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Roulette-focused => Testing zone => Topic started by: atlantis on Dec 30, 02:52 PM 2014

Title: The SLAP strategy
Post by: atlantis on Dec 30, 02:52 PM 2014
THE SLAP STRATEGY
=============
(Super Line Appearance Predictor)

It is said that statistically, regarding the appearance of the SIX-LINES, that WITHIN 15 to 16 spins one of the lines (or doublestreets) will have "probably" come up 4 times.

This can be used to advantage quite easily - for it can only be one of the lines that at least came up 3 times previously already!

There will be on average 2 or 3 lines in the 15 to 16 spins... and one of the series of 3 will form the first series of 4.
On average this will be around spin 14 of the string of new numbers recorded. (but can and will occur earlier too)

This idea is to bet only lines that have hit 3 times in the last 11 numbers...

However an important point is that when and if ANY line actually gets 4 hits BEFORE spin 12 then the betting phase is invalid and tracking should be restarted immediately with a completely new string.

Hence to adapt this into a playable strategy requires starting off by recording the standard 6 LINES and noting down when one has come up 3 times. (I do not record the 0 at all)

All lines that appear EXACTLY 3 times only are deemed to be qualifiers.

The game is expected to end by Spin 16 - with a profit  (hopefully!)

As previously mentioned to make things "safer" I only bet ALL qualifiers (marked "q" in the example) beginning with spin 12 of the current string.
ie. when 11 results have been recorded and no DS has hit more than 3 times.

I always start a new DS string record after a winning 4th appearance of a DS. (line) is recorded whether it be before any bets have been made or after the betting phase has stopped due to a win.

The amount(s) to be bet on the line(s) should be just enough to ensure a profit is made if the next spin is a winning one.

EXAMPLE: [  "q" = "qualifiers"- but to be bet only after 11 spins if they still qualify ]
=======

4-2-5-1-2-5-4-6-2(q)-3-6-5(q)-2W  = win+3 on spin 13

Start new string

6-4-5-3-6-2-4-6(q)-3-3(q)-1-2-3W  = win+2 on spin 13

Start new string

2-2-2(q)-3-6-4-1-5-4-6-3-5-2W  = win+4 on spin 13

Start new string

6-4-6-1-3-3-6(q)-1-4-1(q)-3(q)-4(q)-3W  = win+1 on spin 13

Start new string

1-2-2-5-3-4-5-5(q)-2(q)-3-4-2W  = win+4 on spin 12

Start new string

5-3-1-1-5-5(q)-5W  = win occurred under spin 12 - no bets - retrack

Start new string

2-6-1-1-4-3-2-4-6-1(q)-6(q)-5-1W  = win+2 on spin 13

Start new string

2-1-1-5-6-4-5-6-6(q)-1(q)-4-4(q)-2-3-2(q)-4W  = win+1 on spin 16

Start new string

3-2-2-4-4-5-2(q)-1-5-6-1-2W  = win+5 on spin 12

This is easy and uncomplicated to operate with a little patience and I believe it may have some merit.
Please let me know if you are getting similar encouraging results or any profitable outcomes... (with or without tweaks)

:)

Regards,
Atlantis.
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 30, 06:43 PM 2014
Bloody good old chap, I'll be joining in on some testing of this - looks like a corker.

So you're betting 5 times from spin 12-16? This could be on multiple lines, so you're using progressions to get clear (thinking out loud) Does 1 bust progression ruin a session?

Thanks

BW
Title: Re: The SLAP strategy
Post by: agesta on Dec 31, 12:58 AM 2014
Hi!
I have tested this system in 23 sessions.
Result:
I had to restart the tracking 12 times
I  played with bets 11 sessions
I won all 11!!!
It returned 28 units!
It usually got a hit on the first or second spin one time on the last spin.
Very very nice so far!!!

Cheers Agesta
Title: Re: The SLAP strategy
Post by: Rewster88 on Dec 31, 03:04 AM 2014
Atlantis,

What if the street does not hit within 16 spins? Keep betting a progression? Or restart on new string? Very clevar method! Like it :thumbsup:

Grtz roulette

Edit: do you also keep tracking after the 11th? So say that 3 en 5 are bet on 11th, after this on spin 13 no hit and 2 qualify , bet this also or leave it at excact as it where on the 11th spin?
Title: Re: The SLAP strategy
Post by: Chris555p on Dec 31, 04:49 AM 2014
@Atlantis

Thanks for sharing. One question, each dealer has a different footprint; spins the ball differently etc....;
Does dealer change affects the system....?? Thanks.
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 05:17 AM 2014
@Chris555p - Hi, I don't really know. I've only done limited testing with real spins into RX and some spins from live autowheel (non-dealer).

When I first started testing, in my first 30 test "string" games I just backed the "qualifiers" as they appeared... That is to say I did not wait for the 11-spin qualifier rule. I still won ALL 30 games - and in this case 20 of them proved to be winners before the 11-spin count!
So you don't have to restrict to the 11-spin rule and the retracking element - you can begin when a line hits 3 times - it can still be profitable; just that your progressions may get higher sooner - (might not matter so much if you're using low value stakes though); also you may not get as much profit return (due to more bets staked) - I guess it is a matter of finding the right balance or the spin number in the cycle to enter...

EXAMPLE
======

1-5-5-6-1-5(q)-3-3-3(q)-6-3W  won+3 on spin 11 (2u on line5; 2u on line3)

In the example the betting commenced on spin 7 directly after the third appearance of Line5.

So far I never went beyond spin 16 - strange although am sure it will happen.

@agesta  Thx for your testing and confirmation.

@Rewster88  Yes - add new qualifiers as they occur. Personally I do not like betting more than 4 qualifiers either - but this is rare. You mentioned "streets" but I assume you meant lines (DoubleStreet).

Remember if you are betting 2 lines and they fall in a single doz - you can simply bet the DOZEN instead - but I didn't do that in my testing.

There probably needs some more rules and figuring out to add and I will work on that.
Members may have some ideas to add or suggest on how to handle certain situations.

Regards,
A.




Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 06:59 AM 2014
Hi Atlantis,

This is still holding up - I'm betting from 11 instead of 12 that's all, because I've seen so many winners come in on 11!

Just need to get my head around the different progressions as each DS appears!

Thanks

BW
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 07:07 AM 2014
Quote from: buffalowizard on Dec 31, 06:59 AM 2014
Hi Atlantis,

This is still holding up - I'm betting from 11 instead of 12 that's all, because I've seen so many winners come in on 11!

Just need to get my head around the different progressions as each DS appears!

Thanks

BW

:) That is great news BW!

Tried 7 games so far this morning. Each game played on a different online wheel.

2 were retracks (but still would have won anyway within the 11 spin limit)

The other 5 duly won before spin16:  +4, +3, +5, +1, +4

A.
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 09:53 AM 2014
Nice method

Am i correct in saying never bet before the 11th number

Wait at least 11 to 12 decisions before betting

Also progression idea?
Title: Re: The SLAP strategy
Post by: Rewster88 on Dec 31, 09:59 AM 2014
Atl,

Maybe its better to stop at spin 16 this will limit the loss if it will happen, normally a system bust when your progression gets to high, on this way its better to accept the loss and start a new string maybe with 2 or 3 units or just reset to 1 as it is rare.

Grt r
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 10:04 AM 2014
Hi RouletteGhost, Yes, that is you start betting after the 11th spin result (if its a playable string of 11)

However you can still play without that rule as I showed earlier and just now doing that I fairly easily won another 20 out of 20 test games (real numbers RX spinfile) = +46 pts.
After each win I start recording new string; in this case the 20 wins were from a continuous spinfile from same table.

A.

PS. Hope this works well for you... If so, consider it my New Year Gift to the forum. :)

Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 10:08 AM 2014
Im going in 1 hour. I will see if airball conforms to this.
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 10:10 AM 2014
Quote from: RouletteGhost on Dec 31, 10:08 AM 2014
Im going in 1 hour. I will see if airball conforms to this.

Good Luck :) ;)

A.
Title: Re: The SLAP strategy
Post by: Tomla021 on Dec 31, 01:07 PM 2014
fun little one -- I will check it out on some spins
thanks
happy new year
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 01:44 PM 2014
Quote from: Tomla021 on Dec 31, 01:07 PM 2014
fun little one -- I will check it out on some spins
thanks
happy new year

Hi Tomla,
Thanks for your interest and joining in some trials. :)  :thumbsup:
A.
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 02:05 PM 2014
Because losses are so rare and any loss would only amount to approx -10 units, I would say that this is a method of almost grail-ish proportions.
New years gift indeed !
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 02:16 PM 2014
Quote from: buffalowizard on Dec 31, 02:05 PM 2014
Because losses are so rare and any loss would only amount to approx -10 units, I would say that this is a method of almost grail-ish proportions.
New years gift indeed !

Hi BW, certainly with the 10 or 11 spin betting entry point it can be good for us; maybe for quite a while too... :)

In the beginning tests I didn't include that rule - but it can still deliver well without it.

Here is a short-ish video clip I just made to demo the first and original way I tested. If anyone does not yet understand the method then this visual presentation should help clear things up :) 

SLAP Roulette Strategy: Demo 01 (link:://:.youtube.com/watch?v=oEblRz4Iozk#)

Regards,
A.
Title: Re: The SLAP strategy
Post by: wiggy on Dec 31, 02:17 PM 2014
A nice strategy.  :thumbsup:

01)6 (1)
02)5 (1)
03)3 (1)
04)2 (1)
05)2 (2)
06)4 (1)
07)3 (2)
08)3 (3)
09)5 (2)
10)5 (3)
11)2 (3) play 2+3+5.
12)3 (4) win. +3.
--
01)2 (1)
02)6 (1)
03)5 (1)
04)3 (1)
05)2 (2)
06)4 (1)
07)6 (2)
08)6 (3)
09)5 (2)
10)3 (2)
11)3 (3) play 3+6.
12)6 (4) win +4.
--
01)1 (1)
02)3 (1)
03)4 (1)
04)2 (1)
05)2 (2)
06)4 (2)
07)6 (1)
08)3 (2)
09)5 (1)
10)5 (2)
11)3 (3) play 3.
12)5 (3) play 3+5. lose -1.
13)4 (3) play 3+4+5. lose -3.
14)3 (4) win +0.
--

3 games

+3, +4, +0. = +7.
Title: Re: The SLAP strategy
Post by: psimoes on Dec 31, 02:20 PM 2014
Burning fuses with another DS system atm, so can't test this one properly. But one thing I noticed:

With the other system, by spin #8 we bet continuously on the two remaining DS that didn't previously hit. It's a win until spin #10 or 11. Which means the next DS to hit are repeaters!
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 02:32 PM 2014
Question. When u enter at 10 how many bets before u stop if no win?
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 02:39 PM 2014
RouletteGhost,

Its yet "To Be Determined" exactly, I suppose. So far I have not gone beyond 16. BuffaloWizard is playing from spin 10 to 16 and will stop there. But if there had been 1 or 2 zeroes occurred during betting then maybe play on for a spin or two?

A.
Title: Re: The SLAP strategy
Post by: ewarwoowar on Dec 31, 02:43 PM 2014
Hi Atlantis and thanks for sharing your method. Do you wait till spin 11 has been before you start betting now?
I see on the video you posted, you started as soon as lines qualified.
In my very early and limited tests, if I waited till spin 11, many opportunities are lost.
Thanks again and happy new year to you!
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 02:49 PM 2014
Thanks for your report ewarwoowar.
Yes. Of course you need PATIENCE to play with the 11-spin proviso but this might be no bad thing - could be safer and pay better dividends in the long run.
You did not say whether you had actually won or lost in your tests - but I hope it was a positive for you too.

A.
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 02:53 PM 2014
I agree. If a line repeats 3 times before spin 11 on occasion there will be a 4th before betting commences
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 02:54 PM 2014
Safety first guys, if it ain't broke done fix it!
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 02:55 PM 2014
Hi wiggy,

In your chart if you had played 3x2u on the last spin (14) you would have got a +3 profit instead of +0.
I always try and get a profit on a win if I can - but I understand you being cautious with this and anyway a DRAW with the casino is still better than a LOSS. :)

A.
Title: Re: The SLAP strategy
Post by: wiggy on Dec 31, 03:02 PM 2014
It's better to pay the price of time instead of the price of your bankroll.

This is a well thought out strategy using the sixlines.  It kind of fits into the 'goldilocks zone'.

Looking for a 3rd or 4th hit using splits or single numbers can be a nightmare when you get a load of 2's and the progression gets out of control.

