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lifetime progression

Started by Priyanka, Aug 22, 10:16 AM 2013

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Chris555p


Yes I agree, best way to win at the game is to simply play EC's; I've tried plenty other methods
in the forums and nothing beats Ec's......with  the correct progressions. 
It seems that the hg is just around the corner.....

Sheki, I was Under the impression u were loosing, apologies.

sheki

No problem.Yeah playin EC with light progression may be is the key

eddy35

Quote from: Priyanka on Aug 22, 10:16 AM 2013
am heading for a short adventure trip. Life always springs surprises and long wanted to do bungee jumping. Heading to NZ to do some crazy things. Planned for a week out there. Hope I come back in one piece J

But thought, will share an interesting progression idea that I was working on. You all can have a chat (laugh ??) about it while am away J If an EC progression is able to sustain 24 steps, without getting anywhere closer to table maximum is it good enough? May be, May be not.

But here it goes. Again it is conceptual and after running a number of tests through various types of progressions, this is as close a more successful mechanical progression can get to. It is very effective because this is how close a progression can get to flat betting.

I will try explaining this in EC context, but the same can be adopted to other positions as well, very effectively. Can someone be kind enough to post 100 spins. 2-3 sets will be good.

Bet selection â€" Use what one is comfortable with. OTL, FTL, 3SD whatever pleases you. To me it’s a simple bet on black always J

Level 1 â€" Flat bet on 1 unit. Until you reach 10 spins or you are up by 1 unit. Whichever is earlier. If you reach a point where you are up by 1 unit, restart the progression from level 1 again.
Level 2 â€" You will reach this stage if you have bet for 10 spins are you in negative territory. Now lets say you won 3 spins, lost 7 spins. You are in negative  of -4u. Add the unit that you are in negative and 1 u. In this example you get 5u. Flat bet 5 units until you reach 10 spins or you are up by 5 units. Whichever is earlier. If you  reach a point where you are up 5u, restart from level 1.
Level 3 â€" You will reach this if you have bet for 20 spins and you are still in negative territory. Now lets say you are combined in negative of -4u from first set and -10u from second set, add those and 1u. You will get 15u. Flat bet 15 units until you reach 10 spins or you are up by 15 units.

You can go on and on. But so far, I have stopped at Level 3, cursing my luck and started all over again. And to quote ignatus “This works”


Very interesting idea.
But why playing series of 10 spins ?  As I understand it you need one more winning spin in a serie to recover, so if you lose the first 6 spins in a serie of 10 it makes no sense to continue.
So why not playing shorter series of 3 instead of 10 spins? It also slows down the progression.

Le_Chiffre

I'm still liking this method a lot. Is there a way to modify it for single or double dozens/columns?

eddy35

I just tried this progression on double dozens and it seems to work.

I played it like this :

Level 1 â€" Flat bet  1 unit on 2 dozens. Until you reach 10 spins, you break even or you are up by 1 unit. Whichever is earlier. If you reach a point where you are up by 1 unit or break even, restart the progression from level 1 again.
Level 2 â€" You will reach this stage if you have bet for 10 spins are you in negative territory. Calculate the amount you need to reach positive territory again and devide that by 2. So if you are 5 units down you need 6 to reach a new high,  play 3 units on 2 dozens. No need to recover in 1 spin, with double dozens you will have more winning spins.
Level 3.....................etc.......

Here is a small impression from the session I played, you see it went very smoothly. I think highest bet was 9 units.

Le_Chiffre

@eddy35 thanks for modifying the system to double dozens.  I had small play with this for the last couple of hours and I've found the drawdown can get into the thousands very quickly so i guess it's a lot safer to stick with EC afterall.

buju

Quote from: Le_Chiffre on Aug 26, 04:05 PM 2013
@eddy35 thanks for modifying the system to double dozens.  I had small play with this for the last couple of hours and I've found the drawdown can get into the thousands very quickly so i guess it's a lot safer to stick with EC afterall.

