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DRAGON REPEATER 6

Started by ignatus, Jun 12, 07:10 PM 2020

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0 Members and 2 Guests are viewing this topic.

ignatus

Well. This is my last/final offer when it comes to Repeaters Systems.

I just finished coding and Ran a 60 000 SPINS FLATBET TEST. (see pic!) And? as you can see, the Trend is Not Negative it holds a Neutral/Positive Trend for 60 000 SPINS FLATBET, and Unlike any other Repeters-system, (Which had strong Negative Trends from larger spins testings)

Anyway.

BETSELECTION/Betting-procedure: You count How many Times A repeat happen. *Note down all Repeating numbers* NOW when you count *6 Repeats* BET ALL NUMBERS That is Noted down. (6 Repeats, some numbers could have hit more than once, so, in most cases that will be LESS than 6 numbers bet) ok.

So, Trigger-Bet. 6 Repeats. Then Bet all numbers noted down. OK - Then *DO 6 SPINS* with these numbers bet. Then STOP. (ALSO STOP AT Any Hit).

Then Repeat Procedure (Collect 6 Repeaters, and bet again for *6 spins* or until Hit).

ThatÅ› it.

RX-code DragonRepeater 6
system "Dragon Repeater 6"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data
      put 0 on total bankroll

       Set List[1,2,3,4,5,6,7,9,13,17,25,30,35,40,45,50,55,60,65,70,75,80,90,100]
                 to Record "progression" Data


       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin2" Data
  end

   while on each spin
  begin

  copy last Number to Record "last1" layout





  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
     stop session
     reset all flags false
    clear Record "Hotnumbers" Layout
   Put 1 on Record "progression" Data Index
   Put 1 on Record "spin" Data Index

   End



{
if spin count  >= 500 each time
begin
stop session
end
}

{
if total bankroll >= 500 each time
begin
stop session
end



if total bankroll <= -750 each time
begin
stop session
end
}



if total inside bets count >= 1 each
begin
// set flag "bet" true
  Add 1 to Record "spin" Data Index
end



if Record "spin" data index >= 7 each
begin
// set flag "bet2" true
reset all flags false
put 1 to Record "spin" Data Index
  clear Record "Hotnumbers" Layout
//  Put 1 on Record "progression" Data Index



end





if any number bet won each
begin
  reset all flags false
  clear Record "Hotnumbers" Layout
  put 1 to Record "spin" Data Index
end

if flag "Hot" false each
begin


    IF Record "last1" layout is found within Record "last18" layout each
  begin
// set flag "Hot" true
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   if Record "Hotnumbers" Layout count >= 6 each
   begin
    set flag "Hot" true
   end
   
  end

end

 





'
if flag "Hot" true each
begin
  put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end






Track last Number for 10 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Second Version (2) adapted for Progression, Now it survived 65000 Spins, without the Progressionline Bust. (And that is VERY impressive imo)

Some modifications; NOW collect 8 Repeaters and do *5 SPINS* Then Stop Restart (That will be about 7 numbers Bet or LESS, in most cases)...

Progression. +1 Step IF one cycle of 5 Spins is LOST for the Next Cycle/Bet. Until 1 hit, then Reset/Restart

1,2,4,8,15,25,50,100

RX-code Version 2
system "Dragon Repeater 6 Version 2 PROG"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data
      put 0 on total bankroll

       Set List[1,2,4,8,15,25,50,100]
                 to Record "progression" Data


       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin2" Data
  end

   while on each spin
  begin

  copy last Number to Record "last1" layout





  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
     stop session
     reset all flags false
    clear Record "Hotnumbers" Layout
   Put 1 on Record "progression" Data Index
   Put 1 on Record "spin" Data Index

   End



{
if spin count  >= 500 each time
begin
stop session
end
}

{
if total bankroll >= 500 each time
begin
stop session
end



if total bankroll <= -750 each time
begin
stop session
end
}



if total inside bets count >= 1 each
begin
// set flag "bet" true
  Add 1 to Record "spin" Data Index
end



if Record "spin" data index >= 6 each
begin
// set flag "bet2" true
reset all flags false
put 1 to Record "spin" Data Index
  clear Record "Hotnumbers" Layout
  add 1 on Record "progression" Data Index

end





if any number bet won each
begin
  reset all flags false
  clear Record "Hotnumbers" Layout
  put 1 to Record "spin" Data Index
  put 1 to Record "progression" Data Index
end

if flag "Hot" false each
begin


    IF Record "last1" layout is found within Record "last18" layout each
  begin
// set flag "Hot" true
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   if Record "Hotnumbers" Layout count >= 8 each
   begin
    set flag "Hot" true
   end
   
  end

end

 





'
if flag "Hot" true each
begin
  put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end






Track last Number for 10 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Ross

Your idea of limiting the number of bets is one that I've found very effective with most systems.

Thing is to find the right number as it differs from system to system.  One of my programmes with random numbers is best with only four bets after which switch to the new "best" bet. 

So of course you need to constantly update with the latest spins so that the next bet is available when needed.
Eighty- four and counting.  Is age an excuse?

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