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Dozen betting system

Started by Halba1, Jun 10, 09:26 PM 2011

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Halba1

Wonder whether this will work? Dozen betting system.

No tracking. Stop profit +10 units, end session, and quit. stop-loss - mini bankrolls will be lost sometimes. play for 10 units. come back 5 later mins do the same thing. Technique. If lose, triple bet, but make sure you bet the last dozen hit and one on any other dozen. start bet - at random.

Here are my results:
WWWLW(progression)WLW(progression)WLWWW

tested on city club casino RNG.

+10 units. total time duration.2 minutes.

progression 1,3,9,27.x 2

@ 1 pound units, only 80-90 bank. increase unit size once you grow a bank

Gizmotron

Quote from: Halba1 on Jun 10, 09:26 PM 2011
Wonder whether this will work? Dozen betting system.

No tracking. Stop profit +10 units, end session, and quit. stop-loss - mini bankrolls will be lost sometimes. play for 10 units. come back 5 later mins do the same thing. Technique. If lose, triple bet, but make sure you bet the last dozen hit and one on any other dozen. start bet - at random.


Of course it will work. It will also not work. And it will bounce around working and not working. You need to figure out when it works and why. Same goes for when it does not work and why. Once you know that then you can figure out if you can see conditions that look good to you. For instance you automatically cover for the repeat. So what if you add a reason to pick from the other two dozens? Say you have a sleeping dozen in one of the other dozens. Here is another one too. You can have a condition of singles in series. That's a clue to bet against your repeat. It really does help if you discover conditions that tend to continue for several spins. If you do have a progression you need to protect it. You can wait a few spins and pick it up where you left off.
I am the living proof that Roulette can be beat every time I set out to beat it.

Halba1

yep. i think adding more conditions may complicate, but i see your point.

there needs to be a condition on, what to do with the other one. we 1st move to the dozen last hit, but not sure about the other one which one to pick. and re : sleeping dozen, also another qualification.

i don't know whether those tweaks will make it better or not, as it is random.

Gizmotron

Quote from: Halba1 on Jun 10, 10:07 PM 2011
Yep. I think adding more conditions may complicate, but I see your point.

there needs to be a condition on, what to do with the other one. we 1st move to the dozen last hit, but not sure about the other one which one to pick. and re : sleeping dozen, also another qualification.

i don't know whether those tweaks will make it better or not, as it is random.

The most important tweak is to not bet the repeat dozen while in a streak of singles. And that automatically selects the other two. But suppose you tweak the whole idea and make the secondary bet half as much? Then you get the full price on the primary selection and a kind of loser's insurance on the other. In a way you cover 63% of the board where you win or at least lose nothing. Those bets balance out to an even chance payout for covering 63% on each spin. I still like the repeating dozen and no tracking though. It can be like an A-B condition that you just don't make those bets during a streak of singles.

Keep tweaking...
I am the living proof that Roulette can be beat every time I set out to beat it.

Halba1

here is a dozen system. profit target - quit after 10 units obtained. take 5 minute break and return.

progression: 1/1,3/3,9/9,27/27

bankroll - 80 units required for each session.

system, dozens ABC = 1,2,3

say you have

ACB
BBA
we now bet against A occurring. So we bet B&C. if A came in, we bet against C occurring so bet A&B.

e.g.

ACB
BBA
AA     (loss, then win 1 unit on progression)

then we continue, we bet against B on the top line above. we do so until we reach 10 units profit or until we reach 4th progression and quit.


Maui13

Halba,

Isn't this system of yours similar to CODE 4, but just for dozens, and your progression is the same

1/1,3/3,9/9,27/27 - and you said

"1/1,3/3,9/9/,27/27

say you bet $5 a unit.

Total cost of progression is $400. 1 losing combination, will cost you $400. $10 units = $800.
"

... as it seems like you're promoting it here, but disliking it on the other topic.
Just wondering?

Regards,
Trust the timing of your life!

Halba1

Totally different system. code 4 is only betting on each line and takes forever to execute. this one is working on each and every spin. no spinning another 12 spins or whateva. and also the sessions are fast- classic hit and run. 3-4 minutes and get outa there. code 4 takes too long.

expect a few bankrolls to get blown. but also expect fast gains which will outnumber the bankroll losses.

Maui13

This session took me less than 5 minutes, on Joyland RNG

2   C   3   B - First trigger
10   3   2   36 - Second Trigger
21   14   8   22
3   C   2   B - First betting opportunity
9   23   7   1 - Second betting opporutniy
1   10   8   11
3   A   1   C
20   28   28   24
33   24   29   25
3   B   2   B
16   1   11   19
33   1   20   17
3   C   1   C
35   5   11   10
33   0   21   17
1   C   1   A

Juiced and I are also going to start playing it as JL suggested - where are you have 2 triggers, and 2 betting opportunities.

Anyway, I picked up similarities, I by no means wish to argue, or say anything bad, I would just like to show you that your system is also based on a matrix, also uses progression of 1,3,9,27, and you bet against a dozen forming....... 3 things that are the same as CODE 4

My apologies in advance, I didn't want to "hi-jack" your topic.

Regards,
Trust the timing of your life!

LuckyLucy

Quote from: Halba1 on Jun 14, 04:06 AM 2011
Totally different system. code 4 is only betting on each line and takes forever to execute. this one is working on each and every spin. no spinning another 12 spins or whateva. and also the sessions are fast- classic hit and run. 3-4 minutes and get outa there. code 4 takes too long.

expect a few bankrolls to get blown. but also expect fast gains which will outnumber the bankroll losses.

Lets hope you do!  Ive not really focused on the dozens or colums, so will be interested to see how you do! good luck

Halba1

Quote from: Maui13 on Jun 14, 04:20 AM 2011
This session took me less than 5 minutes, on Joyland RNG

2   C   3   B - First trigger
10   3   2   36 - Second Trigger
21   14   8   22
3   C   2   B - First betting opportunity
9   23   7   1 - Second betting opporutniy
1   10   8   11
3   A   1   C
20   28   28   24
33   24   29   25
3   B   2   B
16   1   11   19
33   1   20   17
3   C   1   C
35   5   11   10
33   0   21   17
1   C   1   A

Juiced and I are also going to start playing it as JL suggested - where are you have 2 triggers, and 2 betting opportunities.

Anyway, I picked up similarities, I by no means wish to argue, or say anything bad, I would just like to show you that your system is also based on a matrix, also uses progression of 1,3,9,27, and you bet against a dozen forming....... 3 things that are the same as CODE 4

My apologies in advance, I didn't want to "hi-jack" your topic.

Regards,

hmm there are some similarities. yes, I just put it in a matrix for ease of reference. the system ain't even mine, its from someone else, he just said to look at the last 6 spins. The main difference between code 4 and this one, is that this is in a matrix of 3, and plays on each spin, and is focussed on dozens only. code 4 plays on the 4th line from the top.  code 4 only plays against a 'line' not each spin. and you have to wait for triggers, recording dozens and columns, and spin more times before recommencing a bet.  

as for safety, code 4 is safer because of more combinations with dozens and columns. but in terms of practical, it takes longer.

the progression is identical.

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