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#### Redherring

• 100+ posts Member
• 101
• Roulette Forum .cc | Member
• Rated: +9
##### RX code for neighbours
Hi

Is it possible to write in Neighbours or does each number have to be listed?

Method "main"
Begin

If 0 has Hit
Begin
Put 1 unit on 5 and 3 Neighbours each side
End
End

If 0 has Hit
Begin
Put 1 unit on the Number 10
Put 1 unit on the Number 23
Put 1 unit on the Number 8
Put 1 unit on the Number 24
Put 1 unit on the Number 16
Put 1 unit on the Number 33
End
End

Thanks

#### Redherring

• 100+ posts Member
• 101
• Roulette Forum .cc | Member
• Rated: +9
##### Re: RX code for neighbours
Or this might be better

Method "main"
Begin

If Number 0 has Hit
Begin
Put 3 on Neighbor Count

Copy Neighbors of Number 32
to Record "neighbors" Layout
End

While on Each Spin
Begin
Put 1 units on Record "neighbors" Layout List
End
End

While Starting a New Session
Begin

#### Normy2000

• 250+ posts Member
• 482
• www.norcosoft.com
• Rated: +4
##### Re: RX code for neighbours
Hi,

This a full sample system using neighbors.

Just change neighbors count on line 18
and adjust progression to fit your total bets on line 15.

Cheers, Normy

reveal: show
system "NormyFollowLastSpin"
{
Bet Selection: Last Number + 6 neighbors on each side = 13 numbers
Progression: 1,1,1,2,3,4,7,11,17,27,42,66,103
move 1 right on a L, move 1 left on a W only if not a new hight,
on a new high, we reset to first step
}

method "main"
begin
while starting a new session
begin
clear record "last number" data
clear record "voisins" data;
set list of [1,1,1,2,3,4,7,11,17,27,42,66,103] to record "Progression" data
put 1 to record "Progression" data index
Put 0 to record "HighestBR" data
Put 6 to the Neighbor count
end

if total number bets count > 1
begin
call "win/loss"
end
call "tracking"
call "place bets"
end
//***********************************************************************

method "win/loss"
begin
if any inside bet won each
begin
if bankroll >= record "HighestBR" data
begin
put 1 to record "Progression" data index
return
end
else
begin
if record "Progression" data index > 1
begin
subtract 1 to record "Progression" data index
end
end
end
else
begin
if record "Progression" data index < record "Progression" data count
begin
add 1 to record "Progression" data index
end
end
end
//***********************************************************************

method "tracking"
begin
if bankroll >= record "HighestBR" data
begin
Put 100% of bankroll to record "HighestBR" data
end
copy last number to record "last number" layout
copy neighbors of record "last number" layout to record "voisins" layout
end
//***********************************************************************

method "place bets"
begin
// bet on last number + 6 Neighbor on each side
put 100% of record "Progression" data to record "last number" layout
put 100% of record "Progression" data to record "voisins" layout list
end
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

#### RouletteGhost

• 3000+ Posts Member !!!
• 7391
• When that perfect hand comes along, take the house
• Rated: +181
##### Re: RX code for neighbours
everytime i tried a neighbors system it failed

how are you doing with it red?
the key to winning with systems : play for a statistically irrelevant number of spins

#### Normy2000

• 250+ posts Member
• 482
• www.norcosoft.com
• Rated: +4
##### Re: RX code for neighbours
but i'm doing pretty well with this one:

This system has won 29/30 set of 100 spins when Win Target is set to 100u

Method is for Celtic or Fairways casino where unit are .1, .25, .5 and 1.
I use a clicker to place bet in time, but you can use the NEIGHBOURS BET twice + 3 numbers place manually.
example: Last number is 0, use NEIGHBOURS BET 12 and 4, then place 26,0 and 32 manually.

Bet Selection: Last Number + 6 neighbors on each side = 13 numbers
Progression: 0.1,0.1,0.1,0.25,0.25,0.5,0.5,1
move 1 right on a L, move 1 left on a W only if not a new high,
on a new high, we reset to first step.

Give it a try, you'll see...
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

#### RouletteGhost

• 3000+ Posts Member !!!
• 7391
• When that perfect hand comes along, take the house
• Rated: +181
##### Re: RX code for neighbours
but i'm doing pretty well with this one:

This system has won 29/30 set of 100 spins when Win Target is set to 100u

Method is for Celtic or Fairways casino where unit are .1, .25, .5 and 1.
I use a clicker to place bet in time, but you can use the NEIGHBOURS BET twice + 3 numbers place manually.
example: Last number is 0, use NEIGHBOURS BET 12 and 4, then place 26,0 and 32 manually.

Bet Selection: Last Number + 6 neighbors on each side = 13 numbers
Progression: 0.1,0.1,0.1,0.25,0.25,0.5,0.5,1
move 1 right on a L, move 1 left on a W only if not a new high,
on a new high, we reset to first step.

Give it a try, you'll see...

interesting.....ill have a look
the key to winning with systems : play for a statistically irrelevant number of spins

#### Normy2000

• 250+ posts Member
• 482
• www.norcosoft.com
• Rated: +4
##### Re: RX code for neighbours
See by yourself...
now i have doubled my 1000\$ starting BR and play with 1\$ instead of .1\$.
I currently stand at 3700\$ (still testing with FUN monney)

EDIT: sorry for those large picture, i have 2 screens.
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

#### RouletteGhost

• 3000+ Posts Member !!!
• 7391
• When that perfect hand comes along, take the house
• Rated: +181
##### Re: RX code for neighbours
i test on celtic all the time, they let US players test with fun money. which is good because if i do decide to play with real money 5 dimes is the same casino feed

impressive results

i never had luck with neighbors but it needs a revisit
the key to winning with systems : play for a statistically irrelevant number of spins

#### praline

• 250+ posts Member
• 327
• Rated: +33
##### Re: RX code for neighbours
WOW
I don't have TheHolyGrail.

#### PeaBea65

• 100+ posts Member
• 116
• Rated: 0
##### Re: RX code for neighbours
This has some huge drawdowns if you run into a bad set.
All systems lose in the end, you can't polish a turd.

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