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HotCycle

Started by ignatus, Jun 09, 02:43 PM 2020

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ignatus

Been working on the Bet now, experimenting with different settings and progressions. i *don 't know* if its playable at all or a "profitable" system, it depends on the moneymanagement. A small Bankroll Cannot be played, i think minimum BR would be atleast 1000-1500u. Anyway. You have to figure out the moneymangement yourself.I just finshed the code now.

*Note. This System is an experiement.

Betselection/Procedure: This is a REPEATERS system (Bet Any Repeater from the last 10 spins) ok. MAX 5 number Bet. IF 5 numbers Bet you will *not* Bet any more repetars. Progression is Neither Positive or Negative. --It's a *cyclic* Progression. IF 5 Number Bet you calculate 7 Losses. IF NO HIT +1 Step in Progression and Restart Procedure. IF 5 Numbers BET and Hit BEFORE 7 spins. Keep same bet but Re-start Calculation 1-7 Spins. As soon 5 numbers Bet and 7 LOSSES Restart and +1 Step in Progression. ALSO Restart and +1 Step in Progression if Not Reached a new high within 24 spins.

Progressionline: 1,2,3,4,5,6,7,9,13,17,25,30,35,40,45,50,55,60,65,70,75,80,90,100

Test and see. I just finished the code now, haven't done much testing.... except TEST1-5 (see charts)

RX.code HotCycle
system "HotCycle"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data
      put 0 on total bankroll

       Set List[1,2,3,4,5,6,7,9,13,17,25,30,35,40,45,50,55,60,65,70,75,80,90,100]
                 to Record "progression" Data

        Set List[1,2,3,4]
       to Record "Bets placed" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin2" Data
  end

   while on each spin
  begin

  copy last Number to Record "last1" layout





  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
     stop session
       set flag "bet" false
   // clear Record "Hotnumbers" Layout
  //  clear Record "Hotnumbers2" Layout
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index
   Put 1 on Record "spin" Data Index

   End



{
if spin count  >= 250 each time
begin
stop session
end
}

{
if total bankroll >= 750 each time
begin
stop session
end
}


if total bankroll <= -2000 each time
begin
stop session
end




if Record "spin2" Data index >= 24 each
  begin
// add 1 to Record "progression" Data Index
  reset all flags false
put 1 to Record "spin" Data Index
put 1 to Record "spin2" Data Index

add 1 to Record "progression" Data Index
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
  end


  Add 1 to Record "spin2" Data Index


if total inside bets count >= 5 each
begin
  set flag "bet" true
  Add 1 to Record "spin" Data Index
end



if Record "spin" data index >= 8 each
begin
// set flag "bet" false
reset all flags false
put 1 to Record "spin" Data Index
put 1 to Record "spin2" Data Index
// if total inside bets count >= 4 each
// begin
add 1 to Record "progression" Data Index
// end

clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
end





if any number bet won each
  begin
//  reset all flags false
put 1 to Record "spin" Data Index
put 1 to Record "spin2" Data Index
// if total inside bets count >= 4 each
// begin
//add 1 to Record "progression" Data Index
// end

// clear Record "Hotnumbers" Layout
// clear Record "Hotnumbers2" Layout



     if Bankroll >= Record "Highest Bankroll" Data
    begin
     //  stop session
        //set flag "Hot2" false
       // set flag "bet" false
        reset all flags false
       clear Record "Hotnumbers" Layout
       clear Record "Hotnumbers2" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
    //    Put 1 to Record "Bets placed" Data Index
    //    Put 1 to Record "Numbers Bet" Data Index
        Put 1 to Record "spin" Data Index
    end


    end




if flag "bet" false each
begin

    IF Record "last1" layout is found within Record "Hotnumbers" layout each
  begin
  // set flag "Hot2" true

   Set Max to Record "Hotnumbers2" Layout Index
   Add 1 to Record "Hotnumbers2" Layout Index
   copy Record "last1" layout to Record "Hotnumbers2" Layout

  end


    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

  end


end

put 100% of Record "progression" data to Record "Hotnumbers" Layout list

put 100% of Record "progression" data to Record "Hotnumbers2" Layout list
   


Track last Number for 10 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

OK Figured out a MM for this Bet now. Minimum BR 750u, with a +500u WG i got about a 67% winrate. Perhaps not "impressive", but still Profitable from my first test. I leave the RX with these settings, so you can test.

TEST1

+512
+511
+503
-753
+508
+503
+507
-773
-761
+518
+522
+506
+532
-803
+519
+548
+523
-757
+519
-789
+507
-752
+524
-767
========
+2107

8 Loss
16 Wins

16/24=67% winrate

RX.code (WG+500, SL-750)
system "HotCycle"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data
      put 0 on total bankroll

       Set List[1,2,3,4,5,6,7,9,13,17,25,30,35,40,45,50,55,60,65,70,75,80,90,100]
                 to Record "progression" Data

        Set List[1,2,3,4]
       to Record "Bets placed" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin2" Data
  end

   while on each spin
  begin

  copy last Number to Record "last1" layout





  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
     stop session
       set flag "bet" false
   // clear Record "Hotnumbers" Layout
  //  clear Record "Hotnumbers2" Layout
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index
   Put 1 on Record "spin" Data Index

   End



{
if spin count  >= 500 each time
begin
stop session
end
}


if total bankroll >= 500 each time
begin
stop session
end



if total bankroll <= -750 each time
begin
stop session
end




if Record "spin2" Data index >= 24 each
  begin
// add 1 to Record "progression" Data Index
  reset all flags false
put 1 to Record "spin" Data Index
put 1 to Record "spin2" Data Index

add 1 to Record "progression" Data Index
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
  end


  Add 1 to Record "spin2" Data Index


if total inside bets count >= 5 each
begin
  set flag "bet" true
  Add 1 to Record "spin" Data Index
end



if Record "spin" data index >= 8 each
begin
// set flag "bet" false
reset all flags false
put 1 to Record "spin" Data Index
put 1 to Record "spin2" Data Index
// if total inside bets count >= 4 each
// begin
add 1 to Record "progression" Data Index
// end

clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
end





if any number bet won each
  begin
//  reset all flags false
put 1 to Record "spin" Data Index
put 1 to Record "spin2" Data Index
// if total inside bets count >= 4 each
// begin
//add 1 to Record "progression" Data Index
// end

// clear Record "Hotnumbers" Layout
// clear Record "Hotnumbers2" Layout



     if Bankroll >= Record "Highest Bankroll" Data
    begin
     //  stop session
        //set flag "Hot2" false
       // set flag "bet" false
        reset all flags false
       clear Record "Hotnumbers" Layout
       clear Record "Hotnumbers2" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
    //    Put 1 to Record "Bets placed" Data Index
    //    Put 1 to Record "Numbers Bet" Data Index
        Put 1 to Record "spin" Data Index
    end


    end




if flag "bet" false each
begin

    IF Record "last1" layout is found within Record "Hotnumbers" layout each
  begin
  // set flag "Hot2" true

   Set Max to Record "Hotnumbers2" Layout Index
   Add 1 to Record "Hotnumbers2" Layout Index
   copy Record "last1" layout to Record "Hotnumbers2" Layout

  end


    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

  end


end

put 100% of Record "progression" data to Record "Hotnumbers" Layout list

put 100% of Record "progression" data to Record "Hotnumbers2" Layout list
   


Track last Number for 10 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

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