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System based on Law of the third-need comments

Started by Drazen, Apr 26, 12:39 PM 2011

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0 Members and 2 Guests are viewing this topic.

pedro

My wife recorded a whole score card (448 numbers) from RNG and when we checked there were 8 numbers that had not shown.  So she did it another day  and this time there were 6 numbers that hadnt come out, but different to the numbers of the previous day.

Pedro

Drazen

Quote from: ophis on Jun 12, 10:25 PM 2011

You can predict where the ball will land on real wheel - so its not that random.... you can't do that on RNG.
Prove that RNG is fake... or that live wheel is not fake.... live wheel is more fake than RNG because on live wheel you have factors like place of the ball, its speed,direction of movement and so on. so Real wheel is less random than RNG.

You can calculate where the ball will land on live wheel. You can't do that on RNG.

Ophis I think there are few things we should all know about "gambling RNG-s", not real RNGs...
There are two principal methods used to generate random numbers. One measures some physical phenomenon that is expected to be random and then compensates for possible biases in the measurement process. The other uses computational algorithms that produce long sequences of apparently random results, which are in fact completely determined by a shorter initial value, known as a seed or key. The latter type are often called pseudorandom number generators.

A "random number generator" based solely on deterministic computation cannot be regarded as a "true" random number generator, since its output is inherently predictable. How to distinguish a "true" random number from the output of a pseudo-random number generator is a very difficult problem. However, carefully chosen pseudo-random number generators can be used instead of true random numbers in many applications. Rigorous statistical analysis of the output is often needed to have confidence in the algorithm.

And why don't you do calcualtions in casino where the ball will land if that is possible? Wait, of course it is possible! But only in theory, or yes, but unbelivebly hard in practice for one man to do that... And if I can say that theoretically you could also predict RNG-s "movement" if you could see from what is he taking independent variables, just as wheel...... That would be some sort of VB for RNG-s  :LoL:  :LoL: But in gambling RNG-s, things are as I wrote above...

And by the way I think your idea in my system to stop when whe have 3-4 unhit numbers is maybe safest possible solution that can exist for this system if we playing all 3 dozens.
Regards
                 Drazen

albertojonas

It would take many computers working for long time to try to decode the algorithm from a "pseudo RNG"

i agree with you drazen when you say its better to stop at 3-4 unhits. It is logical and follows the "law" you based this great system on.

1/3 of the sleepers will not hit.

Quote from: ophis on Jun 12, 09:41 PM 2011
Anyway this system beats pattern breaker and all that similar funny bets on its head.

I would like to see some other systems to be based on this system because this really have the reason to be winning.
i will work on this one asap.

Cheers,
AL

Drazen

Quote from: albertojonas on Jun 13, 03:54 AM 2011

It would take many computers working for long time to try to decode the algorithm from a "pseudo RNG"


That really doesn't matter to me. If they need 1000 years, I don't care. We all know it is so. I will repeat, I don't have much experience playing on RNG, I played once Black Jack on Unibet and things I have seen there can only be seen in cartoon. (and i am not the only one who said that, and by that i mean for people who know at least something more about that game, not just gamblers who lost their money) For me more than enough. And I don't belive every RNG is the same, but no one can tell it can be even close thing as playing live. At that time I wonder why RNG didn't need long time to decode my BANK? And every dealer I played in live wasn't too much close to that.... But probably luck...  :LoL: And why would  things on roulette be different?
Regards
                 Drazen

albertojonas

i do not play rngs too
same as slots.

tou are 100% wright.
:thumbsup:

ophis

I also dont play RNG. But im tired of people QQing about it all the time....

Live wheels also are not True Random. Because of the human factor. Thats why you can observe so called dealer signature.
Multi Systems Tracker
➨ [url="//rmst.forumer.com"]RMST.forumer.com[/url]

predator

Hi,i tested one system in live wheel based on this thread but not for many spins. First i tracked
37 spins and i record how many times 1st,2nd and 3rd dozen appeared. then i started to bet on the dozen with less appearences with progression for one dozen 1,1,2 etc. i continued to track and betting continuously on dozen with the less appearences on the last 37 spins and the results were good but needs more testing. can anyone test it more?

IIIRAZORIII

Hey guys,

ok so not sure if everyone is aware, but mst tracker is having a few issues tracking this system correctly and i am currently in comms with both draz and ophis on helping getting it up and running ASAP as this system is by far the best i've seen and at the risk of critisim the holy grail if used correctly.

So anyways, in light of the tracker having issue's i've built an excel sheet to take the mind f****** out of tracking this system.

i shall try to explain how to use it as best i can, its very simple but confusing at first glance.
i'll post example excel sheets as we go to help.

ok, so we start by tracking our numbers in the table provided,
(can use numbers,letter whatever is easyer for you)
when we get repeated numbers we also track these as show in example 1 (#18 landed twice)

continue until you have 37 numbers tracked, this is shown under the graph next to "total" with a little green tick.
at this stage you will also see from example 2 that 1st dozen does not qualify as it doesn't met the new rules.

new rule; minimum numbers to bet = 2, maximum numbers to bet = 7 per dozen

ok, so in example 2 you will see that;

Dozen 1 does not qualify
Dozen 2 has 2 numbers to bet
Dozen 3 has 6 numbers to bet

personaly i use 1/2 system not 2/3

so we are looking to hit 1 number in dozen 2, and 3 numbers in dozen 3



ok, so open up example 3 now and try to follow

for the sake of simplicity i will give you some random number spins

(Also "1 on 2" this means bet 1 unit on 2 spots(numbers)
3 on 7 means 3 units on 7 spots etc,etc)

#2   - ok never hit anything so we add and "x" in both our 2 spot progression in our 2nd dozen and in our 6 spot progression in our 3rd dozen slot.

