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ATTENTION ! Street system that passed 10.000 spins!

Started by RouletteExplorer, Sep 22, 06:11 PM 2011

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0 Members and 3 Guests are viewing this topic.

RouletteExplorer

well iggiv you see now we are 3 to 1 .... LoL.


Nitrix couldn t say it better ---> What I want you to realise is if you quit now and play the exact same hit&run strategy the day after, you're still facing the same odds.

Its really that simple....please understand it too and we will all 4 be in the same stage  ;)
What we need is new thinking...

Chrisbis

Quote
Somebody could walk by a random generator and get "8,8,8,8,8,8,8,8...." non-stop and say "Hey, this isn't random at all". But it fact it is and you just happened to be there when this kind of run happened. You don't have very much reference to compare the results to.


U are so right.  :(

I have seen it.  :'(
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

RouletteExplorer


Nitrix thanks for everything mate....your post was very analitic. :thumbsup:
What we need is new thinking...

warrior

Quote from: RouletteExplorer on Sep 23, 03:41 PM 2011
amk my friend there is something that you need to know... please allow me to explain it to you.

The point of testing a system in 1.000.000 spins is NOT standing for to see what will happen IF we will play it in 1.000.000 spins !
The point is to see IF after 1.000.000 spins the system can hold on and not be killed by the house edje.
So if it will pass the test (no system ever did that so far) then its worth playing it....now if our life play will be 300.000 spins or just 100 spins IT doesn't REALLY MATTER !

If we will test a system in only 300.000 spins as you suggest, the system can pass those 300.000 and be  a winner... BUT in the next 300.000 spins it can be a BIG LOSER !!!!
So what if your REAL PLAY will end up like the 300.000 LOSER test? ???


BUT when we have a system that passed the ultimate test of 1.000.000 spins then this means that there is a really big possibility that you will be able to win in your REAL PLAY.

300.000 spins of succesfull test can be LUCK....wile 1.000.000 spins of succesfull test it CAN NOT be luck ! It surely means that we have something that is overcoming the house edje.

Thanks for reading this...and please let me know if you understand it?
So if 1 MILLIONS SPINS pass and what if the next MILLION fails then what do we do.

Chrisbis

Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

ophis

Original Rules.

No units limit.

[attachimg=1]

[attachimg=2]

[attachimg=3]


Dynamic Progression

Min profit per spin: 1u.
Max units: 25u.

When progression loss: Reset to 1u.

[attachimg=4]

[attachimg=5]

[attachimg=6]

Dynamic Progression

Min profit per spin: 1u.
Max units: 25u.

When progression loss: Stay at max units (25) until recover.

[attachimg=7]

[attachimg=8]

[attachimg=9]


You want me to run it on 1kkk spins?
Multi Systems Tracker
➨ [url="//rmst.forumer.com"]RMST.forumer.com[/url]

RouletteExplorer

WoW man !

ophis man you are amazing !

It looks like a strong system like all said but still a loser on the long run....

There are 2 things from now on....leave it or tweak it.
What we need is new thinking...

ophis

Quote from: RouletteExplorer on Sep 23, 07:19 PM 2011
WoW man !

ophis man you are amazing !

It looks like a strong system like all said but still a loser on the long run....

There are 2 things from now on....leave it or tweak it.

well.

tell me what tweak comes to your mind and i will implement them and supply you with the tracker.
(maybe we can try to bet streets that have hit instead of those that sleep - /zsore is bit better this way/)

anyway u can setup dynamic progression setting and amount of spins to track (12 by default).

but let me know if u have another ideas.
Multi Systems Tracker
➨ [url="//rmst.forumer.com"]RMST.forumer.com[/url]

nitrix

Just before I get back to designing my own system I'm working on,
I must add my two cents (oh hell yeah!) AGAIN.

Because RE said iggiv's wrong and me backing him up doesn't mean we necessarily have the answer. The number of us doesn't make our point better.

Wouldn't you get upset if somebody were to say you're wrong and explain every point you didn't understand... just like we did :/ I think it's rude.

It happened to me very often and iggiv's reaction is far different from what I was expecting. I freaking admire you, man. Sail your boat, that's how the famous people that were previously tagged "Insane" before are now-a-days remembered as "Genious". All thinkers, no matter on what side they are, have something to teach to the opposites.

IGGIV, I think I just found the solution right now to Roulette because of you! I remember saying if there was something that'd work with roulette, it wouldn't be agaisn't the odd, nor a progression... and I think THIS is it! I got it!