Kudos to you Atlantis and a happy new year!
Title: Re: The SLAP strategy
Post by: ewarwoowar on Dec 31, 03:20 PM 2014
Hello Atlantis, in the couple of trial runs I had with this, it gave a profit. I'll look at both ways, ie waiting for 11 and betting when a line has appeared three times.
I'll let you know the outcome.
Cheers.
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 03:22 PM 2014
Quote from: wiggy on Dec 31, 03:02 PM 2014
It's better to pay the price of time instead of the price of your bankroll.

This is a well thought out strategy using the sixlines.  It kind of fits into the 'goldilocks zone'.

Looking for a 3rd or 4th hit using splits or single numbers can be a nightmare when you get a load of 2's and the progression gets out of control.

Kudos to you Atlantis and a happy new year!

And Happy New Year to you also my friend! I had been fascinated (and perplexed) just recently on the forum what with the warrior-lines-thing and then the GUT-2015 street topic. Line betting is one of my favourites - but I wanted to play something "understandable" and unambiguous - well at least a few basic rules for playing and betting so eventually my thinking and observations led to one thing and another and this is what has so far emerged for any possible improvement, honing and fine-tuning.
Perhaps, betting for fun and profit with this some of us can SLAP the casinos for a few $$$ in the New Year. :)

A.
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 03:34 PM 2014
This works on airball. Virtual bets today on it no real money
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 03:40 PM 2014
This is the testing zone after all, so thought I would do some 'streaming'
This lil booty just doesn't wanna bust. I am waiting for 10 and then betting from there on. If it did get to 16 with no win, then I'd suck it in and carry on perhaps with a double stake for a couple of streams, seeing as 1 loss is rare. This is because 2 losses in a row must be rarer than a very rare thing

3   4   1   2   2   4   4   2   6   1 >   5   4 w   
1   3   6   1   3   6   4   5   5   5 >   1   6   3   6 w   
5   1   2   4   2   2   6   3   5   3 >   2 w   
1   1   1   5   1   retrack
4   4   6   6   4   2   4   retrack
2   5   2   1   4   3   3   6   3   5 >   2    2 w   
4   3   4   4   5   6   2   2   4   retrack
4   6   3   3   4   6   4   1   4   retrack
1   3   3   1   2   6   5   3   5   2 >   3 w   
4   5   1   3   1   4   5   1   6   5 >   2   1 w   
6   1   3   2   3   2   4   6   2   1 >   2 w   
1   4   5   5   6   1   6   3   5   5  retrack
4   4   4   1   4   retrack
1   2   6   6   1   3   5   3   1   6 >   1 w   
6   3   2   5   1   1   1   5   2   2 >   5   2 w
4   4   3   4   4   retrack
1   6   1   6   5   3   1   1   retrack
3   2   1   4   4   5   3   1   6   2    2 >   2 w   Had to go from 11 due to no qualifiers here.
Title: Re: The SLAP strategy
Post by: MrJ on Dec 31, 03:43 PM 2014
Funny thing about the boards......lets SAY, this holds up pretty well and we are all patting each other on the back.

In three months, they'll be very few additional posts, nobody talking about it anymore, few people playing it and members sitting around waiting for the next best thing. Not trying to sound like mister negative but I have seen it go down like this hundreds of times in the past.

Ken
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 03:48 PM 2014
That's right Ken,

Usually a single loss is enough to put off 99% of viewers!
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 03:53 PM 2014
At times we will be betting more than 1 DS correct? If there are 2 or 3 qualifier
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 03:55 PM 2014
Hi Buffalowizard,

Yes those are exactly the sorts of results I'm getting.

You wrote:
Quote
This is because 2 losses in a row must be rarer than a very rare thing
:smile: That really made me guffaw!  :twisted:

@RouletteGhost
Quote
This works on airball. Virtual bets today on it no real money

Great stuff RG!

@MrJ
Cheers Ken for the warning. Hope you are wrong though :) Anyhow, I do know what you mean ;)

A.
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 03:55 PM 2014
Using this example from buffalo wizard

1   3   6   1   3   6   4   5   5   5 >   1   6   3   6 w 

thats means we will bet DS 1 and DS 6?

Or just DS 6? If so, why? Thanks
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 03:58 PM 2014
Quote from: RouletteGhost on Dec 31, 03:55 PM 2014
Using this example from buffalo wizard

1   3   6   1   3   6   4   5   5   5 >   1   6   3   6 w

thats means we will bet DS 1 and DS 6?

Or just DS 6? If so, why? Thanks

5 is the only qualifier, then 1 qualifies, followed straight after by 6. So then it becomes a 3 line bet - same as an EC. It then becomes a 4 line bet when 3 shows up, then wins straight after with the 4th hit on 6. A tricky stream, but still before 16.
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 04:09 PM 2014
Be good to get some kind of progression chart for each eventuality, as they show up. I can't get my head around increasing DS bets
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 04:19 PM 2014
Some further testing - interesting results

6   6   3   4   5   6   6   retrack
5   3   4   1   2   1   6   6   1   2 >   1 w   
5   1   3   2   2   5   5   3   4   6 >   1   6   1   4   2   1 w (holy mackerel, almost loss #1, but no it held
4   3   5   3   3   5   2   1   6   3 retrack
1   1   6   3   6   2   6   2   3   6 retrack
3   6   2   2   1   4   2   2   retrack
6   1   6   4   5   5   5   1   3   5 retrack
2   2   2   4   6   3   6   4   6   5 >   2 w   
6   4   2   6   2   4   6   1   6   retrack
5   2   3   6   2   3   2   1   3   5 >   2 w   
2   5   5   5   3   3   3   1   5   5 retrack
1   6   2   3   5   2   1   1   2   2 retrack
3   3   4   4   2   6   5   6   1   4 >   1   3   4 w   
5   3   3   5   6   2   4   2   1   4    5 >   6   6   4   5 w   tracked from 11 due to no qulaifiers
6   6   6   3   3   2   3   6   retrack
1   2   5   1   5   6   4   4   2   6    5 >   3   1   4   3   3    2 Loss! First one I've seen, the question is, how much -£ would that put you in?
2   6   3   5   3   5   3   4   4   5 >   6   1   2   1   3 w   
2   6   4   2   6   6   6   retrack
Title: Re: The SLAP strategy
Post by: Chris555p on Dec 31, 04:21 PM 2014
@Atlantis - Thanks for the clarification and have a great new year.
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 04:26 PM 2014
Quote from: buffalowizard on Dec 31, 03:58 PM 2014
5 is the only qualifier, then 1 qualifies, followed straight after by 6. So then it becomes a 3 line bet - same as an EC. It then becomes a 4 line bet when 3 shows up, then wins straight after with the 4th hit on 6. A tricky stream, but still before 16.

Hi BW. Yes it was a tricky one. They can happen but if you had set your entry point to AFTER 11 instead of AFTER 10 spins then

bet 1: 2x1=2 L    -2
bet 2: 3x1=3 L    -5
bet 3: 4x3=6 W   +1

Its not so bad. 4 qualifiers - doesn't happen too much- and the win comes after 3 rounds of betting at spin 14.
However - If that bet had lost then its -17u.
In that instance maybe its better to abandon string for safety and retrack after the win occurs?? Then again surely the win cannot be far away?

Thanks for posting your results,
A.
Title: Re: The SLAP strategy
Post by: ddarko on Dec 31, 04:28 PM 2014
As this requires a progression could Lanky's Divisor be adapted/used for this ?

gl

O0
Title: Re: The SLAP strategy
Post by: atlantis on Dec 31, 04:49 PM 2014
Quote from: buffalowizard on Dec 31, 04:19 PM 2014
Some further testing - interesting results

6   6   3   4   5   6   6   retrack
5   3   4   1   2   1   6   6   1   2 >   1 w   
5   1   3   2   2   5   5   3   4   6 >   1   6   1   4   2   1 w (holy mackerel, almost loss #1, but no it held
4   3   5   3   3   5   2   1   6   3 retrack
1   1   6   3   6   2   6   2   3   6 retrack
3   6   2   2   1   4   2   2   retrack
6   1   6   4   5   5   5   1   3   5 retrack
2   2   2   4   6   3   6   4   6   5 >   2 w   
6   4   2   6   2   4   6   1   6   retrack
5   2   3   6   2   3   2   1   3   5 >   2 w   
2   5   5   5   3   3   3   1   5   5 retrack
1   6   2   3   5   2   1   1   2   2 retrack
3   3   4   4   2   6   5   6   1   4 >   1   3   4 w   
5   3   3   5   6   2   4   2   1   4    5 >   6   6   4   5 w   tracked from 11 due to no qulaifiers
6   6   6   3   3   2   3   6   retrack
1   2   5   1   5   6   4   4   2   6    5 >   3   1   4   3   3    2 Loss! First one I've seen, the question is, how much -£ would that put you in?
2   6   3   5   3   5   3   4   4   5 >   6   1   2   1   3 w   
2   6   4   2   6   6   6   retrack

Hi BW,

Looks like the inevitable cracks are starting to appear!?

Yes it is first loser I've seen and would cost -34 (corrected)

The betting would be stopped on Spin 16 - so no further bet after the qualifying line 3.

1  2   5   1   5   6   4   4   2   6    5q >   3   1q   4q   3   3q  (16 spins reached here)

bet1= 1x1 L1  = -1
bet2= 1x1 L1  = -2
bet3= 2x2 L4  = -7
bet4= 3x3 L9  = -16
bet5= 3x6 L18 = -34

A.
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 06:13 PM 2014
Still an extremely solid method well worth more testing

-34 on a a single recorded progression loss?

That's just over 5 steps of a marty for goodness sake and how common are they?!
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 06:18 PM 2014
Way more then 30 units made before that?
Title: Re: The SLAP strategy
Post by: GLC on Dec 31, 06:44 PM 2014
Thanks for the system big A.  I too have had excellent results in my tests with no losses yet.

BW's loss is not surprising.  What I like about this system is that it wins a lot consistently with losses very rare.

It for sure fits well in my requirement for a system which is it must give me a high probability of winning every trip to the casino. 

I think leaving the casino after a single or at most 2 losses is a good stop loss.  Depending on your progression, that should be around the -34 units mentioned for each loss.  That way we know how much we might lose and it means we have plenty of time to evaluate our situation before we find ourselves in over our head.

The concept is what I like.  I think lines may be the optimum bet to play it on, but I adapted it to the dozens & streets and haven't lost on anything yet.

This is another one of those ideas that gets our hopes up.  I keep trying to back away from roulette for other interests and systems like this keep popping the bobber up and down and I can't get away.

Cheers,

GLC
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 07:22 PM 2014
So in the testing  11 spins then bet on the 12th spin seems best
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 07:22 PM 2014
That's right George

And by the time a loss comes along, you'd hope to be a few units up already so -34 may only be -24 for example.

I'll test some more to see just how elusive these losses are

BW
Title: Re: The SLAP strategy
Post by: buffalowizard on Dec 31, 07:26 PM 2014
Quote from: RouletteGhost on Dec 31, 07:22 PM 2014
So in the testing  11 spins then bet on the 12th spin seems best

Personal preference mate - its waiting time + safety vs higher progression + more wins
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 07:28 PM 2014
Id use the standard DS progression or gr8 progression
Title: Re: The SLAP strategy
Post by: GLC on Dec 31, 09:12 PM 2014
I've been playing around with the progression and it's proving to be quite challenging given all the possibilities.  This is one of those systems that does really well because we use the concept of 1 win recovers all previous losses.  That's the definition of a martingale which sends up red flags all over the place.

If we limit ourselves to only betting on at most 3 lines, and we track the 1st 11 spins and only bet until the 15th spin, we can limit our risk to 45 units.

If lose          Bet amount          If Win
-3                 1-1-1                   +3
-9                 2-2-2                   +3
-21               4-4-4                   +3
-45               8-8-8                   +3
If you want to go to the 16th spin it would add the following line
-93              16-16-16              +3

So, just betting 4 times on 3 lines means we have to win 15 times for each loss to break even.
If we  add the 5th bet, we have to win 31 times for each loss to break even.

If we start betting on the 12th spin and are betting on 3 lines and on the 12th spin we get our 4th line with 3 hits, so we have to bet on 4 lines, our chart looks like this:

If  Lose     Bet Amount         If Win
-3             1-1-1                   +3
-11           2-2-2-2                +1
-35           6-6-6-6                +1
-107         18-18-18-18         +1
-323         54-54-54-54         +1

Just something to look at and think about.

GLC
Title: Re: The SLAP strategy
Post by: RouletteGhost on Dec 31, 11:09 PM 2014
Glc that is if there is more then betting 1 line right?

