0 Members and 2 Guests are viewing this topic.

*

ignatus

  • 3000+ Posts Member !!!
  • Matrix Co Ordinator
  • 6899
  • "I am that I am"
  • Rated: +392
Corner TEST
Mar 12, 05:41 AM 2020
OK, i tested now split-bet, Street-bet, with pos. progression (didn´t work), BUT the Corner-bet with a positive progressionline survived 200 000 spins,...perhaps there are tweaks to be done, but this is how far i got. (Corner/Quad bet was the best betselection from my testings).

Pos. Progressionline; 1,1,1,1,1,1,
                 2,2,2,2,2,2,
                 3,3,3,3,3,3,
                 4,4,4,4,4,4,
                 5,5,5,5,5,5,
                 6,6,6,6,6,6,
                 7,7,7,7,7,7,
                 8,8,8,8,8,8,
                 9,9,9,9,9,9,
                 10,10,10,10,10,10,
                 11,11,11,11,11,11,
                 12,12,12,12,12,12,
                 13,13,13,13,13,13,
                 14,14,14,14,14,14,
                 15,15,15,15,15,15,
                 16,16,16,16,16,16,
                 17,17,17,17,17,17,
                 18,18,18,18,18,18,
                 19,19,19,19,19,19,
                 20,20,20,20,20,20,
                 21,21,21,21,21,21,
                 22,22,22,22,22,22,
                 23,23,23,23,23,23,
                 24,24,24,24,24,24,
                 25,25,25,25,25,25,
                 26,26,26,26,26,26,
                 27,27,27,27,27,27,
                 28,28,28,28,28,28,
                 29,29,29,29,29,29,
                 30,30,30,30,30,30,
                 31,31,31,31,31,31,
                 32,32,32,32,32,32,
                 33,33,33,33,33,33,
                 34,34,34,34,34,34,
                 35,35,35,35,35,35,
                 36,36,36,36,36,36,
                 37,37,37,37,37,37,
                 38,38,38,38,38,38,
                 39,39,39,39,39,39,
                 40,40,40,40,40,40,
                 41,41,41,41,41,41,
                 42,42,42,42,42,42,
                 43,43,43,43,43,43,
                 44,44,44,44,44,44,
                 45,45,45,45,45,45,
                 46,46,46,46,46,46,
                 47,47,47,47,47,47,
                 48,48,48,48,48,48,
                 49,49,49,49,49,49,
                 50,50,50,50,50,50,
                 51,51,51,51,51,51,
                 52,52,52,52,52,52,
                 53,53,53,53,53,53,
                 54,54,54,54,54,54,
                 55,55,55,55,55,55,
                 60,60,60,60,60,60,
                 61,61,61,61,61,61,
                 62,62,62,62,62,62,
                 63,63,63,63,63,63,
                 64,64,64,64,64,64,
                 65,65,65,65,65,65,
                 66,66,66,66,66,66,
                 67,67,67,67,67,67,
                 68,68,68,68,68,68,
                 69,69,69,69,69,69,
                 70,70,70,70,70,70,
                 71,72,73,74,75,
                 80,85,90,95,100,105,115,125,150,175,200,225,250,275,300,350,400,450,500,575

TEST1. RNG

RX-code
Code: [Select]
system "Corner TEST"
// © ignatus 2020

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,1,1,1,
                 2,2,2,2,2,2,
                 3,3,3,3,3,3,
                 4,4,4,4,4,4,
                 5,5,5,5,5,5,
                 6,6,6,6,6,6,
                 7,7,7,7,7,7,
                 8,8,8,8,8,8,
                 9,9,9,9,9,9,
                 10,10,10,10,10,10,
                 11,11,11,11,11,11,
                 12,12,12,12,12,12,
                 13,13,13,13,13,13,
                 14,14,14,14,14,14,
                 15,15,15,15,15,15,
                 16,16,16,16,16,16,
                 17,17,17,17,17,17,
                 18,18,18,18,18,18,
                 19,19,19,19,19,19,
                 20,20,20,20,20,20,
                 21,21,21,21,21,21,
                 22,22,22,22,22,22,
                 23,23,23,23,23,23,
                 24,24,24,24,24,24,
                 25,25,25,25,25,25,
                 26,26,26,26,26,26,
                 27,27,27,27,27,27,
                 28,28,28,28,28,28,
                 29,29,29,29,29,29,
                 30,30,30,30,30,30,
                 31,31,31,31,31,31,
                 32,32,32,32,32,32,
                 33,33,33,33,33,33,
                 34,34,34,34,34,34,
                 35,35,35,35,35,35,
                 36,36,36,36,36,36,
                 37,37,37,37,37,37,
                 38,38,38,38,38,38,
                 39,39,39,39,39,39,
                 40,40,40,40,40,40,
                 41,41,41,41,41,41,
                 42,42,42,42,42,42,
                 43,43,43,43,43,43,
                 44,44,44,44,44,44,
                 45,45,45,45,45,45,
                 46,46,46,46,46,46,
                 47,47,47,47,47,47,
                 48,48,48,48,48,48,
                 49,49,49,49,49,49,
                 50,50,50,50,50,50,
                 51,51,51,51,51,51,
                 52,52,52,52,52,52,
                 53,53,53,53,53,53,
                 54,54,54,54,54,54,
                 55,55,55,55,55,55,
                 60,60,60,60,60,60,
                 61,61,61,61,61,61,
                 62,62,62,62,62,62,
                 63,63,63,63,63,63,
                 64,64,64,64,64,64,
                 65,65,65,65,65,65,
                 66,66,66,66,66,66,
                 67,67,67,67,67,67,
                 68,68,68,68,68,68,
                 69,69,69,69,69,69,
                 70,70,70,70,70,70,
                 71,72,73,74,75,
                 80,85,90,95,100,105,115,125,150,175,200,225,250,275,300,350,400,450,500,575]
        to Record "progression" Data
       
