
      Set Max to Record "3repeater" Layout Index
   Add 1 to Record "3repeater" Layout Index
   copy Last Number to Record "3repeater" Layout


  if Record "numbersbet" Data index >= 7 each
    begin
    set flag "nobet" true
  add 1 on Record "progression" Data Index
  put 50% of Record "progression" data to record "3repeater" layout list

  end
  end
  end
 
  IF record "3repeater" layout list lost each
  begin
  Add 1 on Record "prog" data Index

   if Record "prog" Data index >= 5 each
    begin
    add 1 on Record "progression" Data Index
    put 1 on record "prog" data index
    end

  //add 1 on record "progression" data index
  put 50% of Record "progression" data to record "3repeater" layout list
  end



  IF record "last1" layout is found within record "last10" layout each
  begin

    Set Max to Record "repeater" Layout Index
   Add 1 to Record "repeater" Layout Index
   copy Last Number to Record "repeater" Layout

  end

  If any inside bet won each
  begin
   set flag "nobet" false
   put 1 on record "numbersbet" data index
   add 1 on Record "progression" Data Index
  if Bankroll > Record "Highest Bankroll" Data
   begin
    clear Record "Highest Bankroll" Data
    put 100% Bankroll to Record "Highest Bankroll" Data
    put 1 on Record "progression" Data Index
   end
   clear Record "3repeater" Layout
  end
 

 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      set flag "nobet" false
      put 1 on record "numbersbet" data index
      Put 1 on Record "progression" Data Index
      clear Record "3repeater" Layout
    End

   Track last number for 10 spins to record "last10" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Anastasius

I think he meant 5 doubles and 1.triple occur . 6 triple is way rare
Boom boom sir

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