I dont see how 11th spin to 15th spin would cost 45 units when betting lines
Title: Re: The SLAP strategy
Post by: buffalowizard on Jan 01, 03:12 AM 2015
It's even trickier to work out because you're usually adding lines as you go.

Most of the time you start with 1 for a bet or two and then it increases to maybe 2 or 3 lines.

Other times you might begin with 2 qualifiers that increase to 3 after a couple of bets.

4 lines won't happen often as tests have shown and may not be worth betting on
Title: Re: The SLAP strategy
Post by: atlantis on Jan 01, 04:48 AM 2015
Happy 2015,

Glad this SLAP topic has sparked interest from many respected quarters on the forum!

I agree a total loss is "uncommon" - but there are alternative measures we have in our armoury that we can use, if we so feel inclined, in our quest to defeat Casino.

I've been thinking what wiggy said last night about building in more caution and I awoke during the early morning with an idea which I immediately wrote down on a piece of paper on my  bedside table...

We can play more cautiously (sensibly?) and try to invoke even more safety and protection by "hedging" our bets a little in pursuit of the expected win by utilising the EC(high/low) and Dozens bets as well as the LINES to form a combo bet that has a better % chance of delivering a profit until the expected line finally hits. If so, we could pick up little incidental wins along the way which can even help us reduce the progression until the hit occurs!
Also we can employ 1/2(half) units as well as whole units to help us devise this combination bet to make a profit on ANY win.

If we are happy to accept lower gains for our trouble sometimes then this type of plan might be worth following.

To see what I mean; let us take the earlier recorded bad losing string by BuffaloWizard which I have reproduced below:

Original losing string:

1  2   5   1   5   6   4   4   2   6    5q >   3   1q   4q   3   3q   (16 spins reached here)  -34u LOSS

Right - here we go = = =

1  2   5   1   5   6   4   4   2   6    5q >         

First bet = 0.5u on LINE 5  +  1u on opposite EC (LOW in this case) for max coverage.

1  2   5   1   5   6   4   4   2   6    5q >  3 = win +0.5!                               w/l=+0.5

Second bet = 0.5u on LINE 5  +  1u on opposite EC (LOW in this case) for max coverage.

1  2   5   1   5   6   4   4   2   6    5q >  3  1q  = win +0.5!                          w/l=+1.0

Third bet = 0.5u on LINE 1 + 0.5u on LINE 5 + 1u on DOZEN 2 (we cover 24 numbers)

1  2   5   1   5   6   4   4   2   6    5q >  3  1q  4q  = win +1.0!                    w/l=+2.0

Fourth bet = 0.5u on LINE 1 + 0.5u on LINE 5 + 1u on DOZEN 2

1  2   5   1   5   6   4   4   2   6    5q >  3  1q  4q  3  = win +1.0!                 w/l=+3.0

Still no line has hit 4 times so here we go with final bet (spin 16):

Fifth bet =  0.5u on LINE 1 + 0.5u on LINE 5 + 1u on DOZEN 2  (same again)

1  2   5   1   5   6   4   4   2   6    5q >   3   1q   4q   3   3q < = win +1.0!     w/l=+4.0

A profit of +4.0 on the betting round. This out of a LOSING STRING! It is completely turned around.
Of course it won't always be like that - some increased bets will often be needed.

Another point - about the tracking.
I think it can be cut down and thus save time.

People start playing at different times; it really should make no difference whatsoever if we track a completely new string after a win or just keep record of a "dynamic string" which grows or shrinks according to whether it complies with the 'playable 11 number string requirement rule'.

I will take a line appearance string at random to show what I mean:

6  5  3  2  3  4  2  5  5q 2 5W - this is a recording of a win before spin 12.

Instead of complete usual retrack the string can be adjusted or "chopped" to begin just after the FIRST occurence of winning line 5 and therefore becomes:

3  2  3  4  2  5   5  2  5q

Recording is continued as normal - -

3  2  3  4  2  5   5  2  5q  1 5W - again a win occurs before spin 12.

The appearance string is again chopped to just after the FIRST occurence of  winning line 5:

5  2  5  1 5q

More results are recorded. - -

5  2  5  1 5q 3  3  2  6  4  2q >

The result is here that we only recorded 8 results instead of 11 but still have an 11 spin string with 2 playable qualifiers.

5  2  5  1 5q 3  3  2  6  4  2q > 4  5W - the win occurs on spin 13 - so "chop" the string - it just happens to be at the first 5 again:


2  5  1  5  3  3  2  6  4  2  4  5q > ready to go again!

Purely optional  - up to you.

Regards,
A.

Title: Re: The SLAP strategy
Post by: klw on Jan 01, 06:29 AM 2015
Quote from: buffalowizard on Dec 31, 03:40 PM 2014
This is the testing zone after all, so thought I would do some 'streaming'
This lil booty just doesn't wanna bust. I am waiting for 10 and then betting from there on. If it did get to 16 with no win, then I'd suck it in and carry on perhaps with a double stake for a couple of streams, seeing as 1 loss is rare. This is because 2 losses in a row must be rarer than a very rare thing

3   4   1   2   2   4   4   2   6   1 >   5   4 w                                
1   3   6   1   3   6   4   5   5   5 >   1   6   3   6 w                                  
5   1   2   4   2   2   6   3   5   3 >   2 w   
1   1   1   5   1   retrack
4   4   6   6   4   2   4   retrack
2   5   2   1   4   3   3   6   3   5 >   2    2 w   
4   3   4   4   5   6   2   2   4   retrack
4   6   3   3   4   6   4   1   4   retrack
1   3   3   1   2   6   5   3   5   2 >   3 w   
4   5   1   3   1   4   5   1   6   5 >   2   1 w   
6   1   3   2   3   2   4   6   2   1 >   2 w   
1   4   5   5   6   1   6   3   5   5  retrack
4   4   4   1   4   retrack
1   2   6   6   1   3   5   3   1   6 >   1 w   
6   3   2   5   1   1   1   5   2   2 >   5   2 w
4   4   3   4   4   retrack
1   6   1   6   5   3   1   1   retrack
3   2   1   4   4   5   3   1   6   2    2 >   2 w   Had to go from 11 due to no qualifiers here.


Another idea for consideration. Instead of trying to win every session with a possibility of a biggish loss , why not just attack for 2 spins
( 11 and 12 ) only. If no hit just take a small loss and move on to the next trigger. If the sessions posted above by buffalowizard are typical of what to expect then winners on spins 11 and 12 are so common as to overshadow any losses.

Results doing this using quick maths are below :-

+2
(3)
+5
+3
+5
+2
+5
+4
+1
+5

Total + 29 units from roughly 180 spins ( if you re-track each time ) with close to zero risk to bank roll , all flat betting.

Happy new year.

Cheers.
Title: Re: The SLAP strategy
Post by: Turner on Jan 01, 06:32 AM 2015
Quote from: MrJ on Dec 31, 03:43 PM 2014
Funny thing about the boards......lets SAY, this holds up pretty well and we are all patting each other on the back.

In three months, they'll be very few additional posts, nobody talking about it anymore, few people playing it and members sitting around waiting for the next best thing. Not trying to sound like mister negative but I have seen it go down like this hundreds of times in the past.

Ken

Good point Ken, however, Its great to see a transparent idea explained in an unambiguous way with no hidden agenda.

We needed that Atlantis!
Title: Re: The SLAP strategy
Post by: atlantis on Jan 01, 08:39 AM 2015
Quote from: klw on Jan 01, 06:29 AM 2015

Another idea for consideration. Instead of trying to win every session with a possibility of a biggish loss , why not just attack for 2 spins
( 11 and 12 ) only. If no hit just take a small loss and move on to the next trigger. If the sessions posted above by buffalowizard are typical of what to expect then winners on spins 11 and 12 are so common as to overshadow any losses.

Results doing this using quick maths are below :-

+2
(3)
+5
+3
+5
+2
+5
+4
+1
+5

Total + 29 units from roughly 180 spins ( if you re-track each time ) with close to zero risk to bank roll , all flat betting.

Happy new year.

Cheers.

Hi klw,

That's OK providing you're not going to be betting 2 or 3 qualifiers in the 2 suggested spins and end up with a loss...
If you're betting 3q's and lose both spins it could be a -9 result.
Get 2 or 3 of those types of appearance lines in a row - it could spell trouble for recovery...?

Thanks,
A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 01, 08:44 AM 2015
Attached is a simple text file showing my first attempt with the combo bet idea - which I'm warming to because it seems less riskier...

My earlier post on combo bet + line appearance adjusting will shed light on it - otherwise you may have trouble interpreting it.

A.
Title: Re: The SLAP strategy
Post by: klw on Jan 01, 09:22 AM 2015
Quote from: atlantis on Jan 01, 08:39 AM 2015
Hi klw,

That's OK providing you're not going to be betting 2 or 3 qualifiers in the 2 suggested spins and end up with a loss...
If you're betting 3q's and lose both spins it could be a -9 result.
Get 2 or 3 of those types of appearance lines in a row - it could spell trouble for recovery...?

Thanks,
A.

Hi A. Thanks for the reply. I havn't done any in depth analysis on this yet, was just looking at the session spins and that method stood out for me.Personally speaking if I had 3 qualifiers I would just give that session a miss , it's just asking for trouble. So with 2 qualifiers max we can still flat bet. I'll take a deeper look at this.

Your combo. bet method looks interesting , taking a look at it now.

Cheers.
Title: Re: The SLAP strategy
Post by: GLC on Jan 01, 11:21 AM 2015
Quote from: RouletteGhost on Dec 31, 11:09 PM 2014
Glc that is if there is more then betting 1 line right?

I dont see how 11th spin to 15th spin would cost 45 units when betting lines

RG,  I was just providing a worse case scenario based on having 3 lines on the 1st bet and then 4 lines on the next bets.  I realize that it's a very rare event.  I agree with BW that we can limit the lines bet on to 3 and only give up a small chance of a hit.

I too have been thinking about the progression march since that's what I do.  If a person wanted to make the effort, they could create a bet-line for each Line.  Each line would be as follows:

1-1-1-1-1-2-2-2-3-4-4-5-6-7 ect...  any win results in a new profit for that line.

You would have 6 of these bet lines going.  One for each line.  The bet line stays active between attacks until you finally have a win while betting from that bet line which results in a profit for that bet line.

Another option is the have a bet line for each number of Lines to be bet.  So, we have a bet line for when we're betting 1 Line.  A separate bet line for when we're betting 2 Lines.  A separate bet line for when we're betting 3 Lines and even 1 for 4 lines if you're so inclined.  The way this works is let's say you start an attack with only 1 Line qualifying so you use the 1 Line bet line.  If a second Line qualifies, you move to the 2 Line bet line.  If another one qualifies you move to the 3 Line bet line.  I will work up the initial bet amounts in each of these 4 bets lines since they will be different.  The 1 Line bet line is giving above.  The units bet will increase rapidly as we add the number of Lines being bet on simultaneously.

You play each line until you have a win on it or you reach a new overall high balance when another Line wins at which time you reset all bet lines.  This means you can and sometimes will have all 4 lines in process.  Of course, you will only be working with one bet line per spin because that will be determined by the number of Lines that have qualified.

The reason for the above is that it keeps the bet sizes to a minimum.

I'm sorry about the complication of explaining this method.  I don't really have time to use charts and examples to clarify.  If someone is having trouble understanding it, maybe someone else who sees what I'm trying to communicate and has the time and inclination can give us some examples.

Thanks,

GLC

One final note, if one of the single Line bet lines starts to get too large, we can always redistribute between the other Lines to keep bets lower and more balanced.  The drawback is that the more we redistribute, the more necessary it is to win on every Line before we reach a new high bank balance.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 01, 11:35 AM 2015
These are great ideas GLC and need to be checked out by putting into practice test mode to see what transpires.
I need some time to think about these ideas - I like the sound of them compared to my combo slant - because they purely stick to the lines - which is the object of the SLAP.
Thanks for your contributions,

A.
Title: Re: The SLAP strategy
Post by: GLC on Jan 01, 10:17 PM 2015
As you know, every progression has it's pros and cons.  I think one of the best progressions we've come up with is the GLAT.  I'm just not sure how to apply to this system with the variation in bet amounts from one attack to the next and even within each attack.

I promised the progressions for the 1 Line, 2 Lines, 3 Lines and 4 lines so here they are:

The single Line progression is listed above but here it is for the 1st 21 steps: 1-1-1-1-1-2-2-2-3-3-4-5-6-7-8-9-10-12-14-17-21, etc...