  end
   put 0 to Record "Highest Bankroll" Data


  while on each spin
  begin

  if total bankroll <= -2500 each
  begin
  stop session
  end
 {
  if total bankroll >= 50 each
  begin
  stop session
  end
 
  if total spin count >= 3000 each
  begin
  stop session
  end
  }
  If any inside bet won each
  begin
  add 1 on Record "progression" Data Index
   reset all flags false
  // clear Last Answer
  if Bankroll > Record "Highest Bankroll" Data
   begin
    clear Record "Highest Bankroll" Data
    put 100% Bankroll to Record "Highest Bankroll" Data
    put 1 on Record "progression" Data Index
   end

   end

   

if total inside bets count >= 1 each
begin

  if any Line bet won each
  begin
  set flag "noprog" true
  end

    IF flag "noprog" false each
  begin

 // add 1 on Record "progression" Data Index
  end

   
  set flag "noprog" false

end
   '


If 1st dozen hit more 1 time each
begin
  set flag "d1" true
end

If 2nd dozen hit more 1 time each
begin
  set flag "d2" true
end

If 3rd dozen hit more 1 time each
begin
  set flag "d3" true
end

if total Street bets count <= 1 each
begin


if flag "d1" true each
begin

if 2nd dozen has hit 1 time each
begin
  set flag "hedge" true
 //set flag "s5" true
 //set flag "s6" true
// set flag "s7" true
 //set flag "s8" true
 set flag "s9" true
// set flag "s10" true
// set flag "s11" true
// set flag "s12" true
// set flag "s11" true
end

if 3rd dozen has hit 1 time each
begin
  set flag "hedge" true
 //set flag "s5" true
// set flag "s6" true
// set flag "s7" true
 //set flag "s8" true
 set flag "s9" true
 //set flag "s10" true
// set flag "s11" true
// set flag "s12" true
// set flag "s11" true
end

end

if flag "d2" true each
begin

if 1st dozen hit 1 time each
begin
 set flag "hedge" true
 //set flag "s1" true
// set flag "s2" true
// set flag "s3" true
// set flag "s4" true
 set flag "s9" true
// set flag "s10" true
// set flag "s11" true
// set flag "s12" true
// set flag "s11" true

end

if 3rd dozen has hit 1 time each
begin
  set flag "hedge" true
// set flag "s1" true
// set flag "s2" true
// set flag "s3" true
// set flag "s4" true
 set flag "s9" true
// set flag "s10" true
// set flag "s11" true
// set flag "s12" true
// set flag "s11" true
end

end

if flag "d3" true each
begin

if 1st dozen hit 1 time each
begin
 set flag "hedge" true
// set flag "s1" true
// set flag "s2" true
// set flag "s3" true
// set flag "s4" true
 set flag "s5" true
// set flag "s6" true
// set flag "s7" true
// set flag "s8" true
// set flag "s11" true

end


if 2nd dozen has hit 1 time each
begin
  set flag "hedge" true
// set flag "s1" true
// set flag "s2" true
// set flag "s3" true
// set flag "s4" true
 set flag "s5" true
// set flag "s6" true
// set flag "s7" true
// set flag "s8" true
// set flag "s11" true
end

end





end

Put 100% of Record "progression" Data to corner(1:5)
{
if flag "s1" true each
begin
       Put 100% of Record "progression" Data to street(1-3)
end

if flag "s2" true each
begin
       Put 100% of Record "progression" Data to street(4-6)
end

if flag "s3" true each
begin
       Put 100% of Record "progression" Data to street(7-9)
end

if flag "s4" true each
begin
       Put 100% of Record "progression" Data to street(10-12)
end

if flag "s5" true each
begin
       Put 100% of Record "progression" Data to street(13-15)
end

if flag "s6" true each
begin
       Put 100% of Record "progression" Data to street(16-18)
end

if flag "s7" true each
begin
       Put 100% of Record "progression" Data to street(19-21)
end

if flag "s8" true each
begin
       Put 100% of Record "progression" Data to street(22-24)
end

if flag "s9" true each
begin
       Put 100% of Record "progression" Data to street(25-27)
end

if flag "s10" true each
begin
       Put 100% of Record "progression" Data to street(28-30)
end

if flag "s11" true each
begin
       Put 100% of Record "progression" Data to street(31-33)
end

if flag "s12" true each
begin
       Put 100% of Record "progression" Data to street(34-36)
end

 }



if flag "hedge" is true each
begin
   //    Put 100% of Record "progression" Data to Line(19-24)
    //   Put 100% of Record "progression" Data to Line(25-30)
     //  Put 100% of Record "progression" Data to Line(31-36)
end
       
       
       


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
       Put 1 on Record "progression" Data Index
       reset all flags false
    End

  end
END

If you like to donate http://paypal.me/ignatus1

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

*

Taotie

  • 500+ posts Member
  • *****
  • 800
  • The one true roulette master, no swet.
  • Rated: +64
Re: Corner TEST
Mar 12, 05:48 AM 2020
you are seriously f*cked in the head

*

ignatus

  • 3000+ Posts Member !!!
  • Matrix Co Ordinator
  • 6899
  • "I am that I am"
  • Rated: +392
Re: Corner TEST
Mar 12, 06:06 AM 2020
you are seriously f*cked in the head

yes, why?  ;D
If you like to donate http://paypal.me/ignatus1

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve


Share via delicious Share via digg Share via facebook Share via linkedin Share via reddit Share via stumble Share via twitter

 

Popular pages:
  • XHTML
  • RSS
  • WAP2
Powered by SMFPacks SEO Pro Mod | Sitemap