#14 - nothing again add in your "x" on both progressions

#26 - ok great we have hit 1 number in our 3rd dozen, now we restart on this dozen using our new progression for 5 slots, and also your "x" into your 2nd dozen progression.

#19 - great now we hit 1/2 on second dozen and stop betting this dozen. Also Add your miss onto 3rd dozen progression.

#26 - good we hit 26, restart your progression now using the 4th spot progression

#1 - miss - add "x" to your 4 slot progression and continue

#3 - miss - add "x" to your 4 slot progression and continue

#16 - miss - add "x" to your 4 slot progression and continue

# 34 - great now we have hit 1/2 for our 3rd dozen and we can now restart all over again retracking our new 37 numbers.



Hopfully that was clear enough.

the reason you have columns numbered "123" on each progression is because if you had to bet 3 dozens with same amount of bets you would need 3 sepearate progressions for each dozen.

the problem i found before was keeping track of how many bets per spin for different amounts became very hard to track.
with this excel sheet you no longer have to count in your head how many spins you have done and track when you need to raise bets on different columns and different times.

Last thing, you will notice some numbers are red on the progressions.
these are red because they represent when each progression has reached 1000+ units per spin, you could consider it a stop-loss, as i do.

Anyways guys draz was quite pleased with this as i hope you all are, if you have any questions please contact me either via forum or Skype.

Thank You
*Link Removed*

Drazen

Thanks Razor, very good   :thumbsup:

Regards
                Drazen

J.Bravo

Hi Guys

I have been tested this system just for a few hundred spins.I have read these comments and I want just share how I play.So I track the first 37 spins and
check all the unhit numbers.
After that instead of choosing 2 of the 3 dozens I check the numbers on the wheel layout. Which numbers are in the righthand side/rhs/ of the wheel and which numbers are on the lefthandside/lhs/ I mean from the zero.

When I tested I have realised that if you have for example 15 unhit numbers after 37 spins you have 7 in the rhs and 8 lhs or 6 in the lhs and 9 rhs.

What I am trying to say is that the unhit numbers is nearly equal every time on both side.

So when I get the unhit numbers I choose one side and after 2-3 hits finish the session and start a new one.

Thanks for reading
J.Bravo

Drazen

Quote from: J.Bravo on Jul 07, 03:46 AM 2011
Hi Guys

I have been tested this system just for a few hundred spins.I have read these comments and I want just share how I play.So I track the first 37 spins and
check all the unhit numbers.
After that instead of choosing 2 of the 3 dozens I check the numbers on the wheel layout. Which numbers are in the righthand side/rhs/ of the wheel and which numbers are on the lefthandside/lhs/ I mean from the zero.

When I tested I have realised that if you have for example 15 unhit numbers after 37 spins you have 7 in the rhs and 8 lhs or 6 in the lhs and 9 rhs.

What I am trying to say is that the unhit numbers is nearly equal every time on both side.

So when I get the unhit numbers I choose one side and after 2-3 hits finish the session and start a new one.

Thanks for reading
J.Bravo

Thank you J. Bravo.  This is very good observation, one of possibilities how to play observing just wheel. I was saying this is possible and i meant exactly on this. This law is magical  :thumbsup: Keep up, good work!

Reagrds
           


J.Bravo

Thanks Drazen

Actually I like your system.I prefer the inside bet systems and this one is works quiet good for me because I always have 2 or 3 hits within the 37 spins and the first hit is coming at an early stage./within 10 spins/.So I keep testing more.

Thanks

J.Bravo

Drazen

Thanks i am glad. Keep testing, you ll see some more intersting things to observe, especilay from wheel observations. But i am gonna give my little observation and one thing i like to do, but only in this special situation. You can report me that also from your tests. It is about when we have 7 sleepers in one dozen. Latest spin until our first hit should be 5th spin for that dozen. So when i have 7 sleepers if i dont have hit on first spin, i like "hammering" that dozen by adding 1 unit on every next spin without hit. When i got my first like that, then i stop and continue with standard progression. But only when we have 7 sleepers, not 6 or less. 7 is our max betting per dozen, if you maybe have 8 or 9 then you dont bet that dozen. And please let me know how next tests passed.

Regards

                 Drazen

J.Bravo

Hi Drazen

I am going to test your system with your observation and I will let you know the results as well.It looks interesting.
I think we would get  more chance to an early hit  if you check the numbers back after the 37th spins and check the dozen where these 7 sleepers are and check when was the last hit of that dozen.

for example if you have 7 sleepers dozen1 and dozen1 has not been hit 5 or 6 spins back.

What you think?

Regards

Drazen

Well of course, but also not necessarily. When i have 7 sleepers, in 99% of tests i had first hit until 5th spin. No matter what situation was in dozens before :)

Regards
                 Drazen

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