For betting 2 Lines at the same time: 1-1, 1-1, 2-2, 3-3, 4-4, 6-6, 9-9, 14-14, 21-21, etc...

For betting 3 lines at the same time please see in my previous post above.

For betting 4 lines at the same time: 1-1-1-1, 3-3-3-3, 9-9-9-9, 27-27-27-27, 81-81-81-81, etc...

Notice that betting for 2 lines is the same numbers as betting for a single dozen because it is a single dozen and the 4 Lines progression is the same as for betting double dozens for the same reason.

The dilemma for betting the 1, 2, 3 or 4 line progressions is that for example you will bet 4 lines much less often than the other three lines and each loss will cost you a pretty penny.  So, if you have a two or three losses betting 4 lines, you will be down 16 or 52 units and you must either win a lot on the 1, 2 & 3 bet lines to make up the 16 to 52 unit deficit from the 4 line progression or you'll have to bet 108 units for the 4th step of the 4 Line progression.

I personally like the separate progression line for each of the six lines.  It keeps the bet sizes smaller overall by redistributing bet sizes with other lines when one line gets too large.  The hit rate seems to be good enough that a huge bankroll shouldn't be needed but it will still need to be substantial.  I think a buy-in of 150 units should give enough cushion and provide a realistic stop loss but that's just off the top of my head with no real statistics to back it up.

GLC
Title: Re: The SLAP strategy
Post by: biagle on Jan 02, 04:53 AM 2015
i think this is good one

6 3 6 5 1 3 5 3* > 3 w+5
6 6 2 1 2 4 6* > 6 w+5
3 4 3 1 4 5 6 4* > 3* l-1 4 w+3
6 4 3 4 3 6 2 1 3* > 6* l-1 6 w+3
1 1 3 3 2 4 1* > 6 l-1 4 l-2 4* l-3 1 w+1
6 5 2 5 3 5* > 6 l-1 2 l-2 6* l3- 5 w+1


spins from here: link:://:.rouletteforum.cc/index.php?topic=9122.0 (link:://:.rouletteforum.cc/index.php?topic=9122.0)
23
1
25
4
16
17
19
0
15 *
17 w5+
15
3
12
29
24
34
24
36
5
32 *
16 l1-
4 * l2-
23 * l4-
12 l 10-
34 w 2+
32
15
22
32
18
11
15 *
24 l 1-
31 * l2-
32 w 2+
26
1
28
4
26 *
21 l1-
1 * l2-
5 w 2+
4
7
8
3
22
35
31
0
5 *
34 * l1-
33 w 3+
6
21
28
26
12
33
26 *
34 l1-
3 l2-
32 *l3-
34 w 1+
35
12
2
33
2
24
32 *
0 l1-
32 w4+
22
24
29
5
26
3
15
13
8
20 *
29 * l1-
33 l 3-
31 l 5-
26 w 3+
7
32
26
31
16
23
21
33 *
9 l 1-
9* l2-
29 l 4-
21 * l8-
17 l 27-
7 w 3+
7
31
12
2
28
19
34
24
25
32 *
1 l1-
24 * l2-
13 l4-
24 w4+

i will continue later
Title: Re: The SLAP strategy
Post by: atlantis on Jan 02, 06:01 AM 2015
Thanks biagle for your results.
Yes - it can still work without the frame of 11 rule as you show. For sure, you will catch all first occurrences when a line hits 4 times BEFORE the 11 results have shown. That is the way I originally tested and showed in vidclip... A lot of line appearance record strings WILL end that way. I feel more comfortable with the rule and hope to begin playing for real soon in this New Year. I believe the method is perfectly understandable; Seems the most difficulty we are having is around the progressions - being able to quickly work out the relevant amounts to place on the qualifiers during live play.
I will try and detail more about the combination bet; if anyone is interested in that alternative staking plan?

Thanks,
A.
Title: Re: The SLAP strategy
Post by: biagle on Jan 02, 07:09 AM 2015
Quote from: atlantis on Jan 02, 06:01 AM 2015
if anyone is interested in that alternative staking plan?

Thanks,
A.

you have my attention
Title: Re: The SLAP strategy
Post by: SamNL on Jan 02, 07:56 AM 2015
Quote from: atlantis on Jan 02, 06:01 AM 2015
I will try and detail more about the combination bet; if anyone is interested in that alternative staking plan?

Thanks,
A.
I am very interested Atlantis.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 02, 09:47 AM 2015
OK. Rules are exactly the same. The idea with the alternative staking is that we don't always just bet the qualifying lines - we add in some extra cover elsewhere on the layout. This will ensure that if the line bet loses then a profit can still be made with the cover bets... This can help keep progressions fairly low while we await our expected line winner or exhaust the 16 spin frame. (You can even be in profit if no line winner after the 16 spins as I showed earlier!) The combo bet also uses a mixture of 0.5 and whole units sometimes.

The multiples of 0.5units are usually placed on the LINES whilst whole units go on the H/L or DOZ areas.

The bets are stopped as soon as a qualifying line wins or the 16 spins have elapsed as usual.

I made this simple chart below to show the FIRST bet(s) I would make after 11 spins are recorded.
You can make your own to suit your own layout preference.
This is a starting point of how you could proceed given the corresponding situation:

Situation after 11 spins recorded
====================

# Q LINES = 0              BET

Unlikely - but wait for a qualifier to appear.


# Q LINES = 1              BET

Line 1                         LOW
LIne 2                         LOW
Line 3                         LOW
Line 4                         HIGH
Line 5                         HIGH
Line 6                         HIGH

#Q LINES = 2              BET

Lines 1+2                    LOW
Lines 1+3                    LOW
Lines 1+4                    LOW + Line4
Lines 1+5                    LOW + Line5
Lines 1+6                    LOW + Line6
Lines 2+3                    LOW
Lines 2+4                    LOW + Line4
Lines 2+5                    LOW + Line5
Lines 2+6                    LOW + Line6
Lines 3+4                    LOW + Line4
Lines 3+5                    LOW + Line5
Lines 3+6                    LOW + Line6
Lines 4+5                    HIGH
LInes 4+6                    HIGH
Lines 5+6                    HIGH

#Q LINES = 3              BET

Lines 1+2+3                LOW
Lines 1+2+4                LOW + Line4
Lines 1+2+5                LOW + Line5
Lines 1+2+6                LOW + Line6
Lines 1+3+4                LOW + Line4
Lines 1+3+5                LOW + Line5
Lines 1+3+6                LOW + Line6
Lines 1+4+5                HIGH + Line1
Lines 1+4+6                HIGH + Line1
Lines 1+5+6                HIGH + Line1
Lines 2+3+4                LOW + Line4
Lines 2+3+5                LOW + Line5
Lines 2+3+6                LOW + Line6
Lines 2+4+6                HIGH + Line2
Lines 2+5+6                HIGH + Line2 
Lines 3+4+5                HIGH + Line3
Lines 3+4+6                HIGH + Line3
Lines 3+5+6                HIGH + Line3
Lines 4+5+6                HIGH

#Q LINES = 4              BET

Lines 1+2+3+4            LOW + Line4
Lines 1+2+3+5            LOW + Line5
Lines 1+2+3+6            LOW + Line6
Lines 1+2+4+5            LOW + Line4+Line5
Lines 1+2+4+6            LOW + Line4+Line6
Lines 1+2+5+6            DOZ1+DOZ3
Lines 1+3+4+5            LOW + Line4+Line5
Lines 1+3+4+6            LOW + Line4+Line6
Lines 1+3+5+6            DOZ1 + DOZ3
Lines 1+4+5+6            HIGH + Line1
Lines 2+3+4+5            HIGH + Line2+Line3
LInes 2+3+5+6            HIGH + Line2+Line3
Lines 2+4+5+6            HIGH + Line2
Lines 3+4+5+6            HIGH + Line3

Some of the bet positions can be reversed if desired eg:

Lines 2+3+4+5            HIGH + Line2+Line3
can also be:
Lines 2+3+4+5            LOW + Line4+Line5

Up to you - as long as your covering the same areas.

As when just betting the lines - the amounts to be staked must be enough to deliver a profit on a winning spin. The bet and the amounts most likely will need to change as new qualifiers arise - see the chart for the appropriate number of q lines and their line numbers and my suggested bet placements to cover them. (Note: there is never more than 3 bet positions)

If there is only 1 qualifier you can start betting 1u on the H/L and if lose follow with a second bet on the DOZEN and then maybe a third bet on the LINE and the opposite EC etc.. There are no hard and fast rules there allowing for some degree of flexibility of choice.

The main aim is to WIN. Suppose you're winning a couple of units profit before the stop game point has been reached; you can even consider pulling out of the game earlier... In which case remember to wait for the eventual win before retracking.

I am not infallible. If anyone thinks this combo-bet angle adapted for the SLAP a bad idea for any reason whatsoever or wish to suggest other approaches or changes then by all means share your thoughts or ideas. Ta!
We can all gain from the cooperation and involvement of others.

I know it's not the traditional line betting featured in the original and maybe favoured by the purists - possibly I am being too over-cautious adding extra bets, but I really think plan such as above also has its strengths too. Anything that can help us to win, even small amounts of units, can be considered carefully.

In the next post I will show the simplicity of putting this into action and we shall see... :)

A.
Title: Re: The SLAP strategy
Post by: RFMAXX on Jan 02, 12:51 PM 2015
Thanks For your work!!! Very instructive and easy to read :thumbsup:
Title: Re: The SLAP strategy
Post by: RouletteGhost on Jan 02, 01:07 PM 2015
Congrats to atlantis for giving the forum what it truly needs. He isn't a hint dropped.

Kudos sir
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 02, 01:56 PM 2015
If to look to worst scenario till say 19th spin we can have on 18th spin such situattion 3-3-3-3-3-3 on 19th spin some sixline will become as 4. But from other hand best scenario for us is situattion after 12th spin as 2-2-2-2-2-2  because we in shortest stage till what we aim.

I  think not need many attenttion to see that worst scenario after 18th round and best scenario after 12th round are identical, so all what we need is to learn how to conect theese scenarious, or in other words to make that worst scenarion will do less damage than it can do.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 02, 02:07 PM 2015
Here as promised is an example of SLAP using combo bets using the numbers biagle posted earlier.
I play it same way he did (without 11 spin rule)


23
1
25
4
16
17
19
0
15 *        bet 1L
17   +1 ; LINE 3 WON          w/l = +1
15
3
12
29
24
34
24
36
5
32 *         bet 1H
16     -1    bet 2H
4 *     -2    bet 5H + 1 Line 1
23 *   +4    bet 1H + 0.5 Line 1
12    -1.5   bet 3H + 1 Line 1
34    +2 ; LINE 6 WON          w/l = +1.5
32
15
22
32
18
11
15 *
24                 bet 1L
31 *  -1         bet 2L  + 1 Line 6
32    +3;  LINE 6 WON          w/l  = +2
26
1
28
4
26 *                bet 1H
21     +1          bet 1H
1 *     -1          bet 1H + 0.5 Line 1
5      +1.5   LINE 1 WON         w/l  = +1.5   
4
7
8
3
22
35
31
0
5 *                  bet 1L
34 *    -1         bet 2L + 1 Line 6
33      +3      LINE 6 WON         w/l = +2
6
21
28
26
12
33
26 *                 bet 1H
34       +1         bet 1H
3         -1          bet 1H
32 *     +1         bet 1H
34       +1 ; LINE 6 WON           w/l = +2
35
12
2
33
2
24
32 *                 bet 1H
0         -1         bet 2H
32       +2 ;  LINE 6 WON           w/l = +1
22
24
29
5
26
23
15
13
8
20 *          bet 1H
29 * +1  bet 1H
33   +1  bet 1H
31   +1  bet 1H
26   +1  LINE 5 WON             w/l = +4
   7
32
26
31
16
23
21
33 *        bet 1H
9      -1   bet 2H
9*     -2   bet 4H + 1 Line 2
29     +3  bet 1H + 0.5 Line 2
21 *  +0.5  bet 1H + 0.5 Line 2
17     -1.5   bet 2H + 1 Line 2
7       +3  ; LINE 2 WON             w/l = +2
7
31
12
2
28
19
34
24
25
32 *            bet 1H
1       -1      bet 2H
24 *   +2     bet 1H
13      -1     bet 1H
24     +1 ; LINE 4 WON               w/l= +1


+18.0u.

I am not suggesting to use this way over the original - just showing how combination bets might work...
You can still lose this way too - if the bets go wrong for a length of time...  :-\      :question:  I'm undecided really.
I would much prefer a good line progression  - maybe the GLC single line idea can be the answer?