Are you sure Le_Chiffre, I have tried this 2 dozen system for 6 hours on different casino and and it worked for me.

Le_Chiffre

Quote from: buju on Aug 26, 07:36 PM 2013
Are you sure Le_Chiffre, I have tried this 2 dozen system for 6 hours on different casino and and it worked for me.

I'm afraid so. I'm usually a big double dozens fan but for some reason the drawdown got that big quite quickly on some occasions as it can get to putting hundreds down on each dozen really fast during some bad luck and then more bad luck at that level gets into the thousands. Of course it worked out and got back into profit but I was just surprised how big the drawdown was and how quick. If I were to try this i would be playing with a bankroll of 5-10grand and 0.10 chips so that would make the drawdown in the hundreds so nothing really serious compared to the bankroll.

I will try it again today just in case....but is anyone able to run a test of this double dozen version for 10000 spins or more just so we can see?

eddy35

Quote from: Le_Chiffre on Aug 27, 02:28 AM 2013
I'm afraid so. I'm usually a big double dozens fan but for some reason the drawdown got that big quite quickly on some occasions as it can get to putting hundreds down on each dozen really fast during some bad luck and then more bad luck at that level gets into the thousands. Of course it worked out and got back into profit but I was just surprised how big the drawdown was and how quick. If I were to try this i would be playing with a bankroll of 5-10grand and 0.10 chips so that would make the drawdown in the hundreds so nothing really serious compared to the bankroll.

I will try it again today just in case....but is anyone able to run a test of this double dozen version for 10000 spins or more just so we can see?

Did you divide the bet by 2? So if you need 10 units to recover , play 2 X 5 chips , no need to recover in 1 spin when playing double dozens.

buju

Quote from: eddy35 on Aug 27, 05:19 AM 2013
Did you divide the bet by 2? So if you need 10 units to recover , play 2 X 5 chips , no need to recover in 1 spin when playing double dozens.

Yes that is the main key. Divide the bet by 2.

Le_Chiffre

Quote from: eddy35 on Aug 27, 05:19 AM 2013
Did you divide the bet by 2? So if you need 10 units to recover , play 2 X 5 chips , no need to recover in 1 spin when playing double dozens.

yes i did divide by 2.  My bet selection was betting the last dozen and the nearest one to the side of the number last hit.  I was playing RNG.

I have also tested this today on EC again at 0.20 stakes and the drawdown got to -200, which would be in the thousands again if playing at 1 or 2 unit bets.

I like this system.  I think there just needs to be a few modifications to it.  but i think it will always work in the end with enough bankroll and starting small.

I'm thinking with 10k bankroll, and with 0.20 unit stakes it took me just over an hour to make 10 units, so if someone was prepared it's possible to make 60 units for 6 hours work.....or 100 units for 10 hours work etc.... taking the 100 units a day example it works out at 700 per week, 2,800 per month and 33,600 per year.   Obviously it wouldn't really be much of a life working 10 hours per day 7 days per week, but not really much of a life in the rat race and sitting at a desk all day long for someone else right?

anyone else think this could always work at 0.20 stakes with 10k bankroll? would it actually be possible to lose 10k with stakes that low on EC?

Chris555p

May be the Rng was locked at the time so any method u play at the time, u will go south mate.....
as rng is not real roulette; May be try playing same but at real Wheel with live dealer....

Le_Chiffre

yes maybe...but that's why I like testing systems on RNG as if it can perform well against a computer trying it's best to make you lose then it's a keeper.  However, sometimes real wheel 'true random' can be even more fatal than RNG as RNG usually chops around-gives a run of losers-gives a run of winners.....but true random can just be a continuous chop or continuous losing streak for a whole session.

eddy35

Could somebody write a script for Roulette Xtreme so it would be easier to test different options?

boshkodj

I will test it later and send you the results :) Just tell me what do you want, maybe ten tests with 1000 spins and to send you the graph and results, or maybe some big bilion spin test?

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