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daveylibra's LOTT attempt

Started by Mako, Feb 07, 04:55 PM 2019

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0 Members and 1 Guest are viewing this topic.

Normy2000

Much better, previous version was up only 300 and finished -430  :thumbsup:
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

Bigbroben

Are we all fast-tracking ideas today or what?!?

Thanks Normand
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

Normy2000

Just replace 18 by 16 on line 17 and 27 in the code...
and see the result.  :love:
All flat betting  ;D
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

buffalowizard

Quote from: Normy2000 on Feb 08, 06:43 PM 2019
Just replace 18 by 16 on line 17 and 27 in the code...
and see the result.  :love:
All flat betting  ;D
Heck of a chart, Norm!

The General

Quote from: Normy2000 on Feb 08, 06:43 PM 2019
Just replace 18 by 16 on line 17 and 27 in the code...
and see the result.  :love:
All flat betting  ;D

I hate to say this, but this doesn't look good.  It's looks quite random, like it's just a little variance.

Suggestion:  When testing like you are, run a control bet  using numbers picked at random.  Just make sure both the system and the random bet have the same number of bets placed.  Again, always run a control bet.

Good luck.

-The General
Basic probability and The General are your friend.
(Now hiring minions, apply within.)

daveylibra

General, you are quite right. I once thought I had a good method on RX and then realised I had put the code in wrong, and was continuously betting on one split.

Now, well done everyone with the testing. What I would do, if playing online, would be to play the 37 spins and then move to another table, or at least begin tracking again from that point.
I was also, in my original post, thinking about a progression.
Once we have our 18 hits, we "know" at least 1 non-hit will occur until our 37 spins is up.
Can we agree on a minimum number of hits? If we agree, we might think of a progression to capture them.

Normy2000

Quote from: daveylibra on Feb 09, 10:42 AM 2019Once we have our 18 hits, we "know" at least 1 non-hit will occur until our 37 spins is up.
Not all the time. If there is a lot of repeater, it can take up to 35-36 spins before only 18 unhits left.
Then 37-36= 1 to reach the full cycle, so, only 1 try, and it could lose.  8)
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

daveylibra

In this extreme case, i would only lose 1 spin. And I would ignore this sequence.
But yes, it all depends on how much variance there is in LOTT.

bigmoney

Interesting but fails like all the others
GIDDY UP N GO GO

Mako

Quote from: bigmoney on Feb 11, 06:19 AM 2019
Interesting but fails like all the others

You tested it personally and have actual results to present?  If not... :thumbsup:

Anyway, here's some food for thought:

How can the information in the following post from 6th-Sense apply to the base concept that Davey is working on? 

Think hard...

The mechanics of roulette is simple..

At spin 37 unhit and repeat will be equally the same

Every spin beyond will add a difference of one repeat to unhit

Ie spin 38 the repeats will be one higher than unhits

Ie spin 39 the repeats will be 2 higher than unhits

Ie spin 40 the repeats will be 3 higher than unhits and so on

Take any number say spin 74 the repeats will be 37 higher than unhit count

The repeats ALWAYS go up further in relationship to the 1st cycle finishing and the spin count you look at

Now if roulette was truly random this shouldn’t be happening




Normy2000

Added a progression in this version...

We wait untill 18 no-hits
Then we bet those 18 #'s using doubledown on each loss for 5 times.
On any win, reset all and restart, if 5 loss in a row, reset all but progression stay at current level and retry.

Progression will not go higher than 2000 units so, you can only play at the casinos below:

Casumo.com,  RNG Relax Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Casumo.com,  Air Ball Auto-Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Betvoyager.com, RNG European Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )
Betvoyager.com, RNG No Zero Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )

Enjoy,
nOrMy2o0o
(Yes, it's free  :xd:)

[reveal]
System "Normy bet 0s after 18 no show"
// coded by: nOrMy2o0o

Method "main"
Begin
    While Starting a New Session
    Begin
        Call "Initialize"
        Call "Reset"
    End

    While on Each Spin
    Begin
        if any inside bet lost each
        begin
            multiply 2 on record "amount" data
            if record "amount" data > 2000
            begin
                put 2000 on record "amount" data
            end
        end
       
        if any inside bet won each
        begin
            call "Reset"
            return
        end
   
        Track Last Number for 37 times to record "tracked numbers" layout
        Track Last Number for 1 time to record "last numbers" layout

        if  record "0 appears" layout count > 18
        begin
            Call "Flag numbers that appeared"
            call "Copy 012 appears"
            put 5 on record "B" data
        end

        if  record "0 appears" layout count <= 18
        begin
            Put 100% of record "amount" data on record "0 appears" layout list
            subtract 1 from record "B" data
            if record "B" data <= 0
            begin
          //      call "Reset"
                Clear record "tracked numbers" layout
                Clear record "table" data
                Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
            end
        end
    End
End

// ************************************************************************
Method "Flag numbers that appeared"
Begin
    clear record "table" data;
    put 1 on record "table" layout index;
    put 1 on record "table" data index;
    loop until record "table" layout index > record "table" layout count
    begin
        put 1 on record "tracked numbers" layout index;
        loop until record "tracked numbers" layout index > record "tracked numbers" layout count
        begin
            if record "table" layout = record "tracked numbers" layout
            begin
                add 1 to record "table" data;
            end
            add 1 to record "tracked numbers" layout index;
        end
        add 1 to record "table" data index;
        add 1 to record "table" layout index;
    end
End