A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 02, 04:21 PM 2015
I try a session of games from a real spinfile using rules and retrack with GLC idea (separate progression for each line)

5-3-4-6-2-6-1-6*-2-2*-1 > 2W          +4 reset

4-6-5-6-4-2-1-5-6*-2-2* > 4*- 6W      +1 reset

3-1-3-3*-6-5-3W - no bets

4-1-4-6-2-5-1-3-2-5-6-5* > 2*- 6*-5W   +0 reset

4-2-1-3-2-5-6-4-1-1*-2* > 6 5 2W      +0 reset

3-3-3*-4-6-6-3W - no bets

1-4-2-4-4*-4W - no bets

5-4-5-3-5*-6-3-1-3*-6-6* > 1 3W         +0 reset

2-4-6-1-4-4*-1-3-5-6-3 > 1* 2 1W        +1 reset

4-4-1-3-2-1-2-3-1*-6 -1W no bets

3-4-1-1-1-4-4*-6-2-4W  no bets

3-3-3*-5-1-6-6-5-5*-1-4 > 4-5W           +2 reset

5-5-4-3-2-2-2*-4-5*-6-4*> 6-4W           +0 reset

reset = reset all progressions to start.

+8.

No problems here in this first trial session :)
Never played more than 1 unit per DS.

Like it so far. Got a good feeling about this one! Thanks George.
Others should try it.

A.

Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 06:07 AM 2015
atlantis, i dont know.. really liked your first idea, but this one, look:

5
5
6
5*
1
4
2
2
3
3
4 11spins bet 1u high
2* 1u-, bet LOW 3u + Line5 1u
2 w 1u+
************************
4
5
3
1
6
--
5
3
2
5
--
2
5 11 spins, retrack with 3 5 lines
4
1
2
2* retrack with 3 2 lines
5
6
6
4
1 11 spins bet 1u low
6* -1u, bet LOW 3u + Line6 1u
6 w 1+
************************
3
6
5
1
6
5
5*
6*
1
3
1* Lines 1+5+6                HIGH 2u + Line1 1u
3* 3u-, Lines 1+3+5+6            DOZ1 4u + DOZ3 4u
4 11u-, DOZ1 12u + DOZ3 12u
1 w 1u+


you are betting on dozens (last game) and if 2 times more no hit on 1 and 3 dozen you are in deep hole and your next bet should be very high. or im playing it incorrect?

risk 35 units to just for one sound like a Martingale?

maybe it is better to stop loss with 3 or max 4 lines (no bet if you have 4 lines).
3
6
5
1
6
5
5*
6*
1
3
1* bet 1u 1,5,6 lines
3* l -3u, stop loss

here you risk 3 units, not 35
Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 06:57 AM 2015
Hi Biagle,

Thanks for trying it. It is only suggestion and in no wise recommended to supplant the original rules. Just showing that you *could* use other safety precautions.

I am now really quite taken with GLC's idea of separate progression for each line and playing the original way on the LINES ONLY and I think will prove to work well/better as in my last post - It does make things virtually automatic with no hassle or calculation in working out the various staking amounts. They are already pre-decided - but I need more testing to see what happens.

Quote
For EACH Line:
The single Line progression for the 1st 21 steps: 1-1-1-1-1-2-2-2-3-3-4-5-6-7-8-9-10-12-14-17-21, etc...


So apart from sticking to original which you said you favour over the combo, we now have GLC's idea to try. I will continue to test it using the 11 spin rule - but you can try it your way too (betting after first q)
I am stopping tests with the Combo-bet idea and will test now using GLC idea.

@GLC: George, if you get time could you post up a small explain about the redistribute units if a particular line prog was getting to a high-ish level that you mentioned? Thanks.

A.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 03, 07:41 AM 2015
Quote3
6
5
1
6
5
5*
6*
1
3
1* bet 1u 1,5,6 lines
3* l -3u, stop loss

But lets look what will be if in this situattion you will start bet after line come - two times.

As i say in mine previous post you guys simply need some one point for worst and best variants if you will solve this task all for you will become easier.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 11:37 AM 2015
Hi Realplayer,

I'm not really understanding what you meant...

3-6-5-1-6-5-5*-6*-1-3-1* > 3*-

After the 11 spins above we have 3 qualifiers. So we bet
Lines 1, 5 and 6 for 1u each

3 appears on first bet and is LOSER (-3u) - also 3 becomes a new qualifier to be also bet on next spin...

Line Progressions History look like:

Line1)  1     
Line2)
LIne3) 
Line4)
Line5)  1
Line6)  1

After next bet:

Line1)  1 1     
Line2)
LIne3)  1
Line4)
Line5)  1 1
Line6)  1 1

I cannot complete the outcome without the following results after the 3.

A.
Title: Re: The SLAP strategy
Post by: GLC on Jan 03, 11:56 AM 2015
Quote from: atlantis on Jan 03, 06:57 AM 2015

@GLC: George, if you get time could you post up a small explain about the redistribute units if a particular line prog was getting to a high-ish level that you mentioned? Thanks.

A.

Atlantis,  all we have to is redistribute the units from the lines that are getting to higher bet amounts onto the lines that are relatively low.

So, if we have the following situation.  The bet line represents the bets we have made and lost on.

Line 1   1 1 1 1 1 2 2

Line 2   1 1 1 1

Line 3   1 1 1 1 1 2 2 2 3

Line 4   1 1 1

Line 5   1

Line 6   1 1 1 1 1 2 2 2 3 3 4 5 6

If we take all the numbers larger than 1 unit, we have 40 units and can distribute them per the following:

Line 1   1 1 1 1 1 2 2 2

Line 2   1 1 1 1 1 2 2

Line 3   1 1 1 1 1 2 2 2

Line 4   1 1 1 1 1 2 2

Line 5   1 1 1 1 1 2 2

Line 6   1 1 1 1 1 2 2 2

This helps keep the bets lower overall.

Another way to do it is to distribute the units as you lose.  Let's say we lose 4 times betting Line 1 and 2 times betting Line 3.  Our bet chart would look like the following:

Line 1   1 1 1 1

Line 2

Line 3   1 1

Line 4

Line 5

Line 6

But we could redistribute immediately and have the following:

Line 1   1

Line 2   1

Line 3   1

Line 4   1

Line 5   1

Line 6   1

We still have 6 units to recover, but they are spread out over all 6 lines.  At these lower numbers it might not make so much difference, but if we are betting 4 times at 5  6  7  8 and lose that's 26 units that can be divided over 6 Lines and will only increase each line by 4 or five units.

The only difficulty will be that we can't just increase by 1 unit each time we add to a Line,  we must keep the same progression that we're using for our lines.  It doesn't become a real issue until we get to 8 or higher.  From 8 you need to add 2 because our next bet is supposed to be 10.

I hope this helps clarify it.

I know that this gets a little more complicated, but it may be worth it.  Or it may not.  Only testing will tell.  It's just an idea that has been used in other progressions. 

How playable it is in a B&M is another question that needs to be decided.

GLC
Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 12:05 PM 2015
Hi George,

I appreciate your clarification on the lines progression issue. I guessed it must be something like that and am very happy that you could show those examples. I will study this, and also post more session results later.
I would probably play online - because of the tracking time and lower chip values available.

Regards,
A.
Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 12:13 PM 2015
Quote from: Realplayer26 on Jan 03, 07:41 AM 2015
But lets look what will be if in this situattion you will start bet after line come - two times.

As i say in mine previous post you guys simply need some one point for worst and best variants if you will solve this task all for you will become easier.

you are correct.

3
6
5
1
6
5
5*
6* 1-
1 3-
3 5-
1* 9-
3* 21u-, stop loss
Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 12:15 PM 2015
Quote from: Realplayer26 on Jan 03, 07:41 AM 2015
But lets look what will be if in this situattion you will start bet after line come - two times.

As i say in mine previous post you guys simply need some one point for worst and best variants if you will solve this task all for you will become easier.

or you have total different idea and bet on line when it appears not 3 but 2 times?

3
6
5
1
6 trigger
5 1-, trigger
5 w 3+
6 w 8+
1 trigger
3 7+, trigger
1 w 11+
3 w 16+
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 03, 12:36 PM 2015
QuoteHi Realplayer,

I'm not really understanding what you meant...

3-6-5-1-6-5-5*-6*-1-3-1* > 3*After the 11 spins above we have 3 qualifiers. So we bet
Lines 1, 5 and 6 for 1u each
Look what is diference if we wait till 2 apears and bet waiting for 3th or we wait 3 apears and bet waiting on 4th ?
If look from the end say one line apears 4 times and we won - that means that we betted only on 1/4 what can be with that line. If we start bet after second apear and line comes 3th time so we won when line comes 3th time we on that wining line betted on chances 1/3 what is better than chance 1/4.

If look fom the end when we finished some cycle for us is much better to use less bets till we achieve our aim . Symply because we will spent for achieving aim less units.
Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 12:49 PM 2015
sorry for offtopic, atlantis. but check the excel as realplayer sugested bet on line after 2 hits. winnings are not high but bets are small too

+28units in 56 spins, max bet 12u (3 lines with 4 units on each)
Title: Re: The SLAP strategy
Post by: MrG on Jan 03, 01:33 PM 2015
Hello,

I scripted this strategy, original rules and tested it on no zero spins. It is flatbet, I was just curious how it will perform flatbet. Check attached screenshots, each of them is different million of spins. As you can see the results are quite different.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 01:39 PM 2015
Hi realplayer/biagle.

I got it now! Very interesting. I see - you aim for double hitters to become a treble hit.
Maybe if a similar default spin frame, say... 6 or 7 spins with no lines having hit 3 times and then start bet for roughly 4 or 5 times max could be good? (room for adjustment there)

Quick first try on real numbers:

6-2-2*-1-4-3-5 > 2W       =+5

Anyhow, very good work and very nice. :) :)

After the expected win you could continue track up to spin 11 to see if any q's for the 4-hit cycle...? :)

Or maybe just retrack and go after the double hitters again?

Either way seems like could be profitable to me!

A.
Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 02:04 PM 2015
dont know where to stop, dont know witch progression to use, but had this on dublinbet:
2         
3         
4         
3   t, bet 3   1u   
1      1u   1-
1   t, bet 1 and 3   1u   2-
5      2u   4-
4   t, bet 1 3 and 4   3u   8-
4   w, bet 1 and 3   1u   1+
6      1u   1-
3   w, bet 1   1u   3+
6   t, bet 1 and 6   1u   2+
6   w, bet 1   1u   6+
5   t, bet 1 and 5   1u   5+
1   w, bet 5   1u   9+
2   t, bet 2 and5   1u   8+
1      1u   6+
3      1u   4+
1   t, bet 1 2 and 5   1u   2+
3   t, bet 1 2 3 and 5   1u   1-
4      3u   5-
3   w, bet 1 2 and 5   1u   1+
5   w, bet 1 and 2   1u   4+
6      1u   2+
3      1u   0+
3   t, bet 1 2 and 3   1u   2-
5      2u   5-
3   w, bet 1 2   1u   1+
3      1u   1-
3   t, bet 1 2 and 3   2u   3-
3   w, bet 1 and 2   1u   3+
3      1u   1+
6   t, bet 1 2 and 6   1u   1-
1   w, bet 2 and 6   1u   2+
5   t, bet 2 5 and 6   1u   0+
1      2u   3-
6   w, bet 2 5   1u   3+
2   w, bet 5   1u   7+
6      1u   6+
4   t, bet 4 and 5   1u   5+
3   t, bet 3 4 and 5   1u   3+
0      1u   0+
6   t, bet 3 4 5 and 6   3u   3-
2      8u   15-
3   w, bet 4 5 and 6   1u   1+
5   w, bet 4 and 6   1u   4+
2   t, bet 2 4 and 6   1u   2+
6   w, bet 2 and 4   1u   5+
5      1u   3+
6      1u   1+
1   t, bet 1 2 and 4   1u   1-
3      2u   4-
1   w, bet 2 and 4   1u   2+
3   t, bet 2 3 and 4   1u   0+
1      2u   3-
4   w, bet 2 and 3   1u   3+
5   t, bet 2 3 and 5   1u   1+
1   t, bet 1 2 3 and 5   2u   2-
2   w, bet 1 3 and 5   1u   2+
Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 02:10 PM 2015
Biagle,

You're playing it a different way - which might be better.
Thing is, from my testing,  I know there will be strings of 11 or 12 that can form WITHOUT any trebles occurring - admittedly they are not very often though.
I'm trying to work out how you're playing...

