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Started by Johnlegend, May 31, 05:05 PM 2012

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6th-sense

Absolutley using all three systems is working like a charm... Remember i,n going for a double win anywhere along the line ,, really easy at moment..would also like to add that using the selection of this bet combined with warriors hybrid system flat betting is ahead on my stats at the moment though i,m using the progression i posted at moment... Try it with all three bets then see what you think  :thumbsup:

albertojonas

As per request i attach the grid i used for trilogy!


Cheers


atlantis

Testing with 'thepilot's' results from the code4 thread and using GLC suggested progression:

B3A3
B1A2
A1B1 - lost (1-1)                                     -2
C2C2 - w+1 (1-1) ; w+2 (2-2)                  +1
C1B1 - w+1 (1-1)                                  +2

C3B2
B3B3
B1C2 - w+1 (1-1)                                  +3
A1A3
C1C3 - w+1 (1-1)                                  +4

A3A3 
C1B3  - w+1 (1-1)                                 +5
B2A2  - w+1 (1-1)                                 +6
B3C2 -  lost (1-1)                                  +4
B1B1 -  w+1 (1-1)                                 +5

A1C2
B2A2 - w+1 (1-1)                                   +6
C2B3   
B3C1 - w+1 (1-1)                                   +7
A3A3 - lost  (1-1)                                   +6

A3A2
A1C1 - w+1 (1-1)                                   +7
B2A3 - w+1 (1-1)                                   +8
C1C1 - w+1 (1-1)                                  +9
A2A1 - w+1 (1-1) ; lost (1-1)                   +8

A1C1
A2A1 - lost (1-1)                                    +6
C2B3
B1C2 - w+2 (2-2)  ; w+2 (2-2)                +10
B2B3 - w+1 (1-1)                                  +11

C3A2
A2B1 - w+1 (1-1)                                  +12
B1B1 - w+1 (1-1)                                  +13
B3C1 - lost (1-1)                                  +11
C1C2 - lost (1-1)                                   +9

A3B3
C1A1 - w+2 (2-2)                                 +11
C3B2 - w+2 (2-2)                                 +13
B2B2 - lost (1-1)                                  +11   
B1C3 - w+1 (1-1)                                 +12

A1A1
C3B3 - w+2 (2-2)                                 +14
C1B1
A1C3 - lost (1-1)                                 +12
A2B3 - lost (1-1)                                 +10
         
A1A1
B1A3
B1A2
C2A3 - w+2 (2-2)                               +12
A1C1 - w+2 (2-2)                               +14

+14 (+8 if using JL's stop at a win each frame)

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Shogun

Hi,

Thanks for this great system JL  :thumbsup:

I tried it betting continually - no lead off etc.
Here are the results: WLWWLWWLWWWWWWWWWWLWLLLWW. Two of the L's were zeros. Just thought i would try it this way for fun but for real money RNG.

Will now test it the JL'S way but with GLC suggested progression.

Cheers.

Rolletti

About 150.000 spins real wheel B&M Casino.

Tested about 5000 games continouse play shows positive result.


Rolletti

Same spins but played as per JL rule: Only ONE win within 20 spins frame.


Still

@Rolletti

Would you be able to send me a file of the data that makes the charts you've just posted here?

The way they move, it appears to me that they could benefit from some kind of moving average.

I'd like to run a little experiment in Excel. 

TIA

~Still

Rolletti

Here the spins.


Johnlegend

Quote from: Shogun on Jun 03, 08:23 AM 2012
Hi,

Thanks for this great system JL  :thumbsup:

I tried it betting continually - no lead off etc.
Here are the results: WLWWLWWLWWWWWWWWWWLWLLLWW. Two of the L's were zeros. Just thought i would try it this way for fun but for real money RNG.

Will now test it the JL'S way but with GLC suggested progression.

Cheers.
Thankyou Shogun,

The thing I suggest for all is to STAY WITH THIS. Over a long period of games. Whether you are testing for fun or decide to play for real. that's when you will realize its strength. Another way to stake it would be as follows

1,1----2,2,----4,4,=14 units risk

A one unit profit on the first trigger. Break even on the second trigger and take a 2 unit loss on the third trigger. Or a 14 unit loss if we lose the whole game. The idea is that most wins come on the first two triggers. And recovery will be easier than 26 units.

I'm trying to gauge the longest wait between first trigger wins. I believe doing so will allow me to perfect staking for this method.



mattymattz

Quote from: mattymattz on May 31, 08:21 PM 2012
This is what I don't understand (so maybe JL or someone else can explain it better to me).

What difference does it make to wait for the triggers?  Would the results be the same simply by playing FTL?  In my opinion, I would think all the triggers do is delay the amount of betting you do, therefore slowing down the wins and loses. 

I've noticed that JL talks a lot about Percentages, so maybe that's why, but perhaps he could explain it better to me.  If so, thanks. 

I only bring this up because AJ mentioned Lanky's Divisor Plan which he used to great success on the dozens, and he didn't wait for triggers like this system is suggesting.

MM

Hey JL,

I posted the above a while back and never got an answer.  Maybe you missed it.  Could you have a read through it and hopefully answer?

