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***TRILOGY***

Started by Johnlegend, May 31, 05:05 PM 2012

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0 Members and 3 Guests are viewing this topic.

Johnlegend

RESULTS UPDATE FOR TRILOGY FOR 6/06/2012

TOTAL GAMES PLAYED 120

TOTAL GAMES WON 117

TOTAL GAMES LOST 3

STRIKERATE 39/1

BALANCE 51 UNITS PLUS

BREAKDOWN OF WINS

STEP 1 =64

STEP 2 =37

STEP 3 =14----LOSSES 3

The method has suffered three losses now over 120 REAL games played. I still think its very good. The thing to perfect is the staking plan. At present I am still using the 3 step 26 unit risk. And trebling that immediately after a loss for one game. Any suggestions for staking plans are welcome And I will experiment to find the best one.

donik7777

Hello John!
Maybe pass 1 virtual lost and start play?

Johnlegend

Quote from: donik7777 on Jun 06, 09:55 PM 2012
Hello John!
Maybe pass 1 virtual lost and start play?
Good suggestion Donik7777. I am in two schools of thought at the moment. Either targetting just the first step as about 50% of my wins come there. Or as you suggested targetting the second and third and again they collect about 50% of the wins.

Johnlegend

Quote from: Johnlegend on Jun 06, 04:07 PM 2012
RESULTS UPDATE FOR TRILOGY FOR 6/06/2012

TOTAL GAMES PLAYED 120

TOTAL GAMES WON 117

TOTAL GAMES LOST 3

STRIKERATE 39/1

BALANCE 51 UNITS PLUS

BREAKDOWN OF WINS

STEP 1 =64

STEP 2 =37

STEP 3 =14----LOSSES 3

The method has suffered three losses now over 120 REAL games played. I still think its very good. The thing to perfect is the staking plan. At present I am still using the 3 step 26 unit risk. And trebling that immediately after a loss for one game. Any suggestions for staking plans are welcome And I will experiment to find the best one.

Taking DONIK7777s suggestion to start play after a virtual trigger has really improved the strikerate over the last 80 games played.

RESULTS UPDATE FOR TRILOGY FOR 12/06/2012

TOTAL GAMES PLAYED 200

TOTAL GAMES WON 197

TOTAL GAMES LOST 3

STRIKEARATE APPROX 66/1

BALANCE 131 UNITS PLUS

BREAKDOWN OF WINS AFTER VIRTUAL TRIGGER

STEP 1=58

STEP 2=20

STEP 3=2

The virtual trigger of course increases waiting time for play. But it is worth it to me if the strikerate improves as it has already. Without that virtual trigger. The two wins on step 3 would have been two losses. Very good suggestion DONIK7777. Many thanks.

biagle

hi, virtual triger is this:

1a2c
2c(no bet)1(no bet?)a
3a1(bet against a?)


biagle

Johnlegend

Quote from: biagle on Jun 12, 04:46 PM 2012
hi, virtual triger is this:

1a2c
2c(no bet)1(no bet?)a
3a1(bet against a?)


biagle

1A2C
2C1C----Virtual Trigger 2C
3A3A----Trigger 1 3A----Win Dozen 3.

donik7777

Thanks John for job!
I posted new topic about %, if we find break point like this
step 2 step -20,
3 step -2
(usually have to be 3 times less every next steps if 66%).
And we have to go home after 3 units, then we be positive in long term.

donik7777

Sorry John how you play trilogy nit and run?

TwoCatSam

Taking DONIK7777s suggestion to start play after a virtual trigger has really improved the strikerate over the last 80 games played.

That's the big problem, Dr.John.  Every swingin' dick that comes along gives you a new idea.  You are morphing the system to fit the data.

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

donik7777

Hello Cat!
What you do want to say about game?
Maybe you help us?

TwoCatSam

don

In my opinion, when you post a system you post a hard and fast set of rules.  You should have done your homework and have an idea of what your system can and cannot do.  When you modify those rules to suit the whim of every "tweak" that comes along, you are retrofitting your system to the data.  The next set of data will be different.  Then you retrofit again.  You will never get anywhere.

Been there; done that!

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

Johnlegend

Sam few methods are the finished product. If theres room for improvement, I will always make a change, Thats the reason to share,

justanothergambler

Quote from: Johnlegend on Jun 13, 12:44 AM 2012
Sam few methods are the finished product. If theres room for improvement, I will always make a change, that's the reason to share,

nice to see you JL modest like this. one should admit the imperfections of their systems.
you will get more help and ideas to improve your play this way.

cheers

vile

Quote from: Johnlegend on Jun 13, 12:44 AM 2012
Sam few methods are the finished product. If theres room for improvement, I will always make a change, that's the reason to share,

That's the way JL....LV and Macao will wait for now,
but we will get there.

Johnlegend

Yes Vile first it must become common knowledge this game can be beaten, You have a method that can do it and I have a few, Converting the thinking of more people is the hard work,

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