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How does the 0/00 give advantage to the house?

Started by gamblersforum.com, May 13, 08:00 PM 2017

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RouletteGhost

the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

Priyanka

The unfair payout is the whole point of 0 and 00. So technically they are pointing to the same ditch.

But a different thought. If anyone thinks 0/00 is the problem, can I challenge someone to show a method that wins in the long run if they aren't there.
Disclaimer : Roulette systems are subject to laws of probability. If you are not sure about the effects of it, please refer to link:://:.genuinewinner.com/truth. Don't get robbed by scammers.

sugtips

Quote from: Priyanka on May 14, 02:26 AM 2017
The unfair payout is the whole point of 0 and 00. So technically they are pointing to the same ditch.

But a different thought. If anyone thinks 0/00 is the problem, can I challenge someone to show a method that wins in the long run if they aren't there.

Thanks God, Good Morning All.

Yes there are many systems already on this forum which wins in the long run. Challenges are bankroll and table limits (table limit challenge, we have already sorted out), now only challenge is bankroll.

Love and Light
SugTips
If you think you can, You can. If you think you can't, you are right.

DoctorSudoku

Quote from: Priyanka on May 14, 02:26 AM 2017
The unfair payout is the whole point of 0 and 00. So technically they are pointing to the same ditch.

But a different thought. If anyone thinks 0/00 is the problem, can I challenge someone to show a method that wins in the long run if they aren't there.

Priyanka,
Even if you toss a fair coin, it would still be a very difficult proposition to deal with in terms of coming up with a winning system, especially one that is a consistently winning system.

The fair coin does NOT have any zeros (as in roulette), a 5% commission (as in baccarat), or a bar number (as in craps), but variance will still be there and losing streaks will happen with predictable but inevitable regularity -- that will force us into negative progression territory if we have any hopes of ending up with winning sessions on a consistent basis. However, as most of us know and realize, negative progressions are no panacea when it comes to playing random games of chance.

In spite of what I wrote above, I would still contend that the zeros do have a major effect in roulette -- they make an already difficult game even more difficult for us to deal with.

Just like you prefer betting on double streets, I like employing bet selection methods that involve single dozens/columns or double dozens/columns.

I have kept informal records of my winning sessions vis-a-vis my losing sessions and I have seen that one standout characteristic of my winning sessions is that they are sessions where the zeros either didn't make any appearance at all or they appeared less frequently than what you would expect theoretically.

My losing sessions, on the other hand, are where the zeros appeared either at their theoretically expected rates or even more more frequently than that.

I am sure that if I kept records of my playing sessions with the ECs (R/B, O/E, and H/L), I would see something similar to the above.

Of course, if you are playing the ECs  in European casinos, the pernicious effects of the zeros are mitigated somewhat by the presence of the "la partage" rule in UK casinos and the "en prison" rule in continental European casinos.

The bottom line is that the zeros do have an effect when you are playing the "outside" bets in roulette -- as I said earlier, they make an already difficult game even more difficult to play against.

Thanks.
What is the fastest way of destroying your bankroll at the casino?

Play roulette with GLC's progressions.

praline

Quote from: Priyanka on May 14, 02:26 AM 2017If anyone thinks 0/00 is the problem, can I challenge someone to show a method that wins in the long run if they aren't there.

I accept the challenge!

Flat betting straights, showing 0.09% edge on NO zero wheel, betting amounts vary from 36 to 23 units, all flatbet 1 unit, in 100000spins. - can it be a possible or at least, interesting path to follow?
Very large drop - Downs more then 600 units but at the end, 0.09.
On request, i will post a graph, and will attach link to complete explanation of the system.


If you want to reply with something like:
-you can't exclude Zero

I am playing roulette with 36 numbers with the 36:1 odds (just because it's easier to code things without zero, but however, zero, is not a problem, expacially, if you can't win even on the aformaintioned type of "random" number generator.
I don't have TheHolyGrail.

Thanatos

Quote from: Priyanka on May 14, 02:26 AM 2017If anyone thinks 0/00 is the problem, can I challenge someone to show a method that wins in the long run if they aren't there.

Donno if this is what Praline was also thinking when talking about straights, but the idea i got was to bet on unique straights of single EC aka:

Rules:
- Only bet on black if the last 5 spins is also black.
- flatbet,

This takes advantage of the potential quick wins on a black spin streak but still forces a countering loss to be long.

Like if you get a 10x black streak you gain 4 units:
BBBBB BBBBB R  (5-1 units = 4)

To loose 4 units you will need at least a BBBBBR BBBBBR BBBBBR BBBBBR or longer.

0/00 should have very little impact on this too. as if 0/00 gets "hot" all it does is (mainly) extend time to the next bet. Probably extremely dull to play & i can easily see it not having a single bet in half an hour. But i think it could survive for a very long time.

However one could also bet all 6 ec's at the same time of cause. Im guessing 0/00 would then have a bit more chance of adding losses, but still not to a degree that it should counter the more wins.

Lowering the requirements down to 4 blacks or even 3 blacks would mean catching more units on streaks but also making it much MUCH more dangerous as it shortens the "death" pattern & 0/00 becomes much more impacfull too. So id stick to 5 or more if it has to beat "the challenge".
I am Thunder Pants

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