A.
Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 02:14 PM 2015
my english is bad, so i cant explain, but:

bet on line witch appeared 2 times, progression  - bet as much as need to be +1 after win

1
3
3 bet line 3
2 still bet only 3
5 still bet only 3
4 still bet only 3
1 now 1 and 3
3 3 line wins, leave bet on line 1
4 now bet 1 and 4
1 1 line wins, leave bet on line 4 and so on

maybe realplayer have some more ideas


Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 02:24 PM 2015
I see. Thanks biagle.
Your results seem up and down but obviously you must prepare to stop on a positive outcome eg: +5u ?
According to your results - your worse loss was -15? And highest bets 8u?
A.
Title: Re: The SLAP strategy
Post by: biagle on Jan 03, 03:53 PM 2015
Quote from: atlantis on Jan 03, 02:24 PM 2015

According to your results - your worse loss was -15? And highest bets 8u?
A.

yes, something like what
Title: Re: The SLAP strategy
Post by: atlantis on Jan 03, 04:06 PM 2015
A second test using GLC idea (separate progressions for each line) played with real spins in RXtreme.

I play with 11-spin rule + dynamic string adjustment this time to save time. (rather than total retrack)

+21 in 122 spins. Very little redistribution of losses because no bet higher than 1 unit was placed on any line at any time. :)

See attached file

I'm still liking this a lot, GLC!

:smile:

A. 
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 03:52 AM 2015
Quote1
3
3 bet line 3
2 still bet only 3
5 still bet only 3
4 still bet only 3
1 now 1 and 3
3 3 line wins, leave bet on line 1
4 now bet 1 and 4
1 1 line wins, leave bet on line 4 and so on

maybe realplayer have some more ideas
Yes i have ideas and not only ideas also some practical soluttions which teoreticaly must work, more or less always.
Basick idea of all mine teory is this - say you played some amount of spins, here no mater acordingly which method you played. In the end you have some result - lets say you play on some groups of numbers like theese sixlines ans you have distributtion of hits in them say 10-9-6-5-3-3, so some most hited sixline is hited 10 times , second 9....

Here naturaly best way of play was such, which prevent us from beting on 5 and 6th group and push us on betting 1 and 2th group.

So main task is to find way of play that after some time of play we will find that we played in more or less best way....
Title: Re: The SLAP strategy
Post by: RFMAXX on Jan 04, 03:55 AM 2015
Hey guys. Could you please Post the Spun numbers of your Losing Sessions?
I want to recheck Them with my tweak. It Never lost so far. Yesterday i was in a dutch casino
And had a hit on the First bet. Then we Cash Out and had a Nice meal in the Restaurant. Thank you atlantis :)
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 04:08 AM 2015
I can point weakest point of all that strategy and the same as most of strategies-

that is that you use as groups of numbers what is on the board - sixlines, streets, dozens....

The best way is to count direct numbers and from them, if want , to create groups himself.

So to use not what rules sugest, but  create himself.
Title: Re: The SLAP strategy
Post by: Turner on Jan 04, 04:30 AM 2015
Quote from: Realplayer26 on Jan 04, 04:08 AM 2015
I can point weakest point of all that strategy and the same as most of strategies-

that is that you use as groups of numbers what is on the board - sixlines, streets, dozens....

The best way is to count direct numbers and from them, if want , to create groups himself.

So to use not what rules sugest, but  create himself.
Google translator?
Not doing a bad job.....

I agree that the way to bypass the long sleeps could be to creating groups from "what just happened" rather than the "few" on the carpet.
Title: Re: The SLAP strategy
Post by: RFMAXX on Jan 04, 04:31 AM 2015
My tweak has nothing to do with the Original idea. Thats why i am Interested of the numbers from your losing Sessions. As i Said: no losing Sessions Till testing...won Within Spin nr 11 to 16.
Please Post some numbers. Thanks.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 04:42 AM 2015
Quote from: Turner on Jan 04, 04:30 AM 2015
Google translator?
Not doing a bad job.....

I agree that the way to bypass the long sleeps could be to creating groups from "what just happened" rather than the "few" on the carpet.

Sorry not understand your minde ?
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 04:47 AM 2015
The main moment is this :
Say we have some miracle glasses, we look to roulette and see that some numbers are simply wider than others, so they have biger chances to get ball.
What logick is then to bet lines or dozens ? No logick. We must bet theese numbers which have more chances to be hited.

So we must do our own group of numbers....
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 05:11 AM 2015
Hi realplayer,

Interesting thoughts to consider. :)

Thanks,
A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 05:16 AM 2015
Quote from: RFMAXX on Jan 04, 04:31 AM 2015
My tweak has nothing to do with the Original idea. Thats why i am Interested of the numbers from your losing Sessions. As i Said: no losing Sessions Till testing...won Within Spin nr 11 to 16.
Please Post some numbers. Thanks.

Hi RFMAXX,
Great news you found a tweak to use that seems working good for you.
Here is earlier losing string found by BuffaloWizard.
Quote

BW's Original losing string:

1  2   5   1   5   6   4   4   2   6    5q >   3   1q   4q   3   3q   (16 spins reached here)  -34u LOSS


Regards,
A.
Title: Re: The SLAP strategy
Post by: RFMAXX on Jan 04, 05:25 AM 2015
Thank you atlantis but i Need the numbers, not the ds.  :thumbsup:
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 07:04 AM 2015
QuoteHi realplayer,

Interesting thoughts to consider. :)

Thanks,

What really is most important for player who use some kind of progressions ( i not say that to use progressions is good way, anyway ), is that he will not get long loosing stream.
Or say to know how long that stream can really be. Here no matter maybe in the end we will not have chance to win even if the end is sucessefull.
So here when we split numbers to some groups, not like casino or rules sugest us - we are more free and we can choose way which even mathematically can give us better chances.

Because of that i say - we must look to sequence from the end and look how often we betted on right number or on right group of numbers.

This way we can determine if our strategy have chances for wining or not.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 10:05 AM 2015
Quote from: RFMAXX on Jan 04, 05:25 AM 2015
Thank you atlantis but i Need the numbers, not the ds.  :thumbsup:

I haven't had much time today - but I cannot seem to find a losing string of NUMBERS to give to you just yet!!
Seems like nobody else can either so far...
But then that is surely good news - yes? for it shows the STRENGTH of Slap!  :)

Care to share your tweak idea anyway? I am all ears. :)

Cheers,
A.
Title: Re: The SLAP strategy
Post by: MrG on Jan 04, 10:07 AM 2015
Quote from: atlantis on Jan 04, 10:05 AM 2015
I haven't had much time today - but I cannot seem to find a losing string of NUMBERS - yet!!
Seems like nobody else can either so far...
But then that is surely good news - yes?!  :)

Care to share your tweak idea anyway? I am all ears. :)

Cheers,
A.

I'm curious with what way of playing you can't find losing string of numbers?
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 10:10 AM 2015
Hello RFMAXX,

By "losing spins" do you mean a string of 16 without any line hitting four times?

A.
Title: Re: The SLAP strategy
Post by: Rewster88 on Jan 04, 10:40 AM 2015
Atlantis,

im testing it a few days now with good results. When adding the separate line rule(separate progressions) it busts. So I think we maybe better test it with the gold old rules and see how many times a losing sessions shows and then compare it with the winning ones. The problem with the separate progressions is that you still get a sleeping DS that kills the bank. Im on spin 30 an DS 6 doesn't show up.

lets see if im doing it right..



Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 10:53 AM 2015
Hi Rewster88:

I see 3 DS6 in those numbers?
Taking your numbers (from the bottom)

3-1-5-4-1-5-1*-6-4-3-3*> 6-5*-2-2-4*L  Correction: ATTENTION! this is a LOSER at spin 16!!!

1-3-6-2-1-5-1-1-3-1W no bets!

2-1-4-3..........

May be some misunderstanding here. We STILL USE the good old rules. It is just the GLC idea has separate progression for each line...

A.
Title: Re: The SLAP strategy
Post by: Rewster88 on Jan 04, 11:05 AM 2015
Yes i apply the 11th spin rule and bet when a ds has showed 3 times.  So when the 3th ds shows nr. 36 at spin 18 i started to bet ds 6.  Because the other seperate ds didnt made profit jet. So continue ds 6 till spin 30 the progression ended at 4 or 5 units on ds 6.(1-1-1-1-1-2-2-2-3-3-4-5) next numbers after 30 spins where 7, 15, 0, 30, 2, 35(here is the hit but way off the progression).

Grtz r
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 11:11 AM 2015
Hi RFMAXX,

Rewster88 just posted a picture of some LOSING numbers. Track numbers from bottom upwards.
Now you have a set of LOSING numbers to try your tweak. :)
Rewster88 - are these live numbers, airball or rng? Thanks.

A.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 11:23 AM 2015
Quote3-1-5-4-1-5-1*-6-4-3-3*> 6-5*-2-2-4*L  Correction this is a LOSER at spin 16!!!
Now look - i take the same sequence and look to bet after 2 appears :

3-1-5-4-1-5-1W2*-6-4-3-3W1*- 6-5W6*-2-2-4W6*

Where Wn means in which step is wining, so we have W2-W1-W6-W6, so any negative win in sequence which you named as loosing.
Title: Re: The SLAP strategy
Post by: biagle on Jan 04, 11:26 AM 2015
Quote from: Realplayer26 on Jan 04, 11:23 AM 2015
Now look - i take the same sequence and look to bet after 2 appears :

3-1-5-4-1-5-1W2*-6-4-3-3W1*- 6-5W6*-2-2-4W6*

Where Wn means in which step is wining, so we have W2-W1-W6-W6, so any negative win in sequence which you named as loosing.

how do you think: how much spins to bet on line witch appeared 2 times? because it can sleep very long.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 11:34 AM 2015
Hi Realplayer.

Thanks. Is this how you are betting please?

3
1
5
4
1   bet on 1
5   bet on 1; 5
1   WON - bet on 5
6   bet on 5
4   bet on 4; 5
3   bet on 3; 4; 5
6   bet on 3; 4; 5; 6
5   WON  bet on 3; 4; 6
2   bet on 3; 4; 6
2   bet on 2; 3; 4; 6
4   WON bet on 2; 3; 6 ??

Biagle wrote:
Quote
how do you think: how much spins to bet on line witch appeared 2 times? because it can sleep very long

I would also like to know that.

A.

Title: Re: The SLAP strategy
Post by: biagle on Jan 04, 11:42 AM 2015
i still like realplayer idea:

(link:://i.imgur.com/ntG2Pm2.png)
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 11:43 AM 2015
Quote from: Rewster88 on Jan 04, 11:05 AM 2015
Yes i apply the 11th spin rule and bet when a ds has showed 3 times.  So when the 3th ds shows nr. 36 at spin 18 i started to bet ds 6.  Because the other seperate ds didnt made profit jet. So continue ds 6 till spin 30 the progression ended at 4 or 5 units on ds 6.(1-1-1-1-1-2-2-2-3-3-4-5) next numbers after 30 spins where 7, 15, 0, 30, 2, 35(here is the hit but way off the progression).

Grtz r

You only bet after a playable string (11 numbers and no DS hit 4 times)  and only from the 12th to 16th spins on the qualifiers (on those DS that hit 3 times only + on any that happen during the betting phase)

A.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 12:01 PM 2015
Quotehow do you think: how much spins to bet on line witch appeared 2 times? because it can sleep very long.

That is very hard question. Simply i play not blind and long sleeping is not very often for me. ( Not blind means that groups of numbers are not stable they changes abit acordingly some law )

Anyway must be some betting strategy acordingly in which step most often are hit. So bets must be become higer and higer then after some step must begin to go down till some step in which it reach zero.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 04, 12:02 PM 2015
QuoteThanks. Is this how you are betting please?

3
1
5
4
1   bet on 1
5   bet on 1; 5
1   WON - bet on 5
6   bet on 5
4   bet on 4; 5
3   bet on 3; 4; 5
6   bet on 3; 4; 5; 6
5   WON  bet on 3; 4; 6
2   bet on 3; 4; 6
2   bet on 2; 3; 4; 6
4   WON bet on 2; 3; 6 ??

Yes something similar
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 12:13 PM 2015
Hi Realplayer;biagle

Here is idea which might help keep progessions in check; well perhaps! :)
Simply STOP and retrack after each win

I use biagles result chart from above post:

4
2
1
2 bet 2@1u                     -1               
4 bet 2 and 4@1u            -3
6 bet 2 and 4@1u            -7
3 bet 2 and 4@3u            -15
2 W+18                          +3  STOP 
======
5
1
6
3
5 bet 5@1u                -1
4 bet 5@1u                -2
2 bet 5@1u                -3
5 W+6                       +3    STOP
======
1
3
6
....


