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The SLAP strategy

Started by atlantis, Dec 30, 02:52 PM 2014

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atlantis

Hi Rewster88:

I see 3 DS6 in those numbers?
Taking your numbers (from the bottom)

3-1-5-4-1-5-1*-6-4-3-3*> 6-5*-2-2-4*L  Correction: ATTENTION! this is a LOSER at spin 16!!!

1-3-6-2-1-5-1-1-3-1W no bets!

2-1-4-3..........

May be some misunderstanding here. We STILL USE the good old rules. It is just the GLC idea has separate progression for each line...

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Rewster88

Yes i apply the 11th spin rule and bet when a ds has showed 3 times.  So when the 3th ds shows nr. 36 at spin 18 i started to bet ds 6.  Because the other seperate ds didnt made profit jet. So continue ds 6 till spin 30 the progression ended at 4 or 5 units on ds 6.(1-1-1-1-1-2-2-2-3-3-4-5) next numbers after 30 spins where 7, 15, 0, 30, 2, 35(here is the hit but way off the progression).

Grtz r

atlantis

Hi RFMAXX,

Rewster88 just posted a picture of some LOSING numbers. Track numbers from bottom upwards.
Now you have a set of LOSING numbers to try your tweak. :)
Rewster88 - are these live numbers, airball or rng? Thanks.

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Realplayer26

Quote3-1-5-4-1-5-1*-6-4-3-3*> 6-5*-2-2-4*L  Correction this is a LOSER at spin 16!!!
Now look - i take the same sequence and look to bet after 2 appears :

3-1-5-4-1-5-1W2*-6-4-3-3W1*- 6-5W6*-2-2-4W6*

Where Wn means in which step is wining, so we have W2-W1-W6-W6, so any negative win in sequence which you named as loosing.
Solution are always, you only must find it.

biagle

Quote from: Realplayer26 on Jan 04, 11:23 AM 2015
Now look - i take the same sequence and look to bet after 2 appears :

3-1-5-4-1-5-1W2*-6-4-3-3W1*- 6-5W6*-2-2-4W6*

Where Wn means in which step is wining, so we have W2-W1-W6-W6, so any negative win in sequence which you named as loosing.

how do you think: how much spins to bet on line witch appeared 2 times? because it can sleep very long.

atlantis

Hi Realplayer.

Thanks. Is this how you are betting please?

3
1
5
4
1   bet on 1
5   bet on 1; 5
1   WON - bet on 5
6   bet on 5
4   bet on 4; 5
3   bet on 3; 4; 5
6   bet on 3; 4; 5; 6
5   WON  bet on 3; 4; 6
2   bet on 3; 4; 6
2   bet on 2; 3; 4; 6
4   WON bet on 2; 3; 6 ??

Biagle wrote:
Quote
how do you think: how much spins to bet on line witch appeared 2 times? because it can sleep very long

I would also like to know that.

A.

Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

biagle

i still like realplayer idea:


atlantis

Quote from: Rewster88 on Jan 04, 11:05 AM 2015
Yes i apply the 11th spin rule and bet when a ds has showed 3 times.  So when the 3th ds shows nr. 36 at spin 18 i started to bet ds 6.  Because the other seperate ds didnt made profit jet. So continue ds 6 till spin 30 the progression ended at 4 or 5 units on ds 6.(1-1-1-1-1-2-2-2-3-3-4-5) next numbers after 30 spins where 7, 15, 0, 30, 2, 35(here is the hit but way off the progression).

Grtz r

You only bet after a playable string (11 numbers and no DS hit 4 times)  and only from the 12th to 16th spins on the qualifiers (on those DS that hit 3 times only + on any that happen during the betting phase)

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Realplayer26

Quotehow do you think: how much spins to bet on line witch appeared 2 times? because it can sleep very long.

That is very hard question. Simply i play not blind and long sleeping is not very often for me. ( Not blind means that groups of numbers are not stable they changes abit acordingly some law )

Anyway must be some betting strategy acordingly in which step most often are hit. So bets must be become higer and higer then after some step must begin to go down till some step in which it reach zero.
Solution are always, you only must find it.

Realplayer26

QuoteThanks. Is this how you are betting please?

3
1
5
4
1   bet on 1
5   bet on 1; 5
1   WON - bet on 5
6   bet on 5
4   bet on 4; 5
3   bet on 3; 4; 5
6   bet on 3; 4; 5; 6
5   WON  bet on 3; 4; 6
2   bet on 3; 4; 6
2   bet on 2; 3; 4; 6
4   WON bet on 2; 3; 6 ??

Yes something similar
Solution are always, you only must find it.

atlantis

Hi Realplayer;biagle

Here is idea which might help keep progessions in check; well perhaps! :)
Simply STOP and retrack after each win

I use biagles result chart from above post:

4
2
1
2 bet 2@1u                     -1               
4 bet 2 and 4@1u            -3
6 bet 2 and 4@1u            -7
3 bet 2 and 4@3u            -15
2 W+18                          +3  STOP 
======
5
1
6
3
5 bet 5@1u                -1
4 bet 5@1u                -2
2 bet 5@1u                -3
5 W+6                       +3    STOP
======
1
3
6
....


A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Have to go out now - but will be back later.
Looking forward to RFMAXX's take on things with the tweak even though he's not playing original way.
I am sure it will still be very interesting.

Regards,
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Rewster88

Atlantis,

Those were rng willhill numbers, i always test on willhill rng because it is most hard to beat. I think if you stick to the first basic rules the set of numbers didnt lose or not much at all. Start the next set with 2 unit base etc..

Grtz R

Realplayer26

QuoteHere is idea which might help keep progessions in check; well perhaps! :)
Simply STOP and retrack after each win

Look - to add progression is possible in any time. Esence of any positive system or method is to get more hits than mathematical averidge. That is first aim. How to win when we have less hits than mathematical averidge is other.
Especially when you test - must look how hits must be acordingly mathematick and how much we have, if will see that amount of hits is stable and less - something is not good with method.
Solution are always, you only must find it.

bleep24

Hello all,

Just tried this on Wm. Hill live dealer.   140 spins    won 100 units.    Was playing after 2 appearances of any double street  (I do not call them lines - lines consist of only 3 numbers - we are playing 6 numbers hence double street)   It never went past betting 3 units at max per double street as wins were coming very easily.  I restarted tracking after the win.  Perhaps this was a lucky session but it definitely shows great potential.   I think that sometimes systems/strategies/methods call them what you like fall out of favour because the instructions become blurred and people are confused at which is the best to use so posted results with which way you are playing is the most helpful.

Good luck             (BTW - playing 10p units) 

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