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4 Sectors of the wheel

Started by Carsch, Feb 14, 11:51 PM 2011

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0 Members and 1 Guest are viewing this topic.

albalaha

That was a real wheel in landbased casino in my last casino trip of Goa. Wheel based methods should not be played in RNG. A prudent man will never go for that.

seykid31

Quote from: Carsch on Feb 22, 04:35 PM 2011
By the way, Albalaha; was that from playing on a real wheel or was it from an RGN?
How do you define sleepers,aint all numbers sleepers until awaken :)

albalaha

Well,
       to me sleeper is a number which does not turn up winner within its break even period or even after that. For example a single number bet if doesnt come within 37 spins can assumed to be a sleeper. For other set of numbers like dozen/column/line/street/sectors etc I give them double the time than their break even periods. It is my way of defining a sleeper.
         There is only on fundamental formula of roulette or othe gamblings of chance, which I say as "Law of uneven distribution", which says all numbers/set of numbers although have equal probability to appear every spin but they don't usually. If there can be a regular even distribution, there will be no gambling.

Carsch

Another  test.

130 Spins

Betting on 8 numbers using progression
Profit: +360

Flatbetting on 8 numbers
37 wins x 28 = 1036
93 losses x 8 = - 744
Profit: +292

Flatbetting on 9 numbers
Profit: +162


Tisch:                       T2
Datum:               2011-02-22

********* Gewinnzahlen ********
N  Z  R

14
25L-8
19L-16
18L-24
11L-32
7L-40
27L-56
33L-72
24L
34W+12
8L
26L
17W+24
27L
7L
6L
18L
21W+20
30L
25W+40
16L
34W+60
36L
14L
1L
19W+64
29L
15W+84
8L
0L
19W+96
21W+124
35L
36L
14L
13L
22L+84
17W+140
4W+168
5L
11L
22L
29L
27L+128
12L
25L+96
12L
0L+48
15L
18L
21L+0
8W+84
28L
26L
35L
18L
20L+44
3L
0L+12
35L
20L-36
36L
30L
15W-12
31L
29L
20L
13L
8L-52
12L
9W-12
24W+16
7L
29L
5W+28
13L
32L
34L
16W+32
18L
24W+52
11L
23L
34L
31W+56
20W+84
28L
29L
15L
5W+88
24W+116
21L
16W+136
20W+164
10L
14W+184
3L
12L
27L
32L
11L+144
36L
11L+112
25L
29W+172
30L
3W+192
1L
25L
12W+204
7W+232
30L
3W+252
11L
3W+272
30L
34L
13L
22W+276
28W+304
34L
15L
19L
7W+308
24L
21L
26W+320
28W+348
11L
14L
3W+360

seykid31

Quote from: albalaha on Feb 23, 12:33 AM 2011
Well,
       to me sleeper is a number which does not turn up winner within its break even period or even after that. For example a single number bet if doesn't come within 37 spins can assumed to be a sleeper. For other set of numbers like dozen/column/line/street/sectors etc I give them double the time than their break even periods. It is my way of defining a sleeper.
         There is only on fundamental formula of roulette or othe gamblings of chance, which I say as "Law of uneven distribution", which says all numbers/set of numbers although have equal probability to appear every spin but they don't usually. If there can be a regular even distribution, there will be no gambling.

I get your point but then again doesnt all numbers even out at one point then get disperse again..37 being use as cycle maybe its not really a cycle at all,we use it because of Maths???Just a crazy thought.

albalaha

QuoteI get your point but then again doesnt all numbers even out at one point then get disperse again..37 being use as cycle maybe its not really a cycle at all,we use it because of Maths???Just a crazy thought.

                    Offcourse in a long run all numbers even out but not within 37 spins or even within 100 spins, which we can practically play as a session.

Carsch

One thing i found out; if you're gonna play flat bets, in the long run it's best to use 9 numbers instead of 8 numbers.

If using my progression, 8 numbers is fine.

Droganson

A bit confused, Carsch. I have been following the thread with great interest but I am now confused on how you play the system. Do you use the same numbers provided in your first post and if so how do you play them? Thank you!