A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 04, 12:18 PM 2015
Have to go out now - but will be back later.
Looking forward to RFMAXX's take on things with the tweak even though he's not playing original way.
I am sure it will still be very interesting.

Regards,
A.
Title: Re: The SLAP strategy
Post by: Rewster88 on Jan 04, 12:51 PM 2015
Atlantis,

Those were rng willhill numbers, i always test on willhill rng because it is most hard to beat. I think if you stick to the first basic rules the set of numbers didnt lose or not much at all. Start the next set with 2 unit base etc..

Grtz R
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 05, 03:41 AM 2015
QuoteHere is idea which might help keep progessions in check; well perhaps! :)
Simply STOP and retrack after each win

Look - to add progression is possible in any time. Esence of any positive system or method is to get more hits than mathematical averidge. That is first aim. How to win when we have less hits than mathematical averidge is other.
Especially when you test - must look how hits must be acordingly mathematick and how much we have, if will see that amount of hits is stable and less - something is not good with method.
Title: Re: The SLAP strategy
Post by: bleep24 on Jan 05, 03:33 PM 2015
Hello all,

Just tried this on Wm. Hill live dealer.   140 spins    won 100 units.    Was playing after 2 appearances of any double street  (I do not call them lines - lines consist of only 3 numbers - we are playing 6 numbers hence double street)   It never went past betting 3 units at max per double street as wins were coming very easily.  I restarted tracking after the win.  Perhaps this was a lucky session but it definitely shows great potential.   I think that sometimes systems/strategies/methods call them what you like fall out of favour because the instructions become blurred and people are confused at which is the best to use so posted results with which way you are playing is the most helpful.

Good luck             (BTW - playing 10p units) 
Title: Re: The SLAP strategy
Post by: RouletteGhost on Jan 05, 07:58 PM 2015
So once a double street  repeats within 10 spins bet it? Explain a bit
Title: Re: The SLAP strategy
Post by: beretta28 on Jan 06, 09:19 AM 2015
Very nice method that I have tried to use years ago without success.
The problem is that,at the end, Losses are higher than the sum of  the small and very frequent Wins.
The law of the appearance of DS(Streets too!) is very well explained on the web.
In AVERAGE(and this is a problem,because the average doesn't help the player):
-after 5 spins,1 DS hits 2 times
-after 9 spins, 1DS hits 3 times
-after 14 spins,1 DS hits 4 times
-after 18 spins ,1 DS hits 5 times
-after 23 spins ,1 DS hits 6 times
- and so on…..

Personally I tried a method with a DS appearing 4,5 or 6 times.
The problem is what GLC underlined:the killer section,that is rare ,but not rare enough for being winner at the end of 100 or more sessions.

So I decide to play for a DS appearing 2 or 3 times,respectively after 4 different DS(I played 2 spins) and after 8 different DS(I played 3 spins).
Very often I must retrack,but the game was quick,I didn't' need many spins and,most important,my bkr was "protected"

These last 2 methods,mainly the first one(4 different DS and than attacking for a DS hitting a second time) are the best one in my opinion.
I gave them up,but now this thread convinces me to study it again.
After several tests,I decided to attack only one spin.If loss I waited for a second situation with 4 different DS.
Progression 1 1 2 2 4 4 8 8 etc up and down if L or W

The Atlantis system illustrated in this thread is interesting and we all thanks him for the idea,but,trust on me,it's very dangerous for a semi-professional player having almost 50/ 100 visits in a Casino per years.
If you visit a Casino 3 times a year is OK,if you are not particularly unlucky.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 06, 10:08 AM 2015
QuoteVery nice method that I have tried to use years ago without success.
The problem is that,at the end. Losses are higher than the sum of  the small and very frequent Wins.
Yes problem is in the end, because wins become smaller and smaller and risk to lost more, becomes bigger and bigger.

But all that is that we  always increase our bets. So we play say something like this on DS 112233. But what will be if we will play 123321 ? This way we will have more big wins , but totall loss will stay the same.
Why we must think that most hits we will catch in 5-6 step, why not in 3-4 ?
Title: Re: The SLAP strategy
Post by: atlantis on Jan 06, 10:44 AM 2015
Since recent posts have veered toward catching double hitting lines becoming trebles; I have an idea to share which fuses a couple of ideas into a similar method which I will share in my next post.

:)

A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 07, 05:00 AM 2015
Hello All,

I apologise for my tardiness in presenting to you my my idea in this testing zone regarding the double hit lines which I will now explain as promised as simply as possible in full now below:

Always maintain, keep current and updated a list of the LAST SEVEN LINE RESULTS that have hit.

Only bet the TWO lines which qualify according to the following bet signal (trigger) condition or rule.

RULE
===
There must be ONLY TWO lines that have hit TWICE ONLY in the last 7 results and also none of the lines in the last 7 results must have hit 3 or more times either.

Bet the 2 lines that hit TWICE only.

IMPORTANT:
AFTER EACH SPIN always re-assess the last 7 results according to the RULE.
(Sometimes you will continue to bet the same lines, sometimes different lines and very often there will be no bet indicated)

The bet is ALWAYS on the 2 lines and never more or less than the 2 lines - providing they qualify as per the rule.

I therefore try and catch the trebles when the results seem set fair and look right to me.

Since this is a 2 line bet the progression is more stable, acceptable and manageable. I can even use my favourite beloved GLC/Atlantis (GLAT) progression if I start with 2 x 0.5u; or of course any other DOZEN progression can be used.

It may also work for you flatbetting too, as it did for me just recently. I like to play it hit and run; grab some units to boost my betting bank and then skedaddle. :)

If playing in B&M casino and because of the tracking and sitting out of several spins it could be easier to use one of those remote touchbet terminals that are linked to a live table.

Happy winnings and Good Luck!

:smile:

Regards,
A.

PS. I will show an example next of this attack - which I will name "SLAP 2" to avoid confusion to the earlier strategy.
Title: Re: The SLAP strategy
Post by: beretta28 on Jan 07, 05:38 AM 2015
Thanks Atlantis,
simpler,quicker and less dangerous method!
Title: Re: The SLAP strategy
Post by: atlantis on Jan 07, 06:55 AM 2015
Tracking and betting SLAP 2:

0
0
5
3
4
6
4
2
4
4
6
1
6
3  bet 4+6 @0.5
6  W                           +2.0u
5
1
3
4 bet 3+6 @0.5
5 bet 3+5 @0.5
5 W                            +1.0u
5
3
6
1
6
4 bet 5+6 @0.5
3 bet 3+6 @0.5
1
2 bet 6+1 @1u
6 W; bet 6+1 @0.5      +2.0u
6 W                            +2.0u
2 bet 2+6 @0.5
4 bet 2+6 @0.5
5 bet 2+6 @1
6 W                             +2.0u
6


+9u profit.

Above is part of 102 spin session attached.

0 is ignored in tracking; counts as a loss during betting.

Regards,
A.
Title: Re: The SLAP strategy
Post by: Normy2000 on Jan 07, 10:32 AM 2015
I did modify an old tracker to use with this SLAP 2 system.

It only show trigger, MM and progression still have to be done ny the player.

Enjoy, nOrMy2o0o
Title: Re: The SLAP strategy
Post by: Normy2000 on Jan 07, 10:33 AM 2015
The excel file:
Title: Re: The SLAP strategy
Post by: atlantis on Jan 07, 12:02 PM 2015
Quote from: Normy2000 on Jan 07, 10:32 AM 2015
I did modify an old tracker to use with this SLAP 2 system.

It only show trigger, MM and progression still have to be done ny the player.

Enjoy, nOrMy2o0o

Very nice indeed Normy! Thank you very much.
Will save tedious tracking by hand and any resultant visual mistakes.
I like it a lot, especially the import feature.  :)

Best regards,
Atlantis.
Title: Re: The SLAP strategy
Post by: GLC on Jan 07, 01:34 PM 2015
Big A,  I just read your signature.  Did you leave some important words out or what? :o :-\ ???  If not, can you give us the gist of the meaning? :question:
Title: Re: The SLAP strategy
Post by: atlantis on Jan 07, 01:50 PM 2015
Quote from: GLC on Jan 07, 01:34 PM 2015
Big A,  I just read your signature.  Did you leave some important words out or what? :o :-\ ???  If not, can you give us the gist of the meaning? :question:

Hi George,

bob said that.

link:s://:.youtube.com/watch?v=JqeJ-lKQKIw (link:s://:.youtube.com/watch?v=JqeJ-lKQKIw)

A new series returns in 2016!
Title: Re: The SLAP strategy
Post by: atlantis on Jan 07, 02:39 PM 2015
Quote from: Normy2000 on Jan 07, 10:32 AM 2015
I did modify an old tracker to use with this SLAP 2 system.

It only show trigger, MM and progression still have to be done ny the player.

Enjoy, nOrMy2o0o

Hi Normy,
How can I make it so that the when the 0 is clicked on the tracker or a 0 is stepped from an imported file that the right hand line display grid can remain unchanged by the 0? The 0 really should not count as a spin to affect the line grid. Thanks.
Remember too, if using the sheet, that even if there are 2 bets indicated (line hit twice only) that it is still a no bet if any other line in the grid has also hit 2, 3 or more times...

Thanks,
A.
Title: Re: The SLAP strategy
Post by: Normy2000 on Jan 07, 03:10 PM 2015
Quote from: atlantis on Jan 07, 02:39 PM 2015
Hi Normy,
How can I make it so that the when the 0 is clicked on the tracker or a 0 is stepped from an imported file that the right hand line display grid can remain unchanged by the 0? The 0 really should not count as a spin to affect the line grid. Thanks.
Fixed, use new attached excel.

Quote from: atlantis on Jan 07, 02:39 PM 2015
Remember too, if using the sheet, that even if there are 2 bets indicated (line hit twice only) that it is still a no bet if any other line in the grid has also hit 2, 3 or more times...
This part, i dont understand.

Quote from: atlantis on Jan 07, 02:39 PM 2015
Thanks,
A.
You are welcome.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 07, 03:50 PM 2015
Thx for fast update to the sheet!
Yes- I concur that is working OK now.  :)

The other thing is not so important maybe for the tracker and relates to the grid. For instance here are 7 spins - there are 2 lines that hit twice  - but another line has hit 2, 3 or more times also within the 7 spins - so it is a NO BET.
A bet is struck only when 2 lines have hit twice each exactly and no other line has 2, 3 or more hits within the 7 spin frame.
In other words there can only ever be 2 qualifying lines that could be betted.
However, that is something that the player can assess after each spin - but it would be really good if the the red cells below the DS could say "BET" or "B" instead of "2" when this qualifying rule occurred in the 7-spin grid; but then it's not absolutely necessary. It sounds like it could be difficult to code that anyway.

               X
            X   
      X         
      X         
      X         
            X   
               X

Example of no-bet situation. Another line has hit three times so the conditional rule has failed.

A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 04:15 AM 2015
Here is what i meant by the no-bet scenarios when using the tracker:

1) 3 lines have 2 hits in 7 spins

2) A third line has 3 hits in 7 spins

A.

Title: Re: The SLAP strategy
Post by: JimmieB on Jan 08, 04:28 AM 2015
Hi Atlantis,

Apologies if this has already been explained...

If you have met the betting requirements and are betting 2 DSs, and then another qualifies i.e. one of of your first 2 DSs moves out with the 7 spin window, and a new DS has the 2 hits, do you start betting on the new DS which has showed, and stop betting on the DS which moved out of the 7 spin window?

I hope this makes sense!!

Regards
Jim
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 08, 04:39 AM 2015
Quote
So fall always the same numbers and we cant bet on them. Imagine crazy situattion fall 111111111 - we cant bet on it - not see logick not to bet on 1 and have big win.

If you get 1111111 - it is no bet with this system. Let me ask you something: Do you always find everything logical in roulette? Answer: NO.
It is different to some other line bet ideas, I agree - even slightly to other line systems I already devised and others I looked at.
Seems working quite well for me without modification so far.

Sorry realplayer, I seem to have modified your post instead of click 'reply' .

A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 05:42 AM 2015
Quote from: JimmieB on Jan 08, 04:28 AM 2015
Hi Atlantis,

Apologies if this has already been explained...

If you have met the betting requirements and are betting 2 DSs, and then another qualifies i.e. one of of your first 2 DSs moves out with the 7 spin window, and a new DS has the 2 hits, do you start betting on the new DS which has showed, and stop betting on the DS which moved out of the 7 spin window?

