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Beating the even money

Started by Winner, Jan 23, 10:45 AM 2019

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

atlantis

Quote from: jono1167 on Mar 20, 02:45 PM 2019
Nice chart Boyd!

In my last post I said I try to reset the progression where I can. In my last game (second last spin), the progression was telling me to place 5 units on the next spin. However, because I was even with the most recent high, I reset the progression to 1 unit.

This has definitely helped....

Good job Boyd

Hello Jono,

Have you considered testing winner's 'dominant 3' on a rolling basis?

2
2
1
2w
1L
2L
2w
2w
1L
1L
2L
1w
2L
2w
2w
2w
1L
2w
1L
1w
1w
2L
1w
1w
1w
1w
1w
1w
2L
2L
2w
2w
2w
2w
2w
1L
2w
2w
2w
1L
1L
1w
1w
2L
1w
1w
1w
1w
1w
1w
1w
1w
2L
1w
1w
1w
2L
1w
2L
2w
1L
2w
1L
1w
2L
2L
2w
2w
1L
2w
1L
1w
2L
2L
1L
1L
1w
1w
2L
1w
2L
1L
2L
2w
1L
1L
2w

84 spins
win 50
lose 34
Profit = 16 +flatbet+

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

boyd30

Quote from: jono1167 on Mar 20, 02:45 PM 2019
Nice chart Boyd!

In my last post I said I try to reset the progression where I can. In my last game (second last spin), the progression was telling me to place 5 units on the next spin. However, because I was even with the most recent high, I reset the progression to 1 unit.

This has definitely helped....

Good job Boyd

Thanks Jono! Thank you for testing too! I also reset on a new high. I hope I can stick to the rules and it doesn't go out of control. We'll see.

atlantis

Here another session
Flatbet did not win
Progression required.

2
2
1
2w
1L
1w
1w
2L
2L
1L
1L
1w
2L
1w
2L
2w
1L
1L
2L
2L
2w
1L
1L
1w
1w
1w
2L
2L
1L
2w
1L
1w
1w
1w
2L
2L
2w
2w
1L
1L
2L
2L
2w
1L
2w
2w
1L
2w
1L
1w
1w
1w
2L
1w
2L
2w
1L
1L
2L
1w
1w
1w
1w
2L
1w
2L
2w
1L
1L
1w
2L
2L
2w

33w
37L

-4 +flatbet+

Could try winner's prog 111-2-4-8-16-32 or the one's you're working with. :)

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

jono1167

Quote from: atlantis on Mar 20, 03:14 PM 2019
Hello Jono,

Have you considered testing winner's 'dominant 3' on a rolling basis?

2
2
1
2w
1L
2L
2w
2w
1L
1L
2L
1w
2L
2w
2w
2w
1L
2w
1L
1w
1w
2L
1w
1w
1w
1w
1w
1w
2L
2L
2w
2w
2w
2w
2w
1L
2w
2w
2w
1L
1L
1w
1w
2L
1w
1w
1w
1w
1w
1w
1w
1w
2L
1w
1w
1w
2L
1w
2L
2w
1L
2w
1L
1w
2L
2L
2w
2w
1L
2w
1L
1w
2L
2L
1L
1L
1w
1w
2L
1w
2L
1L
2L
2w
1L
1L
2w

84 spins
win 50
lose 34
Profit = 16 +flatbet+

A.

16 units flat-bet! Nice results Atlantis and a very good strike rate too. What method are you using?

No, I haven't been using the Dominant system on a rolling basis... I can easily try it in the future though... Interesting, you would get completely different results when you take the same numbers in a different sequence.

Keep up the good work Atlantis. I'm just about to publish another session of Mr Eko's numbers.

Cheers

jono1167

Quote from: atlantis on Mar 20, 03:39 PM 2019
Here another session
Flatbet did not win
Progression required.

2
2
etc....

-4 +flatbet+

Could try winner's prog 111-2-4-8-16-32 or the one's you're working with. :)

A.

Atlantis, the d'alembert has been really good to me. A couple of times it has gone to level 10. Level 10 is only a 10 unit bet! Even I can handle that. One thing, I always reset the progression when I am equal to the previous high. Eg. On my last game I was due to place five units on the next bet, however I was equal with the previous high, so back to one!

atlantis

Jono1167 wrote:
Quote
What method are you using?

Erm... winner's dominant 3 :)

Up to you whether you use his rule to stop after 3L's and wait for a virtual w before continuing

A
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Quote from: jono1167 on Mar 20, 03:54 PM 2019
Atlantis, the d'alembert has been really good to me. A couple of times it has gone to level 10. Level 10 is only a 10 unit bet! Even I can handle that. One thing, I always reset the progression when I am equal to the previous high. Eg. On my last game I was due to place five units on the next bet, however I was equal with the previous high, so back to one!

