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*PATTERN 4*

Started by Johnlegend, Apr 14, 03:48 PM 2011

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Johnlegend

Quote from: artattack on Jun 06, 06:12 AM 2011
Hi, I just thought I would pop in here with a comment on perhaps why H L   O E   seem to perform better than Red and Black.

Could it have something to do with the wheel layout.

0-32-15-19-4-21-2-25-17-34-6-27-13-36-11-30-8-23-10-5-24-16-33-1-20-14-31 -9-22-18-29-7-28-12-35-3-26

If you notice, red and black are alternate on the wheel, but odd/even, high/low are not quite and there are mini groups that could just tip the balance.

For instance 10-5-24-16  you have 3 low numbers out of 4 also 3 even numbers out of the same 4

another example 15-19-4-21  here we have 3 odd numbers in a sector of 4

Hello by the way.

Arthur


I think you have a good point there Arthur well done.

amk

Hello CHRISBIS,

I was very interested in your playing at BV...

How long have you played P4 on BV?

After a double loss how many wins on average have you seen?
You have not seen a triple loss?

You mention that there are many many repeaters at BV, meaning inside numbers I assume.
Could you say that within every 10 to 15 spins you see a repeater, if so I think you already found your entrance to pushing random into a corner.... I think I have a great method which can take advantage of this....

Any stats you have and playing approach info would be great....

chrisbis

@AMK

no stats as yet, I was playing P4 as part of the overall package within the MST tracker by Ophis.

I was Rouletting ALL the possible systems, but I notice and watch for which system is trending, and note the bet attached to that trend.

What i will do, is run a 120 or so spin function on BV NZ, using the MST tracker, and only select P4, so that will produce stats, and a nice graph (going uphill hopefully!!)

Yes, BV is a big hitter on the Repeat circuit, and I have three systems that I play, to take advantage of it.

I would be interested in Ur thoughts too, and maybe we can share them?

I can them show U the bot that takes advantage, and wins daily. (Bis101)

Look forward to meeting up with U.  :thumbsup:
[reveal=Answer to Ur question] It can repeat within 2-19 spins, though the average is 8spins we have found[reveal]So hence we have a bot that plays 17 levels till it wins or loss of required BR[reveal]Though NO-BODY will agree with me, BV NZ, also results in repeater Sectors(wheel sectors), but it an RNG right? So it should not in anyway be a sector wheel spin result- but it is.[reveal]So we made Bis-Cending to play that routine, and....[reveal]....that wins hourly. (but it shouldn't- right?)  :)[/reveal][/reveal][/reveal][/reveal][/reveal]

amk

Thanks Chrisbis! I will be in touch...

Aurthor, really profound insight into R/B, H/L and O/E....

It sparked my interest into the dozens and columns....

They are really scrambled all around the wheel...

Wouldn't this force random into a greater corner JohnLegend?

Johnlegend

Quote from: amk on Jun 06, 11:47 AM 2011
Thanks Chrisbis! I will be in touch...

Aurthor, really profound insight into R/B, H/L and O/E....

It sparked my interest into the dozens and columns....

They are really scrambled all around the wheel...

Wouldn't this force random into a greater corner JohnLegend?
Elaborate on your thoughts Amk with a proposed Staking plan.

Bayes

Quote from: ophis on Jun 06, 07:42 AM 2011
oh no i'm calculating it every time it bets.

each row contains 3 bets.

HLH
LLL
HHH
HHL = 3 bets (each of probability of hit 16/37 - betting 16 numbers out of 37) 2 losses 1 win

with progression this would mean we have won because progression would bring us in profit
but with flat bet it would mean you have lost.

that's why we have to count all of them bets so progression will be irrelevant and zscore correct. Is this wrong?

I need to have it sorted so I can release corrected version in case this is wrong.

how is success rate calculated?

well quite strait forward.
you have 2 lists. one with BETS second one with LW

if System have encounter L or W then to the list with BETS is added 1 and to the list with LW is added 1 or 0.

then if I want to calculate zscore of last 12 BETS. then I'm calculating how many "1" there were in last 12 entries of list with LW.

so zscore of those 3 BETS would be:
2,99 .....

well either way I'm doing it like this because I am caluclating zsore of many systems and it need to based on the same amount of bets for each system. if not then comparison would be false.

even if lets say numerology had 35 bets already and pattern breaker 4 had only 6
then MST will show zsore of the last 6BETS for each of this system.

you can setup min and max ammount of bets MST is looking at. if 12 is max then even after 3000 spins Zscore will be shown of the last 12 bets.

This is what this thread was about:
link:://rouletteforum.cc/math-reference/zscore-comparsion/

because at beginning I wanted to compare zscores basing on spins...

zscore of last 100 spins of each system
or
zscore of last 100 bets of each system

mmm is this right?
Ophis, the z-score is 'standardised' which means it's designed to compare different kinds of bets no matter what the probabilities or number of bets over which it's used. So for example, if the score is 2.5 for a an EC bet over the last 10 spins and the same for a single number bet over 200 spins then it means both systems are doing equally well, but naturally the more bets you've made, the better, so far as 'weight of evidence' goes.

If you use the formula correctly (z = (w - np)/sqrt(np(1 - p))) you can't go wrong, as long as it's used separately for each system. Make sure n is the number of actual placed bets (not just spins), so for example in P4 you're only betting for 3 spins out of 12.

