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The_Line_Grinder

Started by atlantis, Jun 13, 08:48 AM 2010

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0 Members and 46 Guests are viewing this topic.

atlantis

The Line Grinder (by Atlantis)
============
Single 0.
Betting on the LINES (doublestreets) 13/18 and 31/36 only.

Note: These are the only two lines that do not contain ANY odd/red and even/black numbers.

Each game betted consists of a maximum of three spins.

Prog: 1,2,3,4,5,6......

RULES
=====
To start:
Track for 3 consecutive misses in these lines and then bet the above 2 lines for a maximum THREE spins only using identical unit stakes. (start with 1 unit on each line for a possible 3 spins)

1) If win at any time during the 3 bet phase and profit is LEVEL or AHEAD of current highest recorded total, stop betting and track for 3 consecutive misses and then start betting next game at level 1 stakes.

2) If win at any time during the 3 bet phase and profit is still behind current highest recorded total, stop betting, track for 3 consecutive misses and start betting next game at same progression betting level as the PREVIOUS GAME.

3) If lose after the 3 bet phase, stop betting, track until a "Virtual Hit" occurs first and then track for 3 consecutive misses and then start betting the next game at the NEXT betting progression level. (+1)

0 is not counted as a miss during the tracking; but is regarded as a loss during play. (you never play more than 3 spins in a game)

That's it. Easy. Slow, so needs patience and discipline - but definately can be profitable. Session target +10 (or less if preferred)

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

VLS

Thanks for sharing your line grinder with us Atlantis.

I'm sure more than one "grinder" out there will like this :)
🡆 ROULETTEIDEAS․COM, home of the RIBOT FREE software bot, with GIFTED modules for the community! ✔️

atlantis

Quote from: VLS on Jun 13, 09:23 AM 2010
Thanks for sharing your line grinder with us Atlantis.
I'm sure more than one "grinder" out there will like this :)

Hi VLS,
Just tried it on r.n.g. with quickspin. +76. Highest level was 3 units.
I would have quit long before that tho' :)

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Hi,

Of course if you hit a sustained run of 'bad luck' this will cause mounting stakes and maybe failure like any other system... In essence there are 12 numbers being bet and like any other 'dozen' they can go to sleep for long periods, maybe 30 spins...
I have tried to guard against this by only betting for 3 spins after 4 misses and after a losing game waiting for a "virtual hit" to show up before playing more. To some extent this curtails the continuance of betting with ever rising stakes on what might be a particularly long "sleep" pattern - but you never know. It happened to me in a test when I just couldn't seem to hit a winning bet for ages... and yet other times these 2 lines will amazingly hit time after time again in a kind of clumping fashion.
If anyone finds any mods or improves please post your findings.

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

F_LAT_INO

Quote from: atlantis on Jun 14, 06:07 AM 2010
Hi,

Of course if you hit a sustained run of 'bad luck' this will cause mounting stakes and maybe failure like any other system... In essence there are 12 numbers being bet and like any other 'dozen' they can go to sleep for long periods, maybe 30 spins...
I have tried to guard against this by only betting for 3 spins after 4 misses and after a losing game waiting for a "virtual hit" to show up before playing more. To some extent this curtails the continuance of betting with ever rising stakes on what might be a particularly long "sleep" pattern - but you never know. It happened to me in a test when I just couldn't seem to hit a winning bet for ages... and yet other times these 2 lines will amazingly hit time after time again in a kind of clumping fashion.
If anyone finds any mods or improves please post your findings.

A.
Since am playing for a long now;
squad--0-3
line-----4-9
street-10-12------refunds the founds
line----19-24
line----25-30------------------------against these 2 lines you suggested to bet
and have thousands recorded spins,can tell you that have seen 33 sleepers of these 2 lines,but these seems best to bet in strikes,as when 1 of these hit,there goes some more in next 5-6 spins.

BTW-this E/C/1-2 VERSUS 2-1/bet is probably the only of that kind where trends are prevailing over chops.Should be helpful to somebody.[ /color]
You can always get me on  
ivica.boban@ri.t-com.hr

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