Yes  - I agree with you. Not too bad at all. The reset is also a wise move.
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

jono1167

Session 2
More of Mr Eko's 'hell numbers'..... ( Continuation of previous session - Spins 99 to 201)

2,2,2 - 1,1,1 LLL   (+14)  -6 fb.   2,1,1 - 2,2,1 LLW  (+11)  -7 fb.   2,2,1 - 1,1,2 LLW  (+7)  -8 fb.   2,1,2 - 2 W  (+21)  (+13) -7 fb.   1,2,2 - 2 W  (+18)  -6 fb. 2,2,2 - 1,1,1 LLL  (+3)  -9 fb.   1,2,2 - 2 W  (+10)  -8 fb.   1,1,1 - 2,2,2 LLL  (-11)  -11 fb.   2,2,1 - 1,2 LW  (-11)  -11 fb.   1,1,1 - 1 W  (-1)  -10 fb.   2,2,1 - 1,1,2 LLW  (-8)  -11 fb.   2,2,1 - 1,2  LW  (-7)  -11 fb.   2,1,2 - 1,2 LW  (-6)  -11 fb.   1,2,2 - 2 W  (+3)  -10 fb.   2,1,1 - 1 W  (+11)  -9 fb.   1,1,2 - 1 W   (+18)  -8 fb.   2,2,1 - 1,2 LW  (+19)  -8 fb.   2,1,1 - 2,1 LW   (+20)  -8 fb.   1,0,1,1 - 0,1 - LW (+21)  -8 fb.   1,0,1,1 - 1 W (+22)  -7 fb.   2,2,0,1 - 2 W (+23)  -6 fb.   2,1,1 - 1 W (+24)  -5 fb.   1,2,2 - 1,2 LW  (+25)  -5 fb.   1,2,1 - 2,1  LW (+26)  -5 fb.   1,2,1 - 1  W (+27)  -4 fb.  1,2,1 - 0,0,1  LLW (+27)  -5 fb
2,0,1,2 - 1,1,2 LLW (+26)  -6 fb.   1,2,1 - 1 W (+29)  -5 fb.  1,1,2 - 2,2,1 LLW (+29)  -6 fb.   1,2,2 - 2 W (+30)  -5 fb.   2,2,2,1,1,1 LLL (+24)  -8 fb.   1,2,1 - 1 W (+28)  -7 fb.   2,2,2 - 2 W (+31)  -6 fb.   1,1,2 - 1 W (+33)  -5 fb.   2,1,2 - 2 W (+34)  -4 fb.   1,1,1 - 2,1 LW (+35)  -4 fb.   1,1,2 - 1 W (+36)  -3 fb  66.  2,2,2 - 2 W (+37)  -2 fb.   2,2,2 - 1,2 LW (+38) -2 fb.   2,2,2 - 2 LW (+39)  -2 fb.   1,2,1 - 1 W (+40)  -1 fb.   2,1,2 - 1,2 LW (+41)  -1 fb.   1,2,2 - 0,0,1 LLL (+35)  -4 fb.   2,1,1 - 1 W (+39)  -3 fb.   1,1,1 - 2,1 LW (+40)  -3 fb.   2,2,2 - 2 W (+43)  -2 fb.   1,2,1 - 1 W (+44)  -1 fb.   1,2,2 - 1,1,1 LLL (+38)  -4 fb.   2,2,2 - 2 W (+42)  -3 fb.   2,2,2 - 1,0,1  LLL (+30)  -6 fb.   1,2,1 - 1  W (+36)  -5 fb.   2,1,1 -,2,1 LW (+37)  -5 fb.   1,1,1 - 2,1 LW (+38)  -5 fb.   2,1,2 - 1,2 LW (+39)  -5 fb.   2,2,2 - 2 W (+44)  -4 fb.   2,1,2 - 1,2 LW (+45)  -4 fb.   1,1,2 - 2,1 LW  (+46)  -4 fb

Profit = +46 units - D'alembert money management. (Profit this session +26 units)
(Flat bet -4) - This session -1.

Another good result with a tough set of numbers. The profit increased slightly with the d'alembert, lost another unit flat-bet. Still only -4 units FB for 201 spins, not too bad. Easily recoverable with a good session.

More testing underway.....

jono1167

Quote from: atlantis on Mar 20, 03:56 PM 2019
Jono1167 wrote:
Erm... winner's dominant 3 :)

Up to you whether you use his rule to stop after 3L's and wait for a virtual w before continuing

A

Atlantis, I'm choosing not to stop. I'm only testing so I want to make t as difficult as possible...

Of course, the 'dominant 3'!

Cheers Atlantis

atlantis

Quote from: jono1167 on Mar 20, 04:16 PM 2019
Atlantis, I'm choosing not to stop. I'm only testing so I want to make t as difficult as possible...

Of course, the 'dominant 3'!