The reason I think it's easier to take 3 spins at a time when measuring the z-score for P4 is because that's the way wins are defined. I suppose you could calculate the score on a spin-by-spin basis but the progression complicates things - z-score doesn't take them into account.
"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

amk

Hello everyone,

Inspired by JL's PATTERN 4 method and Arthurs wheel observation I looked into combining dozens and columns but going four wide and betting ofcourse that the fourth pattern was different from the first. I played consecutively so that we get and indication of how HIT AND RUN will look........

Example:  numbers 1,2,3 are dozens, letters A,B,C are columns

                             2B1C
                             3C2A
                             2C3A
                             1B2B.........  fourth pattern


From 541 live Spielbank spins I won 135 STRAIGHT GAMES. One loss but recovered on 5th progression.

Currently I just have a simple but somewhat "dangerous" six stage progression to play with. However 101 games were won on the first bet, 19 on the second bet, 7 on the third, 1 on the fourth and 1 on the fifth.

I think if we feel that this method has potential it will have to be played HIT AND RUN. It will take all of us to come up with a good staking plan.

Due to the high strikerate on the first and second wins I felt that perhaps a staking plan of 1/1 and 3/3 would be safe.

If we have a rare case on which we do not win on the first or second bet we just continue to play with 1/1 3/3 or move up to 4/4 12/12 for two wins to break even again....

The more knowledgeable players can best determine if this HIT AND RUN method has merit and what the best staking plan would be....... Perhaps in the trend of DIVIDE AND CONQUER

Johnlegend

Quote from: amk on Jun 06, 02:19 PM 2011
Hello everyone,

Inspired by JL's PATTERN 4 method and Arthurs wheel observation I looked into combining dozens and columns but going four wide and betting ofcourse that the fourth pattern was different from the first. I played consecutively so that we get and indication of how HIT AND RUN will look........

Example:  numbers 1,2,3 are dozens, letters A,B,C are columns

                             2B1C
                             3C2A
                             2C3A
                             1B2B.........  fourth pattern


From 541 live Spielbank spins I won 135 STRAIGHT GAMES. One loss but recovered on 5th progression.

Currently I just have a simple but somewhat "dangerous" six stage progression to play with. However 101 games were won on the first bet, 19 on the second bet, 7 on the third, 1 on the fourth and 1 on the fifth.

I think if we feel that this method has potential it will have to be played HIT AND RUN. It will take all of us to come up with a good staking plan.

Due to the high strikerate on the first and second wins I felt that perhaps a staking plan of 1/1 and 3/3 would be safe.

If we have a rare case on which we do not win on the first or second bet we just continue to play with 1/1 3/3 or move up to 4/4 12/12 for two wins to break even again....

The more knowledgeable players can best determine if this HIT AND RUN method has merit and what the best staking plan would be....... Perhaps in the trend of DIVIDE AND CONQUER
I like this alot AMK it needs some work on staking Im think we play it six wide but only bet the first three spins, the other threes job is to create the break between bets. Give it a name and put it in the testing zone we can forge it there. Then bring it back over here. It looks to have awesome potential excellent work AMK.

amk

Thanks JohnLegend!

I have called the method DOZUMNS and it can be found in the Testing Zone....

See you all there......

Halba1

Quote from: amk on Jun 06, 03:23 PM 2011
Thanks JohnLegend!

I have called the method DOZUMNS and it can be found in the Testing Zone....

See you all there......

hello amk. it works because there are more possible combinations. you could even do it just on dozens, or columns and still have a lot of combinations. chances of same combination are minimal.

there are only 8 combination in R/B

albertojonas


Johnlegend

Quote from: Halba1 on Jun 06, 04:07 PM 2011
hello amk. it works because there are more possible combinations. you could even do it just on dozens, or columns and still have a lot of combinations. chances of same combination are minimal.

there are only 8 combination in R/B
Its limitless played hit and run. CODE 4 literally on random. Where is AMK? I've played 16 games tonight 13 of them won on the first bet 3 won on the second. This is possibly going to be the Holy Grail to end them all played Hit and Run. AMK took my concept for PATTERN 4 and married it to Arthurs observation. And he has delivered a system that can be played in a real casino. With a strikerate that will be ridiculous when it goes hot. No casino will be safe now with the firepower we have to take them.

Gordonline

Quote from: chrisbis on Jun 06, 03:07 AM 2011
Hi Gordon, nice Gin by the way!.

Could I ask U, since I personally think it affects the "Psych" of how one plays,
how much IS your base unit bet?

At the moment, my min. unit base bet is 0.10 cents

At this level, even when the progression level lifts somewhat, its nearly always less than 1.00

cheers.

Hi Chrisbis

For your info I'm playing with £1 units starting at L2 with £3,£6,£12.

Last night I played a cuple of games with £5 units on L1, 1,2,4 but to play consistently need to work up to a bigger BR

My goal is £25 units, thats a little wwy off yet but I do beleive that P4 can be successful for the long term

Gordon  ;D

Dream as if you will "Live Forever" Live each day as if its your "Last"

Johnlegend

Quote from: Gordonline on Jun 06, 07:26 PM 2011

It will be for a 7 unit buy in its tough to beat, but AMK has come up with something excellent today. I am playing it side by side P4

Halba1

lets be honest to all. this system cannot break down the casinos. the reason is simple. progression. even with the supposed doz/col holy grail, it is a matrix of 4. so its 1/1, 3/3

at those unit sizes casinos cannot go broke. but we stay under the radar.

assuming you don't want to risk higher units, because if one of those matches, you'll have to triple the bet. so having $10=1 unit is a risky play, strike rate aside.

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