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Which online casino is the best + Invincible system to reveal

Started by steven1212, Jan 31, 01:39 PM 2014

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0 Members and 6 Guests are viewing this topic.

atlantis

Hi steven; cht

Yes that looks right. If I playtest/trial online with a live online dealer that accepts 0.10 units I could start with £100.00 and use 10% bank per session = £10.00 using the formula to decide the staking after each win (+6) or loss rounding up/down to nearest 0.10u....

Steve, I gave you link to the system:
link:s://:.rouletteforum.cc/index.php?topic=18607.0

Track the dozens in triplets...

System is called "AGAINST Dominant Dozens"
When you get a triplet containing 2 same and 1 different - trigger to bet for up to 2 times AGAINST the dominant.
1-1 ; 2-2  STOP = 6u

eg: 112 - bet against 1     
eg: 212 - bet against 2
eg: 133 -  bet against 3

111,222,333 and also 123,132, 213, 231, 312, 321 are no bets
And any triplet containing a 0 is a no bet. eg: 110, 120, 001

Regards,
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Quote from: cht on Sep 28, 11:30 AM 2017
Apologise for the errors, they're corrected and now made it playable.

Notes -

1. PLAY prompts you to play at that row. The doz to bet against is the number in the next column right of PLAY
Eg. PLAY 1 - bet on doz 2 and 3

2. [a] If Result1 = WIN1, it means the bet won and stop bet
    [a] If Result1 = LOSS1, it means the bet loss follow on to bet next spin against the doz shown in the row below on the right of LOSS1

3. Steven's MM does not have a session loss target. He plays each session to either lose the entire progression then stop or hit the win target.

[1] For 1-1, 2-2 progression, WIN1 counts for +1, LOSS1 WIN2 counts for 0 and LOSS1 LOSS2 counts for -6

Every session stops when the count either reach +6 or LOSS1LOSS2 which gives a session result of whatever earlier win +count -6

[2] For 1-1, 3-3 progression, WIN1 counts for +1, LOSS1 WIN2 counts for 1 and  LOSS1 LOSS2 counts for -8

Every session stops when the count either reach +8 or LOSS1 LOSS2 which gives a session result of whatever earlier win +count -8

4. [a] If the br is set at 10% of balance, then the starting br for 1-1, 2-2 progression is 6x10units = 60
    (b) If the br is set at 10% of balance, then the starting br for 1-1, 3-3 progression is 8x10units = 80

5. Remember, the stake is calculated based on the starting balance of each session x 10%

You make the choice whether you use 1-1, 2-2 or 1-1, 3-3 and the MM %br per session is also your choice to make.

Hope this is clear, let us know your results. Thanks.

Great stuff, cht.
Thanks for the welcome update, mate and to you and Steve for the MM advice.

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

steven1212

So when you win on the first try you win 1 unit. On the second bet you break even. And if you don’t win any of the first two bets you lose 6 units ?

kingmaq

Quote from: cht on Sep 28, 11:30 AM 2017
Apologise for the errors, they're corrected and now made it playable.

Notes -

1. PLAY prompts you to play at that row. The doz to bet against is the number in the next column right of PLAY
Eg. PLAY 1 - bet on doz 2 and 3

2. [a] If Result1 = WIN1, it means the bet won and stop bet
    [a] If Result1 = LOSS1, it means the bet loss follow on to bet next spin against the doz shown in the row below on the right of LOSS1

3. Steven's MM does not have a session loss target. He plays each session to either lose the entire progression then stop or hit the win target.

[1] For 1-1, 2-2 progression, WIN1 counts for +1, LOSS1 WIN2 counts for 0 and LOSS1 LOSS2 counts for -6

Every session stops when the count either reach +6 or LOSS1LOSS2 which gives a session result of whatever earlier win +count -6

[2] For 1-1, 3-3 progression, WIN1 counts for +1, LOSS1 WIN2 counts for 1 and  LOSS1 LOSS2 counts for -8

Every session stops when the count either reach +8 or LOSS1 LOSS2 which gives a session result of whatever earlier win +count -8

4. [a] If the br is set at 10% of balance, then the starting br for 1-1, 2-2 progression is 6x10units = 60
    (b) If the br is set at 10% of balance, then the starting br for 1-1, 3-3 progression is 8x10units = 80

5. Remember, the stake is calculated based on the starting balance of each session x 10%

You make the choice whether you use 1-1, 2-2 or 1-1, 3-3 and the MM %br per session is also your choice to make.