I owe you dude.

----

@warrior: You're also very close to find what I mean with your thinking!
I'll all give you the answer, I'm starting a thread it in a very few seconds.

RouletteExplorer



Nitrix sorry i didn t understand anything that you said in your last post....can you explain>? or will i get my answer in your new Topic?
What we need is new thinking...

Robeenhuut

Hello

Only way 2 make it work n still it won't be a perfect system is as i said 2 use 1,2,3,4 progression only n 2 use an additional trigger. As the original streets tend 2 repeat i would wait 4 2 additional hits on ALREADY hit streets in 12 spins we track. Longer wait but  it extends yr progression n with shorter progression you have better chance in d long run. Of course once in a while you get a few stubborn sleepers n lose but you limited yr losses.

Rules stay d same but we go only 4 steps in progression

I play successfully different streets system based on opposite principle -  repeats of streets but i use set of additional triggers.  Longer wait 4 win but I'm in no big hurry. ;D

Observing its behavior i can see some potential in this system but i would incorporate aforementioned tweaks. Hope its clear. :-X

Regards

Matt

GLC

Somebody correct my thinking please.


This systems says to bet on the streets that don't hit in the last 12 spins.  The reason we use 12 spins is because there are 12 streets and therefore each street should hit once every 12 spins.


I played this system on lines.  I bet on the lines that didn't show in the last 6 spins.  Why 6?  Because there are 6 lines and therefore each line should hit once in every 6 spins.


If I play this system on dozens, I bet on the dozens that didn't show in the last 3 spins.  Why 3?  You got it by now, right?


If I play this system on even chances, I bet on the color that didn't show in the last 2 spins. 
Why 2? :o


If it wins on the streets, it should win on lines, dozens, even chances, splits and straight up numbers.


Help me out here Mr. Ore, Superman, Ophis, Iggiv, Bayes, Crispy Biscuit, anybody?



In my case it doesn't matter.  I'm both!

kingsroulette

George,
         You are more than correct in your approach and thinking. This system is not playable in normal sessions with normal amount of chips. You need to have at least 5k chips to stay safe, which I don't see feasible to do in a real casino. Theoretically, even basic labouchere wins every session (because of  just 35% hit rate required on even chances with labouchere which is bound to come in long run in any session at some point of time) but it doesn't make a basic labouchere very playable. Any system will do well in good sessions but a system which can survive the worst is playable. Further, I can never consider playing any method which may require thousands of chips.

Robeenhuut

Quote from: kingsroulette on Sep 23, 11:52 PM 2011
George,
         You are more than correct in your approach and thinking. This system is not playable in normal sessions with normal amount of chips. You need to have at least 5k chips to stay safe, which I don't see feasible to do in a real casino. Theoretically, even basic labouchere wins every session (because of  just 35% hit rate required on even chances with labouchere which is bound to come in long run in any session at some point of time) but it doesn't make a basic labouchere very playable. Any system will do well in good sessions but a system which can survive the worst is playable. Further, I can never consider playing any method which may require thousands of chips.

Hello

Why would u need 5k in chips here?  U go 4 steps in progression n yr stop loss is at around 40 or max 50u.

Regards
Matt

Robeenhuut

Hello

I will post an example.

7,8,8,5,1,10,11,9,3,2,9,5  last 12 spins 

We look 4 streets with no hit here..  4,6,12 did not hit
We bet 1u on 4,6,12  4 a total of 3u

10 hits in d next spin  L

We add 7 from our list because now it is an additional # that didn't hit  n increase bet by 1u on each # 4,6,12 n 7    So our bet totals now 8u

9 hits L

We don't add 8 because it hit twice  So we bet now 3u on 4,6,12,7 4 a total of 12u

4 hits  in d next spin  W

We won 13u

F 4 example f we don't get W here we add now 8 n bet 4 units on 4,6,12,7 n 8  4  a total of 20u

Next spin

F W  we r 7u down n start over again

F L  we r 43u down n start over again

I don't recommend going any further with yr progression but its up 2 you. .
I would also wait 4 2 repeats after 12 spins as a trigger 2 start betting.

Regards

P.S  Revision as pointed out by Keel   ;D

We bet in our 3rd bet 2u on each # because we did not add # (8 hit twice in first 12 spins) so a total is 8u n our profit is 17u after W

Correspondingly in last step we bet 3u instead of 4u  so our finals profits r

0u f  W
-36u  f  L

I apologize again 4 a mistake
Matt

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