I hope this makes sense!!

Regards
Jim


Hi Jim,

Yes - that's it. Update and check the 7 results after each spin to get any bets or no bets. It's all in the SLAP 2 opening post.

A.
Title: Re: The SLAP strategy
Post by: Rewster88 on Jan 08, 07:12 AM 2015
Atlantis,

Dont know if it was tested before,

1. Track till spin 7 and bet all 2 hitters( if there is a 3 hitter before spin 7 go to step 2 or retrack). If not bet the 2 hitters till spin 11.
On a win reset. On lost step 2.

2. Wait untill spin 11 or more till a 3 hitter shows ( if a ds had 4 hits before spin 11 then retrack) then bet all 3 hitters till spin 16. If you lost step 1 with the 2 hitters then calculate the lost value and split this over the 3 hitters. So if you lost 8 units on the 2 hitters and there are 2 ds witch hit 3 times you need 2 units on each ds to recover step 1.

Sorry little hard to explain but its a 2 step way to bet the 2 hitters and 3 hitters. I did not see both mis at same event. What i want to say is that theres almost always a 3 hitters before spin 11, and if not then theres always a 4 hitter before spin 16/17.

One more thing.

If there is no 3 hitter on spin 11 but say spin 12 (11+1) then bet till 16+1= spin 17.( if you dont count zero this will almost never happen).

Hope its a bit clear,

Grtz R
Title: Re: The SLAP strategy
Post by: Normy2000 on Jan 08, 07:27 AM 2015
@Atlantis,

Try this one please.
Title: Re: The SLAP strategy
Post by: Normy2000 on Jan 08, 07:28 AM 2015
Added a BET message when conditions are ok.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 07:29 AM 2015
Hi Rewster88,

S'pose you could do that - But then you must contend with the possibility of having to bet on up to 4 lines to get the 4 hitters and figure out the correct progression, in other words, the exact same problem we had before with the original... At least with SLAP 2 you know the score - only 2 bets and a predictable progression.
Interesting idea though.

A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 07:36 AM 2015
Hi Normy,

Nice - but maybe not 100% right?

I got the BET message cell in below example:
Title: Re: The SLAP strategy
Post by: Normy2000 on Jan 08, 07:52 AM 2015
lol, you are right. Updated...
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 07:55 AM 2015
That seems to have solved it, Normy. Many thanks for your quick fixes. :)

I will post some result later.

Regards,
A
Title: Re: The SLAP strategy
Post by: SamNL on Jan 08, 08:15 AM 2015
Thank you Normy for your great tracker :thumbsup:
Title: Re: The SLAP strategy
Post by: joiner29 on Jan 08, 08:30 AM 2015
 Hi cant seem to download the tracker any help welcome
Tom
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 08, 08:53 AM 2015
All looks very nice , with tracker, but if to look what fall more often and where we betted i see very big diference. Say after some period of game  we see two DS as leaders and they fall 30% more times, but acordingly strategy we bet not 30% more on theese DS ....
Title: Re: The SLAP strategy
Post by: biagle on Jan 08, 09:01 AM 2015
hello,im getting this error:
(link:://i.imgur.com/Rq2gWhw.png)
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 10:46 AM 2015
Here I reiterate the GLAT system so you can apply to the SLAP 2 if you like this safer type of progression:

Quote

The ORIGINAL GLAT system single doz
========================
Each line I will call a set of W/L's.


1.  W   Ends set.  If at a new profit, reset to 1 unit else stay at same bet size and start a new set.


2. LW   Ends Set.  If at a new profit, reset to 1 unit else stay at same bet size and start a new set.


3. LLW   Ends set.  Neutral set.  No bet size change.  Start a new set.


4.  LLLW  Ends set.  -1  Very small loss, so start a new set at same bet size.


5.  LLLLW  Ends set.  -2  Getting into losses, so play next set at +1 unit added to bet size.


6.  LLLLL...W  The 1st W ends set.  Number of L's = 5 or more.  This will keep bet sizes from escalating when we hit our sleeping dozen.  As soon as we have a Win it ends this set and we increase our bet size by +1 unit for next set.

These 6 sets should cover every possibility.  Sets 1 & 2 are our winning sets.

If you find yourself betting a large bet size and you have a few wins in a row, you might consider decreasing your bet size but not all the way back to 1 rather than staying at the same level just in case you're about to go into another losing series.

Remember, Risk vs Reward.  Decision time.


The ORIGINAL GLAT system single doz (here applied to the lines/DS)
========================

Each line I will call a set of W/L's.

Base unit=0.5u

Start @ 1 x 0.5 unit on each of 2 lines.

1.  W   Ends set.  If at a new profit, reset to 1 x 0.5 unit on each line else stay at same bet size and start a new set.

2. LW   Ends Set.  If at a new profit, reset to 1 x 0.5 unit on each line else stay at same bet size and start a new set.

3. LLW   Ends set.  Neutral set.  No bet size change.  Start a new set.

4. 5. and 6. are as above. (except increase by +0.5 instead of 1 where indicated)

*****The following is only a suggested change to consider****

4b. LLL  Ends set with loss.  Increase bet by 0.5 units on each line.  Wait for a VIRTUAL WIN before starting a new set. (This was GLC idea)

This will eliminate all losses of more than 3 in a row.
It doesn't mean we won't start our next set with 3 more Losses after our Virtual Win.
 

A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 10:59 AM 2015
Hi Normy,

Re: The import button and subsequent file requester dialog.

I cannot seem to locate or load a normal spinfile that is in .txt format on my desktop.
Also if file is located elsewhere I can get to correct folder of a file - but contents of folder not displayed in the import dialog in order to select the wanted file...

What am I doing wrong?

Thanks,
A.
Title: Re: The SLAP strategy
Post by: atlantis on Jan 08, 11:57 AM 2015
Quote from: atlantis on Jan 08, 10:59 AM 2015
Hi Normy,

Re: The import button and subsequent file requester dialog.

I cannot seem to locate or load a normal spinfile that is in .txt format on my desktop.
Also if file is located elsewhere I can get to correct folder of a file - but contents of folder not displayed in the import dialog in order to select the wanted file...

What am I doing wrong?

Thanks,
A.

Ahh.. I figured it out alternative way - just 'select all' the spins in the text file and copy+paste into the import sheet (after clearing it first) into the first cell. Worked good.
And would have been a nice winning session too! :)
Quite easy really.

A.
Title: Re: The SLAP strategy
Post by: Rewster88 on Jan 11, 09:04 AM 2015
Still someone playing this? Or is MrJ right in post 31? Lol
Title: Re: The SLAP strategy
Post by: GLC on Jan 12, 12:09 AM 2015
Mr. J's always right, eventually.

A couple might still be testing some of the latest ideas.

Sometimes Atlantis takes a few days to come back.  He's usually testing a new tweak to see if it's worth presenting.

GLC
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 12, 04:04 AM 2015
Quote from: MrJ on Dec 31, 03:43 PM 2014
Funny thing about the boards......lets SAY, this holds up pretty well and we are all patting each other on the back.

In three months, they'll be very few additional posts, nobody talking about it anymore, few people playing it and members sitting around waiting for the next best thing. Not trying to sound like mister negative but I have seen it go down like this hundreds of times in the past.

Ken
Ok are many ideas which are very near to some good soluttion, this idea of Atlantis is very similar to some bias play method, which bias players use 20 if not 50 years :) with quite good success. But main problem in Atlantis method is that he use lyout on the table , which is really not have relationship with game. What is relationship between numbers 1-2-3-4-5-6 ? Any, but he use them as some stable group. The same as others lines on table.

Groups must be created by some principes which are in game, say order in which numbers comes.

Other moment is that analysing of all he do in front. Mus be done oposite - from the end, so have order of numbers and we analyse all numbers as last our winers and look if that winer give us plus or not. And what must be system /rule of betting that most numbers will give us plus.

Now is all without logick , say as in initial variant - to wait 3 hits then try to bet, simple question if to look from the end - why then wait theese 3 hits ? If we want to look how all goes we simply can colect 1000 numbers and analyse them without any bettings, so find teoretical soluttion.

So all we can calculate mathematically, we not need to do any test - have idea write function/program and have soluttion...
Title: Re: The SLAP strategy
Post by: RFMAXX on Jan 12, 04:33 AM 2015
still testing my tweak. works so far, but sometime it needs long tracking.
my tweak is simple.
i am using the wheel layout. so 32-15-19-4-21-2 is DS 1 and so on.
i stop when a ds hit 4 times in the last 11 spins.
if there is more than 1 ds with 3 hits, i ignore the rest and bet only the
first completed ds. 12341212566 bet: only ds 1.
and i only bet the numbers from the ds, that dont hit. so its a 3 to 4 numbers bet.
three times. then start retracking. progression: 24 steps.

another tweak: bet all ds with 3 hits and only the numbers that dont show.

another tweak: choose the ds like in the first example and then bet the ds plus the ds before and after that. so 1 - 2 - 6 and only the numbers that dont show.

a lot of testing :) will report.
Title: Re: The SLAP strategy
Post by: Realplayer26 on Jan 12, 04:51 AM 2015
Quotei am using the wheel layout. so 32-15-19-4-21-2 is DS 1 and so on.

That is slightly better than table layout, but still - why group start at 32, not on 0, or 15, or 26 or 19 ?
Where is logick artificially to make boarders of groups ?

On wheel are numbers - there are  no groups, so are no logick when we operate categories as group.

Quotei stop when a ds hit 4 times in the last 11 spins.
So if some number hit and hit - you simply will stop betting on it and will look how others continuoe wining on it ?
Title: Re: The SLAP strategy
Post by: stuggie on Jan 12, 05:14 AM 2015
I like this strategy and think it may have some merit. I have attached 2000000 results i downloaded from some german casino which iv been using(pen and paper style) to test strategies. they may be of use to someone who is capable of testing properly

Stuggie
Title: Re: The SLAP strategy
Post by: nottophammer on Jan 12, 12:14 PM 2015
Quote from: agesta on Dec 31, 12:58 AM 2014
Hi!
I have tested this system in 23 sessions.
Result:
I had to restart the tracking 12 times
I  played with bets 11 sessions
I won all 11!!!
It returned 28 units!
It usually got a hit on the first or second spin one time on the last spin.
Very very nice so far!!!

Cheers Agesta

still using this Agesta
Title: Re: The SLAP strategy
Post by: agesta on Jan 12, 10:50 PM 2015
Hi!
I am still playing this with alright results,and  i am trying to connect this system with the system Dane´s JAW OF THE THIRDS
to make it strong together.

agesta
Title: Re: The SLAP strategy
Post by: atlantis on Jan 13, 10:46 AM 2015
Hi,

Due to busy time - haven't tested much but I can tell you that I'm no longer using the tracker; have gone back to the original SLAP system + 11 result string rules. That is to say betting the lines that hit only 3 times over 11 spins. Basically it's the methodology of the first 6 pages of this topic - and I like using the GLC idea of separate progressions for the lines.
I will see if anything can be developed from this...

A.
Title: Re: The SLAP strategy
Post by: nottophammer on Jan 13, 03:43 PM 2015
thanks for reply Agesta
Title: Re: The SLAP strategy
Post by: SamNL on Jan 26, 06:19 PM 2015
It's been some time I've responded on this forum.

But I have to say that I've been following this thread with great interest.

At the moment I'm playing it the original way that's described on the first page just like Atlantis is doing it.
I'm playing it on a rolling basis. So every time I win I delete all the spins until I have 3 repeats of the DS that won. Same goes for 4 hits on a DS before 11 spins. Deleting all prior spins until I have 3 repeats withing 11 spins. Progression that I am using is the idea that GLC came up with. The individual lines progression. For now I'm just trial running this. Just to see how it goes. I'll try to report on my progress.

EDIT:

First test result: +14
Start
795
End
809

Just fun chips for now.
Title: Re: The SLAP strategy
Post by: SamNL on Jan 27, 08:15 PM 2015
Begin
809
End
826

+17 units

Total: +31 units

I reset the progression on every line when I break even or get a +1.
Title: Re: The SLAP strategy
Post by: SamNL on Jan 30, 12:19 PM 2015
Am still testing this but am going to change one thing.

Am going to use the tracker from Normy and just forget about the 11 spins.
It's just getting too confusing when am using the individual lines progression and at the same time I have to keep track of where I bet and the progression lines I need to change.
The tracker from Normy will make it much easier for me.
Title: Re: The SLAP strategy
Post by: SamNL on Jan 31, 06:10 AM 2015
Decided to try it out on BV with Fun money so I don't have to wait so long.

1st test: +22