XXVV

When flat staking, which we all agree is the safest way to play ( at the compromise of sometimes smaller returns in the short to medium term), it may be helpful to graph the number and duration of outcomes so as to determine the ideal 'cut-off' point in playing flat targets.

Sometimes it is a bit counter-intuitive in that you actually do better by 'over-shooting' your target and taking a small loss by actually hitting the target, rather than cutting too early and taking a bigger loss.

However only by research will you find out in each unique method of play and their parameters what the ideal exit points are.

Best is when you can zero in and hit on the first spin!

I still also believe ( some will disagree) that you will be wise to have one set go to ten numbers and incorporate zero. Then no holes in the net.

Carsch

Where exactly are you confused, Drogan?

Carsch

Quote from: XXVV on Feb 25, 05:07 PM 2011

I still also believe ( some will disagree) that you will be wise to have one set go to ten numbers and incorporate zero. Then no holes in the net.

You could be right, XX. It's all a matter of testing and finding out what works best. I'm still testing different ways to play this system.  :)

XXVV

Good Luck. This is a very fertile line of research and play. Looking forward to seeing your ongoing returns. Yes, testing is time consuming and is a nightmare when you are testing flat and your previous bright idea goes belly up - but I think here with right sensitivity as to entry/ exit points you are onto a winner because you are following the energies of trends and streaks in play and this will give short term edge.

Caution though because I think there are times to enter and times to exit, as when the temperature goes hot to cool in the forces that stir the pot. We are actually looking for times when there is not too much change because we want streaks of the SAME in order to harvest a string of winners. But then get off the merry go round because the music will have stopped.

There are experts who wisely say you will not find a continuous method - it will go hot n cold, and the reality is you just have to learn to read the current phase and then act accordingly. Easy to say I know but that is step one to actually understand and express. The actions follow. That is a life principle.

Carsch

Quote from: XXVV on Feb 25, 05:45 PM 2011
Caution though because I think there are times to enter and times to exit, as when the temperature goes hot to cool in the forces that stir the pot. We are actually looking for times when there is not too much change because we want streaks of the SAME in order to harvest a string of winners. But then get off the merry go round because the music will have stopped.

You're damn right. I wonder, however, how many of us will do that.  ;D

catalyst

Hi Carsch
thanks for your continous feedback for us. according to your previous posts, you mentioned two types of bet selection. one is ''''''''''''''''''''''''''''''''''''
before last and the other is ''''''''''''''''''''''''follow the last....number in the sector. do you suggest mixing of the two?


any other bet selection in your mind?

thanks for your generosity with this great system.
catalyst




























Carsch

Quote from: catalyst on Feb 25, 09:12 PM 2011
Hi Carsch
thanks for your continous feedback for us. according to your previous posts, you mentioned two types of bet selection. one is ''''''''''''''''''''''''''''''''''''
before last and the other is ''''''''''''''''''''''''follow the last....number in the sector. do you suggest mixing of the two?


any other bet selection in your mind?

thanks for your generosity with this great system.
catalyst

Although I don't think it matters how you select your sector (as long as your consistent with the same way you select them), for now i'm sticking with the one you go with one sector for 6 spins, and if you don't get a hit, go with the sleeper (doesn't have to be the sleeper, really).

I'm working on other bet selections. The one i'm working with right now and i'm getting a bunch of hits (tested with 500 spins so far) goes like this:


Play the sector located to the Right of the sector which hit last for 2 spins.

If no hit, play the sector to the Left of that same one sector for 2 spins.

If no hit, play that sector itself for 2 spins

If no hit, start over but using the sector that hit last as your reference sector


Example:

I list the sectors in this order: A, B, C, D

Sector B is on the right side of Sector A
Sector C is on the right side of sector B
sector D is on the right side of sector C
Sector A is on the right side of sector C

Sector C is on the Left side of sector A.........and so on


So.........let's say sector C hit last. Thus you'll use it as your reference sector and you play the following sectors in the order shown below:

Play sector D for 2 spins.........if no hit
Play sector B for 2 spins..........if no hit
Play sector C for 2 spins..........if no hit
Start the process over using the last hit sector as your reference sector

Any time you get a hit, use the sector that hit last as your reference sector

Well, this is just one of a few other ideas i'm working on for this system.
The whole idea here is to figure out a way to avoid the long losing streaks.

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