Cheers Atlantis

Same results as previous session (-4 flatbet)

2
2
1
2w    +1
1L     +0
1w    +1
1w    +1
2L     +0
2L     -1
1L     -2
1L     +0  2u bet
1w    +1
2L    +0
1w   +1
2L    +0
2w    +1
1L     +0
1L     -1
2L     -2
2L     +0  2u bet
2w    +1
1L     +0
1L     -1
1w    +0
1w    +1
1w    +2
2L     +1
2L     +0
1L     -1
2w    +1  2u bet
1L    +0
1w    +1
1w    +2
1w    +3
2L     +2
2L    +1       
2w    +2     
2w    +3
1L     +2
1L     +1
2L     +0
2L     -2   2u bet
2w    +2   4u bet
1L    +1
2w   +2
2w   +3
1L    +2
2w   +3
1L    +2
1w    +3
1w    +4
1w    +5
2L    +4
1w    +5
2L    +4
2w   +5
1L    +4
1L    +3
2L    +2
1w   +4   2u bet
1w   +5
1w   +6
1w   +7
2L   +6
1w   +7
2L    +6
2w   +7
1L    +6
1L    +5
1w   +6
2L    +5
2L    +4
2w    +5


+5 profit this time :)
using winner's 111-2-4-8-16-32
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Andre Chass

Quote from: Mister Eko on Mar 20, 01:50 AM 2019
Anyway I think too, that dalembert will sooner or later kill us.

Yes, It will. Using any kind of progression in a game that there's a 0
or two 00 will wipe out all your profits, soon or later.

Sorry

"The devil gives you the first time for free"
Nothing ventured, nothing gained...

Andre Chass

How about do some tests using Parlay 31

Win two in a row makes a new high in this parley progression.

1 1 1 2 2 4 4 8 8 - 31 unit bankroll

Nine chances to hit two in a row.

Example betting Red:

Bet R 1u - Loss -1
Bet R 1u - Loss -2
Bet R 1u - Loss -3
Bet R 2u - Loss -5
Bet R 2u - Loss -7
Bet R 4u - Win  -3 Parley the win and bet 8u
Bet R 8u - Win  +5 New High Restart
(If we lost the Parley bet ex. Bet R 8u - Loss -11 then we continue with progression)
Bet R 4u - Win -7 Parley the win
Bet R 8u - Win +1 New High Restart
(If we lost the Parley bet ex. Bet R 8u - Loss -15 then we continue with progression)
Bet R 8u - Loss -23
Bet R 8u - Win -15 Parley the win
Bet R 16u - Win +1

Do not count the parley bet as a step in the progression.
Nothing ventured, nothing gained...

Still

Quote from: Winner on Mar 19, 01:37 PM 2019Worm 🐛  guard results
I happy for those who are trying to put together a method .matbe one day you’ll come to know the worm guard after messing around for years trying to beat the odds .cough cough.
LLw +1
Wll+2
Wlw+3
Lww+4
Lwl+5
LLL +6
LLL+7
LLw +8
Wlw+9
Lwl+10
To be continued

Trying to interpret this.  There are 19 losses and 11 wins.   But you are picking up one unit per every three spins?

Andre Chass

By GLC

If I may say so stright upfront, even at the risk of apparent conceit, I consider my "Gr8Player's Progression" to be the absolute best and most efficient negative progression that I've ever seen. And, that's exactly what I had in mind when I designed it: efficiency. It's both mild enough to allow for your "variance" to correct itself, yet raises your unit sizes just enough for efficient recouping.

It's based upon a use of "7-series". Can't use my progression with 3, 5, or even 9; for the 7 works best. That's what the professional sports leagues use, the 7-game series. And it seems to work best here, as well. Seven seems "just right" to ascertain exactly "who's getting the best (or worst) of it", before one needs to make a bet-sizing "adjustments".

(Sidenote: I currently do not utilize this progression, but that's should not be viewed as anything against this MM method, as much as it is a reflection of just how far my Baccarat game/trending has come; I no longer feel the need for any "drawn out" negative progression for MY play.)

Onto the progression:

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-villle"..."ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". I did not design this progression as an excuse to raise my bets; on the contrary, I designed it for it's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.
Nothing ventured, nothing gained...

jono1167

Quote from: Andre Chass on Mar 20, 11:20 PM 2019
By GLC

If I may say so stright upfront, even at the risk of apparent conceit, I consider my "Gr8Player's Progression" to be the absolute best and most efficient negative progression that I've ever seen. And, that's exactly what I had in mind when I designed it: efficiency. It's both mild enough to allow for your "variance" to correct itself, yet raises your unit sizes just enough for efficient recouping.

It's based upon a use of "7-series". Can't use my progression with 3, 5, or even 9; for the 7 works best. That's what the professional sports leagues use, the 7-game series. And it seems to work best here, as well. Seven seems "just right" to ascertain exactly "who's getting the best (or worst) of it", before one needs to make a bet-sizing "adjustments".

(Sidenote: I currently do not utilize this progression, but that's should not be viewed as anything against this MM method, as much as it is a reflection of just how far my Baccarat game/trending has come; I no longer feel the need for any "drawn out" negative progression for MY play.)

Onto the progression:

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-villle"..."ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". I did not design this progression as an excuse to raise my bets; on the contrary, I designed it for it's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.

Thanks for posting this Andre...

Previously we have been using something very similar, except Atlantis called it 'best of five' - Instead of seven steps, there were five. The seven steps seems to be safer because you don't have to move up as quickly. 

Great info - I will test this with Mister Eko's numbers.

I hate using a progression, but since I don't have a HG, I'm forced to use one.

Cheers

-