Hope this is clear, let us know your results. Thanks.



looks fine but hold on, it wont work.. you know why?
if your two-steps progressions loses you going to lose 60 chips which is exactly 10% of your bankroll! ... so you are done for the day!

steven on session's lose he was just losing 100 chips from his 200  = 10% of his bankroll

steven1212

Quote from: kingmaq on Sep 28, 01:25 PM 2017


looks fine but hold on, it wont work.. you know why?
if your two-steps progressions loses you going to lose 60 chips which is exactly 10% of your bankroll! ... so you are done for the day!

steven on session's lose he was just losing 100 chips from his 200  = 10% of his bankroll

That’s not true. If they have won 3 units before they lose their 6 units, it’s like they only lost 3 units.

steven1212

Quote from: steven1212 on Sep 28, 01:23 PM 2017
So when you win on the first try you win 1 unit. On the second bet you break even. And if you don’t win any of the first two bets you lose 6 units ?

If Im Correct, that’s a really bad system guys !  You have no edge. You need to spin too much. I know of way better ways to play with a max drawdown of 5 units ...

kingmaq

Quote from: steven1212 on Sep 28, 01:27 PM 2017
That’s not true. If they have won 3 units before they lose their 6 units, it’s like they only lost 3 units.

Steven, and what it the progreession busts from first attempt ?

they drop -60 ... i understood from you that if your progression busts from first attempt you are just -100 and not -200 !

steven1212

Quote from: kingmaq on Sep 28, 01:30 PM 2017
Steven, and what it the progreession busts from first attempt ?

they drop -60 ... i understood from you that if your progression busts from first attempt you are just -100 and not -200 !

You understood wrong. The progression busts in average in the middle. Sometimes in the first attempt. Sometimes in the last attemp. In average in the middle. So in average you lose half of your money. Sometime you lose 99% of it, sometimes only 1%. In average 50%.

denzie

Quote from: vladir on Sep 28, 09:00 AM 2017No MM will save you if your bet selection is not superior, i.e, it must win flat betting.

So then we not need MM right ?  :girl_to:
As spins roll off our predictions get better

denzie

Quote from: steven1212 on Sep 28, 09:05 AM 2017
If you have 50% win 50% loss you will won a lot of money. You only need a 38% win rate to break even. If you can’t achieve this, quit gambling.

So isn't it better to play baccarat or la partage roulette? 

@Atlantis... My apologies but I'm really sure it won't win with double dozens unless.......Well unless you got patience and play something like grassroots with a virtual dd.....But problably even then as time goes by....
As spins roll off our predictions get better

cht

Quote from: denzie on Sep 28, 01:47 PM 2017
So isn't it better to play baccarat or la partage roulette? 

@Atlantis... My apologies but I'm really sure it won't win with double dozens unless.......Well unless you got patience and play something like grassroots with a virtual dd.....But problably even then as time goes by....
Run autobot to start session bet after 3 consecutive virtual sessions of greater equal -3(approx 150spins) may do the trick. We need Rx programmers to confirm if this model is net positive or not.

atlantis

Yeah - maybe not good enough with this A.D.D method. I did quick test using cht's sheet and did the F9 random numbers for each game.
9 games - 1st 2 games won +6 ; next 7 were losers (not all were -6) but that was end of first £10 bank.
Don't think I will play it for real this way... :(

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

denzie

Quote from: atlantis on Sep 28, 02:17 PM 2017
Yeah - maybe not good enough with this A.D.D method. I did quick test using cht's sheet and did the F9 random numbers for each game.
9 games - 1st 2 games won +6 ; next 7 were losers (not all were -6) but that was end of first £10 bank.
Don't think I will play it for real this way... :(

A.

I guess I'm gonna bore most here but....Why not use this MM with hot numbers? There are few methods that would rock this MM.

Maybe even Notto's 9 remaining nonhit...Just thinking out loud here
As spins roll off our predictions get better

cht

Quote from: denzie on Sep 28, 02:25 PM 2017
I guess I'm gonna bore most here but....Why not use this MM with hot numbers? There are few methods that would rock this MM.

Maybe even Notto's 9 remaining nonhit...Just thinking out loud here
What hot numbers method ? Which thread ?

I'll code the excel sheet.

denzie

Quote from: cht on Sep 28, 02:28 PM 2017
What hot numbers method ? Which thread ?

I'll code the excel sheet.

The 9 nonhit one ? Uhm no idea which thread that is.... But here's the method...

Cross of all # that come up till you got 9 nonhit left. Now bet those all 9 at the same time till a hit. Now bet all remaining 8 till a hit...Etc. ..

You can do this flat or +1 or 1/2/4/8etc or 1/5/25......
As spins roll off our predictions get better

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