// ************************************************************************
method "Copy 012 appears"
begin
    Clear record "0 appears" layout
    Put 1 on record "table" layout index
    loop until record "table" layout index > record "table" layout count
    begin
        put 100% of record "table" layout index to record "table" data index
        If  record "table" data = 0
        begin
            Set Max to record "0 appears" layout index
            Add 1 to record "0 appears" layout index
            Copy record "table" layout to record "0 appears" layout
        end
        Add 1 to record "table" layout index
    end
end

// ************************************************************************
//routine to initialize the system
Method "Initialize"
Begin
    Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
    Load single Wheel
    Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "table" layout
    Call "Reset"
End
// ************************************************************************
Method "Reset"
Begin
    put 0 on record "A" data
    put 37 on record "B" data
    put 1 on record "amount" data
    Clear record "tracked numbers" layout
    Clear record "table" data
    Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
End
[/reveal]

Here is 10K RNG spins followed by 2 5K sessions at Dublinbet...

nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

RouletteGhost

Nice burnt

But holy progression

I’ve been playing every night for the past few days.

I cross off each number as they hit from the second I start playing. When 18 numbers remain I bet those 18 flat bet. When one hits I remove the chip off that number. I play for a little profit then restart. No issues as of yet.
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

Roulettebeater

Quote from: RouletteGhost on Feb 12, 03:15 PM 2019
Nice burnt

But holy progression

I’ve been playing every night for the past few days.

I cross off each number as they hit from the second I start playing. When 18 numbers remain I bet those 18 flat bet. When one hits I remove the chip off that number. I play for a little profit then restart. No issues as of yet.


real play ?  or just testing?
A dollar won is twice as sweet as as a dollar earned

The General

Quote from: Normy2000 on Feb 12, 03:10 PM 2019
Added a progression in this version...

We wait untill 18 no-hits
Then we bet those 18 #'s using doubledown on each loss for 5 times.
On any win, reset all and restart, if 5 loss in a row, reset all but progression stay at current level and retry.

Progression will not go higher than 2000 units so, you can only play at the casinos below:

Casumo.com,  RNG Relax Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Casumo.com,  Air Ball Auto-Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Betvoyager.com, RNG European Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )
Betvoyager.com, RNG No Zero Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )

Enjoy,
nOrMy2o0o
(Yes, it's free  :xd:)

[reveal]
System "Normy bet 0s after 18 no show"
// coded by: nOrMy2o0o

Method "main"
Begin
    While Starting a New Session
    Begin
        Call "Initialize"
        Call "Reset"
    End

    While on Each Spin
    Begin
        if any inside bet lost each
        begin
            multiply 2 on record "amount" data
            if record "amount" data > 2000
            begin
                put 2000 on record "amount" data
            end
        end
       
        if any inside bet won each
        begin
            call "Reset"
            return
        end
   
        Track Last Number for 37 times to record "tracked numbers" layout
        Track Last Number for 1 time to record "last numbers" layout

        if  record "0 appears" layout count > 18
        begin
            Call "Flag numbers that appeared"
            call "Copy 012 appears"
            put 5 on record "B" data
        end

        if  record "0 appears" layout count <= 18
        begin
            Put 100% of record "amount" data on record "0 appears" layout list
            subtract 1 from record "B" data
            if record "B" data <= 0
            begin
          //      call "Reset"
                Clear record "tracked numbers" layout
                Clear record "table" data
                Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
            end
        end
    End
End

// ************************************************************************
Method "Flag numbers that appeared"
Begin
    clear record "table" data;
    put 1 on record "table" layout index;
    put 1 on record "table" data index;
    loop until record "table" layout index > record "table" layout count
    begin
        put 1 on record "tracked numbers" layout index;
        loop until record "tracked numbers" layout index > record "tracked numbers" layout count
        begin
            if record "table" layout = record "tracked numbers" layout
            begin
                add 1 to record "table" data;
            end
            add 1 to record "tracked numbers" layout index;
        end
        add 1 to record "table" data index;
        add 1 to record "table" layout index;
    end
End

// ************************************************************************
method "Copy 012 appears"
begin
    Clear record "0 appears" layout
    Put 1 on record "table" layout index
    loop until record "table" layout index > record "table" layout count
    begin
        put 100% of record "table" layout index to record "table" data index
        If  record "table" data = 0
        begin
            Set Max to record "0 appears" layout index
            Add 1 to record "0 appears" layout index
            Copy record "table" layout to record "0 appears" layout
        end
        Add 1 to record "table" layout index
    end
end

// ************************************************************************
//routine to initialize the system
Method "Initialize"
Begin
    Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
    Load single Wheel
    Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "table" layout
    Call "Reset"
End
// ************************************************************************
Method "Reset"
Begin
    put 0 on record "A" data
    put 37 on record "B" data
    put 1 on record "amount" data
    Clear record "tracked numbers" layout
    Clear record "table" data
    Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
End
[/reveal]

Here is 10K RNG spins followed by 2 5K sessions at Dublinbet...

Why do you feel an unhit number is more likely to hit than a number that's already hit?  The probability of winning on 18 numbers is 18/37 or 18/38 on a double zero wheel.  What do you feel the new probability of winning is on those numbers using your system?
Basic probability and The General are your friend.
(Now hiring minions, apply within.)

Face


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