Thanks,
MM

Johnlegend

Quote from: mattymattz on Jun 04, 11:57 AM 2012

Hey JL,

I posted the above a while back and never got an answer.  Maybe you missed it.  Could you have a read through it and hopefully answer?

Thanks,
MM
In Trilogy the triggers are necessary to signal a bet Mattymattz.

Maybe you cannot understand their value in Trilogy. Let me see if you can understand their value in my upcoming method CODE 20.

Percentage betting, is identifying a very common breakdown within set parameters. Then forging a method to exploit it. Example below

1,A,2,C----lead off line
1,A,3,B----Two matching triggers signal start of up to 18 bet game.
2,B,3,C
2,B,1,A
1,C,2,A
1,B,1,C----Eventual 20 spin frame split of 13/7

Now in several hundred tests I've had splits anything from 11/9 to 18/2. 13/7 being a common split. From these findings within that set frame. I can see a way to turn an overall profit even to level stakes.

For instance that game above, if all 20 spins had been played without the two triggers the result would have been as follows.

7X2=14----13X1=13----BALANCE -1 UNIT

Now the result with those two triggers

5X2=10----13X1=13----BALANCE +3 UNITS

Your sacrifice in TIME in waiting for those two triggers is rewarded with a 3 unit profit over the remaining 18 spins to level stakes. That is the value of triggers in CODE 20. Add to that two staking tiers. So you play at one level and drop to a lower level upon a win. And you have another winning method. That will secure an overall profit to level stakes. I've long believed in percentage betting. And AMKs alternating Dozens and Columns. Give very positive consistent breakdowns just asking to be exploited.

The full method rules will be posted tomorrow.

6th-sense

i,m surprised no one cottoned onto this ages ago jl....i think one game should be played at even stakes...if down ..next game of 20 at 2 units ...etc very hard to lose,,,,also this could easily be applied to warriors hybrid system which gives you 2 betting opportunities...using his system and this one at the same time..


warriors system seems to be left on the back shelf but this is basically the same with a time frame thrown in...


its probably the best at the moment of all matrix methods..




:thumbsup:

Bayes

Quote from: 6th-sense on Jun 05, 06:18 AM 2012
I'm surprised no one cottoned onto this ages ago

They have. There's a system called "project 202" which has been around for years, I think it may even be on the forum somewhere. The author makes grandiose claims (don't they all?), but the system fails to live up to them.  Steve used to have a free system on his site which involved betting 1 unit for 100 spins on an EC and then if you were down a certain % you would increase the bet to 2 units until you were in profit. It seems like a sensible idea, but it's not as simple as you might think to make it effective because quite often the next 100 spins won't give you enough to make back your losses, even with the increased stake, and because you're flat betting most of the time, you're not getting much of a ratchet effect.
"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

6th-sense

yep bayes i have read that..but rules are applying on this system and a different layout reading the results...unlike the last system jl rushed into this one does have some merit...if you have any old data just look into them and test also with divide and conquer..


best of all do it with warriors system u have nothing to lose except a bit of time studying  :o

Johnlegend

Quote from: 6th-sense on Jun 05, 06:18 AM 2012
I'm surprised no one cottoned onto this ages ago jl....i think one game should be played at even stakes...if down ..next game of 20 at 2 units ...etc very hard to lose,,,,also this could easily be applied to warriors hybrid system which gives you 2 betting opportunities...using his system and this one at the same time..


warriors system seems to be left on the back shelf but this is basically the same with a time frame thrown in...


its probably the best at the moment of all matrix methods..




:thumbsup:
Hello 6TH SENSE. No ones really cottoned on because on the face of it. It seems too simple. Remember Einstein and every maths head on the planet says. You ain't going nowhere but down with this game called roulette longterm. So too many minds bring that negative thinking to the game to start with.

Applied to an even chance over 100 spins as Bayes already pointed out this COULDNT WORK. I know that already. I've tested PLENTY. But using a smaller frame. One fifth of the ultimate percentage marker. And using two triggers. And the alternating Dozens and Columns. It becomes a different ball game alltogether. don't get me wrong you will still have losing games. Anytime you hit that 11/9 or worse. But one other mechanism I haven't explained yet is the GAME LOCK.

Which you will implement anytime you are 3 units up inside that frame. The game is OVER. What this means ultimately is. Even frames that would result in a 12/8 split meaning BREAK EVEN. Could be winning games to level stakes. Because quite often you will find yourself riding a 3/4/5/6/7/8/ or more winning streak. That will put you in positive numbers before the conclusion of the frame.

I've now played 40 real games for CODE 20. And over a quarter of them haven't gone beyond the 5th spin. Because I attained my 3 unit profit lock in the first 3 spins. Its a thing of beauty IF you can stay with it. But never has that two letter word had more signifigance than in the game of roulette.

Warriors Hybrid method indeed looks very good. But again we are always trying to get the message across against jaded negative thinkers. And that's always going to be an uphill struggle. Only a few will emerge with the necessary mindset to make it in this game. It will always be that way. ALWAYS...


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